Ibrovinid Species in Olivarenith | World Anvil
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The Ibrovinid is the most widespread and technologically advanced species on Olivarenith, and is characterized by a large bulbous head, 8 circular eyes, and 8 limbs that spiral out from beneath. These features, among others, allow the Ibrovinid to traverse difficult terrain and endure challenges that the environment may present to them. Ibrovinids are very reliant on each other for support, and their teamwork throughout the centuries as well as their resilience and creativity have allowed them to progress technologically and culturally at a rapid pace.
The Ibrovinid is a silicon-based lifeform, meaning its atoms are mostly made of silicon. This trait allows them to survive for millions of Earth years; however, their perception of time makes it so that they perceive this enormous length of time as merely 100-200 years. This trait also forces them to harvest rocks for energy, which they absorb by breaking the rock with their teeth.
The Ibrovinid's earliest records date back to around 25187 AYM, although fossil records from the Kalzuth Plains and the Jagged Wildlands suggest that prehistoric settlements existed far earlier, back to about 50000 AYM.

Basic Information


The adult Ibrovinid's body consists of a sphere, called the Howebue-Zriu, a set of 8 legs called the Wo-Quoinasa-Dutha, and a long flexible tube, called the Matosdu, used for eating. The whole body, excluding the creature's eyes, ears, Matosdu, and soles of its feet, is covered in a set of black scales called the Oupal.


The Oupal are the black scales that don the skin of adult Ibrovinids. These scales are waterproof and shaped like Reuleaux triangles, and they serve to prevent frostbite and conserve energy for the animal. A scale is made of a thick outer layer and rocky inner layer; the silicon-rich rocks that are consumed during Isolosibb become much of the basis for what is inside the scales. There are tiny slits within the Ibrovinid's skin which the scales grow from. When a scale is first growing, the outer layer, colorless on its own, first appears as a limp sac of collagen. This stage IS replaceable; if the sac is torn off of the creature, it will regrow it in about 5 days. About 15 days after the sac first appears, crushed silicon material will fill the sac; this filling is from the rocks in the Ibrovinid's diet. At this stage the scales are flimsy and flexible, but once they are sufficiently heated, the silicon inside will meld together, forming a rigid scale. These scales are permanent, and the Ibrovinid cannot regrow or repair one if it is damaged or lost.


The Howebue-Zriu, which can range from 1-1.25 meters in diameter, is the so-called "head" of the creature. On its side are 8 ear-like appendages and 8 eyes. Right beneath the skin of the Ibrovinid is a 3-cm thick layer of a mixture of collagen and fat, with the skeleton right beneath that.  

Ears and Eyes

The ears of the creature are located above the eyes, in the gaps between each one. They consist of a small conic bell-shape surrounding an eardrum. The cone's flexible membrane can fold in, blocking the sound waves that come in that direction. The ears are generally about 1-2 cm in diameter. The more eardrums that are blocked, the more sensitive the remaining ones become.
  The eyes are 9-10 cm windows that never blink or move around on their own. Inside the creature, tiny cones receive the light shining in and relay it to the brain. Because of the 1-2 cm gap between each eye, the Ibrovinid has 8 blind spots that the brain automatically corrects.


The Tureseirreos is the Ibrovinid's digestive system, and comes in three distinct parts as food is processed and harvested by the Ibrovinid's internal organs. As a silicon-based lifeform, the Ibrovinid's diet mostly consists of rocks and stones, whose energy they rely on to live, and fruit and seeds for nutrients.
At the top of the Howebue-Zriu is the Matosdu, a 1-1.5 meter long flexible tube of muscle that acts as the "mouth" of the creature in that it grabs and ingests rock via its multitude of different muscles. However, it also aids in movement and stability, as the tube's weight allows the creature to manipulate its center of mass and the hooked grooves at the mouth (hehe) allow it to hang onto ledges and tree branches. This tube is also a key factor in language; by adjusting the tube's opening and directing air up through the Matruca, it can produce sounds and activate the teeth of the Matoshu. This is the basis of the Ibrovinid speech and where the majority of its sounds come from.
The Matoshu is the second stage of the digestive system, and runs from the point of contact between the Matosdu and the Howebue-Zriu to the Matruca. This tube measures 1.5-1.75 meters in length, and travels vertically through the brain. Before crossing the brain, small teeth-like objects made of cartilage, controlled by an intricate set of muscles, ground the food into pulp to avoid any potential damage to the brain. These teeth are operated with a detection system via a tiny band of air-sensitive cells located in the junction between the Matosdu and Matoshu; when the food falls past the band, it pushes the air against the band and this signal travels the teeth which crush it into pieces. The teeth also have an important job to do; the teeth's tips and sides are heavily serrated, allowing it to capture large amounts of nutrients from the food. This silicon is then sucked inside via tiny pores inside the teeth, where they then harvest the nutrients for the body.
The Matruca is the anus of the Ibrovinid. After the foods' nutrients have been harvested, the waste is merely excreted through this hole. However, this is also where the reproductive cells are secreted. There is a valve on the side of the Matoshu that is connected to two different chambers, each housing one of two components necessary for reproduction. The organs that manufacture these reproductive cells are located on the very top of the chamber to minimize clogging. After reproduction occurs, the chamber whose components have not been used becomes permanently sealed, and from then on the creature gains a "gender" based on which substance it reproduces with. those that secrete Au-Maprezarnobud are the Au-Toum, while those that secrete Ze-Maprezarnobud are called Ze-Toum. The reproductive cells inside the sealed off chamber are instead broken down and disposed of through the Matruca before the chamber is sealed shut. This side effect of the reproduction process is called the Yaumoth-re-Maprezarnobud.


The seuro is the brain of the Ibrovinid, and consists of a central sphere with 24 outlying lobes, each connected to either an eye, ear, or leg. There are also 8 minor lobes, about 4 times smaller, that are connected to the ears. The whole brain is hooked to the skeleton of the creature via spring-like filaments that cushion any sudden movement.
The Seuro is made of 3 layers, or Hafjir. The innermost layer, the Heta-Hafjir, is responsible for the processing of stimuli, and takes up about 1/5 of the total mass of the Seuro. The Nota-Hafjir, the second layer, is responsible for responding to what's been processed, and takes up 1/3 of the total mass. The bottom halves of the Heta-Hafjir and Nota-Hafjir are conjoined and generally regarded as a separate part of the Seuro, called the Ainirzse-Matagadyr, where the creature's previous experiences and memories lie. It is this storage that the two aforementioned regions of the Seuro rely on to do their respective jobs.
The 3rd and outermost layer is the Yota-Hafjir, which takes up 2/5 of the brain's mass. It is in charge of turning the information that comes out of the Nota-Hafjir into electrical signals that go outwards to whatever body parts that are needed.
The lobes connected to the eyes are smaller than those connected to the ears and the legs because information is merely received from the eyes, whereas the ears and legs can relay information both to and from the brain. However, in all of the lobes there is the Nerwilo-Aruo, a large chain of neurons about 35 μm thick, that serves to relay the information to and from the brain.
The Wo-Quoinasa-Dutha are the 8 legs that are located at the bottom of the Howebue-Zrium. Each leg consists of an upper leg (Iodjika-Dutha) and a lower leg (Iodjikora-Dutha), with a ball-and-socket joint in between called the Notusceima. The two legs are usually the same size, each ranging from 10-15 cm in length. At the soles of each Quoinasa-Dutha is a complex system of muscles and collagen; the Ibrovinid can switch between 6 equidistant claws and a large suction cup by using muscles. In the claw form, called Tiagr-Foi-Gauro, the suction cup is retracted into the sole of the hand, while in the suction cup mode, called Tiagr-Foi-Matapezr, the claws are bent up the arm and lie parallel to the skin, with the tip pointing out. While the hand is in Tiagr-Foi-Metapezr, the Ibrovinid can secrete a viscous and sticky liquid that helps to bind to surfaces. As the liquid reacts with the air that's been trapped between the suction cup and the surface, it produces a thin outer layer of the liquid that both prevents any further reaction and also ensures that the creature can easily retract the liquid without any mess.

Genetics and Reproduction


Attached to the Matoshu is the Mapraehu, a tube that is attached to two separate chambers. Inside the two chambers are the two kinds of reproductive cells. From birth, each Ibrovinid knows which cells are in which chamber. Inside one of them is the Au-Maprezarnobud, and inside the other is the Ze-Maprezarnobud. Both are exactly the same in size, consisting of a membrane with some potent chemicals inside. However, the two kinds of cells have vastly different chemicals inside. The DNA of the Ibrovinid is stored inside the thick membrane of each cell. The outer edge of the membrane has tiny hairs that trap air.


The process of Ibrovinid reproduction, called Eovrisibb, requires multiple participants, and takes place in a 15-23 cm deep bowl-like space.
At the entrance to each chamber is a thin membrane. When the creature secretes the substance, one of the cells, called the leader cell, or Heta-Maprezarnobud, is forced through the membrane, which, due to the captured air, will form a hook-like shape. At the same time, all participants will secrete the cells in their chosen chamber; there must be at least one participant who secretes Au-Maprezarnobud, and one who secretes Ze-Maprezarnobud. As soon as the different cells come in contact with each other, the two leader cells will be activated, and will set out to search for each other. Upon meeting each other (usually by bumping into each other) the two hooks on their membranes will pull the cell membranes apart, letting loose the chemicals, which then let out a torrent of energy, signaling the release of the other cells' chemicals. It is at this point where the membrane is dissolved, leaving only the DNA. The reaction quickly incorporates the DNA and reads the genetic material inside and begins the construction of the Ibrovinid. Please note that Au-Maprezarnobud cannot hook up to other Au-Maprezarnobud leader cells and Ze-Maprezarnobud similarly cannot hook up with any Ze-Maprezarnobud leader cells.
After about 1-3 days, the reaction churns out a proto-Ibrovinid, which then must be fed with high-energy foods in order to become alive. After 5 days of feeding, the eyes officially open, but the brain and legs are unable to function. After 10 more days, the legs straighten and the Ibrovinid can see and feel, although it has no recollection of it nor can it process what it is seeing. After 28-35 more days, the Ibrovinid is fully formed, and can then exit the bowl-like space. Any leftover ingredients are located at the bottom of the space, and are usually disposed of.
Because of the potentially unlimited number of Ibrovinids that can partake of this event, the number of Ibrovinids that can come out of this has no limit.

Growth Rate & Stages

The Ibrovinid undergoes 4 stages during its lifetime; Eovrisibb, Isolosibb, Asigosibb, and Guhoifibb.


The Eovrisibb is the formation of the creature via reproduction. It takes roughly 39-48 days from initial secretion to fully formed being. Upon emerging from the pool, the Ibrovinid is roughly 18-20 cm wide and 23-25 cm tall. The food that it's been fed during its conception becomes its first main source of energy, and its cells use that energy for up to 3 days, depending on the amount it's been fed. Its scales at this stage are not formed at all, giving the being a greyish hue. The film that are its eyes are currently covered by a layer of brittle material; underneath this material the cornea of the eye is developing.
Upon birth most cultures required that at least one participant of the Eovrisibb is to care for the child.


The beginning of the Isolosibb stage is marked by the shedding of the brittle material covering its eye, revealing (in most cases) a fully fledged eye and cornea. Over the next several weeks the being requires food that is rich in silicon, which allows the formation of scales and the reinforcement of bone and cartilage. During this stage the being grows to its adult size and the body begins to produce Maprezarnobud in the two chambers.


The Asigosibb stage begins when the creature's ability to harvest silicon from the rocks becomes depleted, and thusly it cannot ingest much nutrients. From then on the creature cannot grow; the massively decreased flow of silicon means that reparations of body parts is the only use of these nutrients. This stage is the longest by far of the four stages, taking up the far majority of the Ibrovinid's lifespan.


The Guhoifibb stage is just Illibrivroni for death. The creature dies here. That's all. >:|

Additional Information

Perception and Sensory Capabilities

The creature's eyes are able to pick up anywhere from 350-850 nm of wavelength, and its ears can pick up 17 Hz to 24 kHz of sound, although when concentrated, a single ear can pick up sounds as low as 3 Hz.

Seuro Cycle

The Seuro Cycle, or Seuro-Raebidu, is the cycle in which the seuro collects, analyzes, and responds to signals sent by the creature's eyes, ears, and legs. First, electrical signals are gathered via the eyes, ears, and legs, which then travel down the nervous system into the lobe of the brain that corresponds to the eye or ear or leg that the signal originated from. This lobe attaches an additional signal behind each signal that acts as an identity token for the Seuro by identifying where the signal came from. From there it travels through the Quoinior-Aruo of the respective lobe and reaches the innermost layer of the Seuro, called the Heta-Hafjir, which processes the signals and identifies what's inside it. Then it goes into the Nota-Hafjir, the second layer, which uses previous experiences to respond to the stimuli. Finally, the outermost layer, the Yota-Hafjir, turns the response into electrical signals that go towards the arms, ears, legs, or mouth.

Civilization and Culture

Naming Traditions

In many cultures, there is a clear distinction of using words for speech and words for naming. Because the common speech (Ouquad in Illibrivroni) describes the real world and its many facets, these words are held in higher regard, so much so that naming someone with a word or words of the Ouquad is generally frowned upon. Instead, there are a distinctive group of naming words, called Wedynokohowae. Ougard and Wedynokohowae are mutually separate. As stated above, Ouguad words, when used to name a creature, are generally considered as defiling the virtuous and innocent nature of the words; however, if a Wedynokohowae word is used to name something inanimate, the object that's been named is considered cursed and poisoned. 
Please note that using Ouguad words to DESCRIBE a creature is perfectly normal, but NAMING that same creature with an Ouguad word, meaning this word is frequently used to refer to a single creature and is bound to that creature for a long period of time, is frowned upon. Groups of creatures are considered inanimate, and thus the rules do not apply to them.

Major Organizations

Right now, there are 15 countries on Olivarenith that are run by Ibrovinids. These are Blivon, Dorivna, Reiwrot, Quinodim, Oirteil, Aurhundi, Naeirouna, Szaruneth, Lystmerro, Klemer-Umbulat, Muirrtaz, Pyburole, Yertungel, Entymonze, and Dumzhir.

Major Language Groups and Dialects

About 75% of Ibrovinids speak Illibrivroni. However, all Ibrovinidian languages, or at least the vast majority of them, utilize both the voice, which comes from the Matosdu, and various sounds like the clacking of teeth and the stomping of feet to talk. The Ibrovinid also uses its legs to point and sign, adding additional meaning to the speech of the Ibrovinid.
168 Olivarenian years
Average Height
1.015-1.28 meters
Average Weight
30-55 kg
Geographic Distribution


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Jan 1, 2022 20:34

A detailed description of the physical aspects of the species with interesting physiology and mechanics. No mention is made of communication - it is tactile/ sign/ sound/ telepathic? Likewise respiration - do they breathe? Absorb gases across the skin?

Jan 2, 2022 00:09 by รเг չ๒єคг

Hmm... good point will think of sth