Home of fire in all forms, lava and volcanos, dark mountains, hot sand beaches, fire elementals, fire giants, dragons and more.   Ringed by a range of dark jagged mountains and volcanoes, afire to the west with cooler spires of rock to the east, Muspelheim is entirely uninhabitable to mortals. If the fire and heat don't get them, the smoke and fumes will.    Some immortals and those with Fire Elemental in their bloodline can inhabit the cooler reaches of Muspelheim, especially near the southern shore, a hot spot of a beach resort town.  


Muspelheim measures 125 miles across and 75 miles north to south, ringed by jagged black spires of rock, the seaward edge exploding with fiery volcanoes, with a few lonely peaks in the center.


The climate in Muspelheim is constant, seasons do not touch the godlands of Shavehalla. Within the kingdom, the eastern and southern coastal edges are slightly more temperate and can be withstood by most elementals without specific fire blood, but the northern and western borders are lava hot.

Natural Resources

Stone, fire, and the gems created by the immense heat and pressure are nearly the only natural resources of Muspelheim, although some scrubby plants do grow in the cooler inland mountain border regions. Creatures and monsters roam the lands, a good food source for the few inhabitants who have need of food.
Conjure Muspelheim on the River Peak Apothecary Webshoppe

Articles under Muspelheim


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