Revellian Promontory
The Revellian Promontory is divided into six primary regions
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The Frontier
Home to Revellia's major settlements, including the capital city of Revelback
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Fiefdom of Beth at Revelback
The Beths are the hereditary rulers of Revellia.
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Fiefdom of Padwell at Aerwoth
The Padwells are relative newcomers to Revellia, being awarded Aerwoth after the fall of Clan Ainros.
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Fiefdom of Elkwood at Berleigh
The Elkwoods are among the most ancient of Revellian clans.
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Fiefdom of Swinnerd at Swining
A new clan for a new city, the Swinnerds are the primary pig producers for Revellia.
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Fiefdom of Beth at Revelback
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Cape of Monsters
The eastern cape of Revellia, holding the Boarswood.
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Boarswood
A great forest of red-leafed maplewoods.
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Boarswood
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Ithir Plains
The most bountiful fields, found in the center of eastern Revellia.
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Fiefdom of Graunt at Saolmoth
The Graunts helped Clan Ainros rise to greatness, and have continued past that legendary line's fall.
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Fiefdom of Graunt at Saolmoth
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Fiirwood
A vast, frigid, and dangerous stretch of pinewoods running along the southern coast of Revellia.
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Fiefdom of Mannix at Malbrand
The dark and mysterious heirs of the Marnocks, ruling at the cursed castle of Malbrand.
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Fiefdom of Mannix at Malbrand
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White Sun Fields
The western half of Revellia, colder and sparser.
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Fiefdom of Sirtal at Fiirwoth
Masters of the western port, the Sirtals ascended after the fall of the Western Kings.
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Fiefdom of Sirtal at Fiirwoth
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Green Isle
A large, cold, and mountainous island to the southeast of the Revellian Promontory, held under hereditary right by Clan Beth.
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Fiefdom of Farre at Souwoth
The Farres control Souwoth, and therefore access to the Isle of Green.
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Fiefdom of Oishlog at Aintorq
The iron-fisted masters of the Green Isle.
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Fiefdom of Farre at Souwoth
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