Summer Camp 2022 (31 Days, 31 Prompts, 300+ Words Each)
The PledgeReference: Set your Writing Goals with World Anvil’s Summer Camp
Creative GoalI'm going to (try to) focus on expanding and enriching two of my worlds, Ysireth (fantasy world with a hard magic system) and Aerune (my homebrew D&D world). I'm not going to strictly limit myself to these two, though, if a prompt doesn't fit either but does make sense in a different setting.
For Ysireth, I would like to further explore the history of the lost continent of Harokin, continue developing the established settlements and political powers of the continent of Lumasca, and probably throw some more goodies at the Shattered Isles.
For Aerune, I recently made a substantial change to the dominant races that will cause cultural and geographic ripples across both known continents. Whatever prompts I add to it will hopefully support and flesh out the new direction and flavor of the world.
MotivationY'all, I just really, really love worldbuilding. It brings me joy. Yes, I'm writing novels set in Ysireth. Yes, I'm running little one-shot games based in Aerune. But even if I did neither of those things, I would still worldbuild, because it makes me happy to do so. That's my real motivation.
SupportReference: Planning for Success in Summer Camp! I don't do well with scheduled writing time--I catch as catch can--but my support network for creativity is the same as it has been for the past dozen or so years: my partners J and K. Maybe I'll also connect with some fellow Anvilites or just get some little hearts on new articles, which is also helpful to the ol' serotonin!
Challenge GoalAs a deadline-motivated NaNoWriMo writer, I am absolutely aiming for Diamond in this challenge. I'm not going to adjust the wordcount minimum--I will always write well over that--but as an additional challenge to myself, I'd like to read and leave kudos on at least one other writer's new article per prompt. (Note: That doesn't mean one per day, as I am notoriously inconsistent. Just, y'know, 31 by July 31st.)
PreparationsThere are a few things it would behoove me to accomplish before July actually starts. In no particular order...
Adjustably-Random Portraits and Landscapes: Artbreeder
Random Photorealistic Humans: This Person Does Not Exist
Art From Text Prompts: Hotpot
Art From Text Prompts: Wombo (Dream)
Free Stock Images
Pexels, Pixabay, PXhere, Unsplash
Public Domain Pictures
Copyright-Free Historical Paintings (Also on Rawpixel)
Azgaar's Fantasy Map Generator
Donjon's Fractal World Generator
Nortantis World Generator
Dungeon Map Generator
Donjon's Town/City Map Generator
Watabou's Town/City Map Generator
Inkarnate's Town/City Map Generator
Scifi Solar System Generator
Downloadable Map Software
Generators: Donjon and Seventh Sanctum, but specifically...
Medieval Demographics Generator (Fantasy version)
People and Places
Any Type of Name Ever
People, Places, and Creatures
Real-World Naming Conventions Across Cultures (PDF)
Theme BrainstormingReference: Achieve your goals with Summer Camp’s prompt themes!
Expanse: deserts, prairies, oceans, urban expanse, pocket dimensions, planes of existence, or nebulas. Leadership: monarchs, presidents, generals, revolutionaries… Discovery: research, exploration, and investigation. Monstrous: things considered villainous, cruel, unlucky, unnatural, or just “wrong”!
In Ysireth, many of the expanses are oceanic or extraplanar. There are two parallel planes--the spirit realm and the sidereal realm--that lie alongside the material realm. And I've hardly touched upon any of the seas and oceans across the known world; none of them are even named yet!
In Aerune, by contrast, the expanses are terrestrial: the impenetrable wilderness of Krimisthaal, the Desert of Pearls on the island of Hiavhos, and the unmapped land of Qelira that swelters under dragonwing. The unnamed ocean that reaches the shores of Bragash and the northern Winter Sea could also be explored.
Ysireth has paragons throughout its nearly-hundred-thousand years of recorded history. I'd like to write more about the queen-turned-tyrant Ilysandra, the arcane scholar Cutlafrã who fell into being a cult leader, the first known Abyssal sorcerer Hyldanpev, and the rebel leader Salesira who felled Ilysandra. In Aerune, my choices are broader and less specific. I have almost no named leaders of any nation, faction, city, guild, religion, or institution. I also lack for major deities, and even those I know don't have pages yet, such as the clockwork divinity of the Fates.
Ysireth is full of arcane discoveries: how Hyldanpev learned to work with Abyssal magic without being eroded into dissolution, how interplanar travel even works for both mortals and spirits, and the benefits--and enormous costs--of performing communal acts of conjuration magic within leylines. And Aerune! How did the island of Molthuth have its sky rent asunder? What truth is there to the creation myths that mention the alloy of the gods? Why are the dragons returning to the mainland, and why are they so drastically different from their forebears?
Most of Ysireth's true horrors come from other planes: radioactive demons and the feckless warlocks who summon them with infectious, corrupting Eldritch magic. Even more terrifying are the alien titans who destroyed civilization across an entire continent during a worldwide arcane tempest thousands of years ago. Aerune's monsters are classic by comparison: aberrations, devils, the undead. Worse yet, though, are the too-clean, impossibly perfect cities built by the threshers, an industrious race of people that emerged from the blanched, mutated survivors of the reaping plague hundreds of years ago.
InspirationReference: Gathering your materials and resources for Summer Camp!
Prompts and ArticlesStay tuned for the first of July! Bronze Prompts
The Bronze Expanse
The Silver Paragon
The Discoveries of Gold
The Diamond Monstrous