The Men-at-Arms of House Hewlett
The standing army of House Hewlett of Greater Stallken is made up of a number of units as described below:
House Hewlett Foot Knights
Shield (+d to Defence checks)
Martial Superiority (This unit gains +dd on Attacks against units not made up of or led by a Knight. This unit will not voluntarily engage a Levy unit.)
The Household Banner of House Hewlett of Greater Stallken (+1 Leadership if accompanied by Lord Tylan Hewlett).
Determination (this unit gainst +1 Leadership to resist psychological effects.)
In 446KS, with the holding now well established, those units which had not accepted permanent positions were returned to Southbay.Captain Whent's Combined-Arms Unit
Combined Arms (no effect on melee attacks, enables Ranged Attacks with -d, the effect of any bonus or penalty applied to this unit is reduced by 1 die.)
Captain Whent's unit were appointed to be the Caulstid Guard Unit.
Shortbows (makes Ranged Attacks)
Captain Adryana's Archer Unit
Shortbows (makes Ranged Attacks)
Captain Maxir's Archer Unit
Shortbows (makes Ranged Attacks)
Captain Darne's Heavy BIll Unit
Shield (+d to Defence checks)
Polearms (Reach; +d to Attacks against non-reach enemies; +d to Defence checks against non-reach enemies; +dd to Defence checks against Cavalry Charge attacks)
Captain Padraig's Heavy BIll Unit
Shield (+d to Defence checks)
Polearms (Reach; +d to Attacks against non-reach enemies; +d to Defence checks against non-reach enemies; +dd to Defence checks against Cavalry Charge attacks)
Captain Rolan's Heavy BIll Unit
Shield (+d to Defence checks)
Polearms (Reach; +d to Attacks against non-reach enemies; +d to Defence checks against non-reach enemies; +dd to Defence checks against Cavalry Charge attacks)
1x Heavy Crossbow Unit
Crossbows (makes Ranged Attacks)
Pavise (+f to Defence checks against Ranged Attacks)
Polearms (Reach; +d to Attacks against non-reach enemies; +d to Defence checks against non-reach enemies; +dd to Defence checks against Cavalry Charge attacks)
Shield (+d to Defence checks)
Caulstid Guard Unit
Combined Arms (no effect on melee attacks, enables Ranged Attacks with -d, the effect of any bonus or penalty applied to this unit is reduced by 1 die.)
Old Caulstid Peacekeepers
Shield (+d to Defence checks)
Clubs (Attacks gain aa:Disarm)
Household Knights
House Hewlett currently has 12 Household Knights, formed into a unit of Foot Knights as described below.House Hewlett Foot Knights
Unit Captain:
ser Lauryn ThorneExperience Level:
3 (Regular)Leadership:
2Equipment:
Heavy Armour (+d to Defence checks)Shield (+d to Defence checks)
Martial Superiority (This unit gains +dd on Attacks against units not made up of or led by a Knight. This unit will not voluntarily engage a Levy unit.)
The Household Banner of House Hewlett of Greater Stallken (+1 Leadership if accompanied by Lord Tylan Hewlett).
Determination (this unit gainst +1 Leadership to resist psychological effects.)
Men-at-Arms
The maximum number of Men-at-Arms that Greater Stallken can support is 21.Southbay Soldiers
When it was established in August of 443KS House Southbay granted their Vassal a number of units formerly sworn to House Tarbor of Southbay who survived that house's destruction at the hands of House Darklyn of Darklyn Point in late 441KS.In 446KS, with the holding now well established, those units which had not accepted permanent positions were returned to Southbay.
Unit Captain:
Captain Jarrack Whent)Experience Level:
2 (Irregular)Leadership:
1Equipment:
Medium Armour (no effect)Combined Arms (no effect on melee attacks, enables Ranged Attacks with -d, the effect of any bonus or penalty applied to this unit is reduced by 1 die.)
New Units
Captain Jarden's Archer UnitUnit Captain:
Captain JardenExperience Level:
2 (Irregular)Leadership:
1Equipment:
Medium Armour (no effect)Shortbows (makes Ranged Attacks)
Unit Captain:
Captain AdryanaExperience Level:
2 (Irregular)Leadership:
1Equipment:
Medium Armour (no effect)Shortbows (makes Ranged Attacks)
Unit Captain:
Captain MaxirExperience Level:
2 (Irregular)Leadership:
1Equipment:
Medium Armour (no effect)Shortbows (makes Ranged Attacks)
Unit Captain:
Captain DarneExperience Level:
2 (Irregular)Leadership:
1Equipment:
Heavy Armour (+d to Defence checks.)Shield (+d to Defence checks)
Polearms (Reach; +d to Attacks against non-reach enemies; +d to Defence checks against non-reach enemies; +dd to Defence checks against Cavalry Charge attacks)
Unit Captain:
Captain PadraigExperience Level:
2 (Irregular)Leadership:
1Equipment:
Heavy Armour (+d to Defence checks.)Shield (+d to Defence checks)
Polearms (Reach; +d to Attacks against non-reach enemies; +d to Defence checks against non-reach enemies; +dd to Defence checks against Cavalry Charge attacks)
Unit Captain:
Captain RolanExperience Level:
2 (Irregular)Leadership:
1Equipment:
Heavy Armour (+d to Defence checks.)Shield (+d to Defence checks)
Polearms (Reach; +d to Attacks against non-reach enemies; +d to Defence checks against non-reach enemies; +dd to Defence checks against Cavalry Charge attacks)
Unit Captain:
-Experience Level:
1 (Green)Leadership:
-Equipment:
Heavy Armour (+d to Defence checks.)Crossbows (makes Ranged Attacks)
Pavise (+f to Defence checks against Ranged Attacks)
Vassal Men-at-Arms
Old Caulstid
Old Caulstid currently has 8 units of Men-at-Arms.Levies
- The Levy drawn from Caulpits has benefitted from Drilling, being raised to Regular quality.
Guard Units
The forces of House Hewlett also include a number of Guard Units and other assets that do not normally leave their posts but are available to help defend the territory when necessary, as detailed below: Caulstid Guard UnitUnit Captain:
Experience Level:
3 (Regular)Leadership:
5 (Order)Equipment:
Medium Armour (no effect)Polearms (Reach; +d to Attacks against non-reach enemies; +d to Defence checks against non-reach enemies; +dd to Defence checks against Cavalry Charge attacks)
Shield (+d to Defence checks)
Unit Captain:
Captain Jarrack WhentExperience Level:
2 (Irregular)Leadership:
5 (Order)Equipment:
Medium Armour (no effect)Combined Arms (no effect on melee attacks, enables Ranged Attacks with -d, the effect of any bonus or penalty applied to this unit is reduced by 1 die.)
Unit Captain:
Captain RecharExperience Level:
2 (Irregular)Leadership:
5 (Order)Equipment:
Medium Armour (no effect)Shield (+d to Defence checks)
Clubs (Attacks gain aa:Disarm)
Composition
Manpower
House Hewlett
- One Unit of Household Foot Knights with Shields and Bodyguard - 70 points.
- One Formation, comprised of three Units of Medium Archers - 50 points.
- One Formation, comprised of three Units of Heavy Infantry with Shock and Shields - 75 points.
House Caul
- One Unit of House Caul of Old Caulstid Foot Knights with Shock, Terror and Shields - 80 points.
- Two Formations, each comprised of three Units of Skirmish Infantry with Elite and Terror - 50 points.
- One Formation, comprised of three Units of Heavy Infantry with Shock and Terror - 80 points.
- One Formation, comprised of five Units of Levy Light Infantry - 50 points.
- One Trebuchet - 100 points.
- One dedicated Siege Engineer - 50 points.
Structure
House Hewlett
- ser Tiffally Strong, a Knight Commander - Leadership ccc - 100 points.
- ser Aniza Marsh - Knight Captain
- ser Maralynn Slaite - Knight Captain
- ser Robart Slaite-Epper - Knight Captain
- ser Airis Blount - Knight Captain
House Caul
- ser Malrik Caul, a Knight Commander - Leadership cc(+cc if all army members are/were criminals) - 100 points.
Tactics
House Hewlett
- Support Value: 1
- Strategy Value: 2 (April 454KS)
- Cavalry: 0 Units.
- Phalanx: 0 Units.
- Siege Engines: 0 Units.
- Ranged: 3 Units.
- Skirmishers: 0 Units.
- Characters: 5.
- Bodyguard: 1/3 Formations +b.
- Shields: 2/3 Formations +d.
- Household Knights +s.
House Caul
- Support Value: 1
- Strategy Value: 2 (April 454KS)
- Cavalry: 0 Units.
- Phalanx: 0 Units.
- Siege Engines: 1 Units.
- Ranged: 0 Units.
- Skirmishers: 6 Units.
- Characters: 1.
- Shock: 2/5 Formations +b.
- Terror: 4/5 Formations +d.
- Elite: 2/5 Formations +b.
- Household Knights +s.
- +b when fighting an Army with untrained Levies.
- +b when Attacking settlements.
Comments