Welcome to Ethnis
A Break of RealityAffinities are a term given to a class of item that has begun to exhibit supernatural properties no matter how powerful or mundane the ability is. These objects can be created anywhere that has Meta. The biggest factor to making an affinity is time. This time requirement is a reason why Heirlooms and historically significant pieces often begin to exude supernatural properties. The creation of affinities can also be traced to the emotional level that surrounds an item. An object that is obsessed over will develop far quicker than an item not used.
PersonalityAll Affinities develop a personality that will grow stronger over time. This means some ancient Affinities can be confused for Sophontic life.
MovementAll Affinities contain and ability to move themselves of their own accord. Depending on the strength of the Affinity this can be as weak as rolling itself down a hill to actual teleportation.
Self-PreservationWhile Affinities can be damaged or destroyed, unless properly disposed, Affinities can regenerate and repair of their own accord. How they manage this feat is a mystery.
Affinities or MetaphysicsRecognizing the difference between an Affinity and a Metaphysically enchanted item can be difficult, as the line is often blurry. Some Metaphysical items can exude Affinity-like properties and vice versa.
Mundane or PotentAffinity abilities can range from simple tricks to extremely complex and powerful. A lighter that can never be blown out, a firearm that always packs a punch on the last shot, a weapon that can devastate those wicked of heart, or a watch that always counts down to an important event are just a few examples of affinity powers. Affinity items much like Sophont are able to improve over time, developing new powers or refining their current abilities.
A Culture of HeirloomsBecause of the nature and potential power of Affinities, many families and other organizations will encourage the preservation and usage of artifacts and heirlooms. Many of the most powerful Affinities known to exist are ancient technologies that have been refurbished over millenia.
Full list of Affinities
Affinities are unique items that can bend or outright break reality in ways both mundane and fantastic. How they work, is a mystery to all.
Consul of Primacy
The Consul of Primacy is an Affinity passed down through the Khandea royal family. It is a powerful Wand and Aempian Stiletto made enchanted by Hierus Nomen.
Euphraesthi's Bastion is a massive Sunmetal tower shield wielded by the current ruler of the Parisan. It was first crafted by Alephus during the Sazashi revolution, as his gift to the Parisan people.
An Affinity rifle that grows in power when the user is in more and more dire situations.
God-Gutter (Gravity Blade)
An Affinity Gravity Blade with a chrome-white blade and a golden handle. It is married to the Undaunted ruler Akshaya, and is named for its ability to detect and kill Monoliths.
Selukhaan was one of the last blades forged by Ultus. It was made for Mar'rianiyah for his campaign against the Verin during the Sazashi Revolution. It is the blade of tyrants, loathing, and bloodshed. And above else, craves destruction.