Summer Camp 2023 Homework in Valtena | World Anvil

Summer Camp 2023 Homework

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I, Elizabread, pledge to complete 16 prompts for Summer Camp!
— Bready
I've been away from World Anvil for way too long, and I missed being a part of Summer Camp. It was the first event I ever took part in, and it was a blast! I'm super excited to back in the game and to complete even more prompts this year!! Ultimately, I would love to have all 40 prompts completed, but since I haven't been worldbuilding in such a long time, I'm setting my goals to be much more realistic this time around. Though, that isn't going to stop me from trying to get that diamond badge!

Theme: Power

Which are the powerful organizations within your world setting? Who are the powerful individuals? What kinds of power do they wield and what are their weaknesses and needs?
Power is an important part of Valtena. Currently, the most powerful country in the world is Otorveia, a large empire with multiple colonial holdings. They boast the strongest military and economy, but they pay for that control in blood. Far to the south, the dragonfolk of Galag Rok are still a force to contend with after their long reign as the Dragon Kings. Economically, the tiny country of Deejs has managed to cling to political and economic relevance by controlling the only northern strait to sail around Kos. They're geographically protected and one of the few countries to successfully repulse an attack from the empire. And then there are the halflings from the Flying Islands who have technological wonders that no one on the ground can fully fathom, but they remain mostly isolated in the clouds.   Religion also wields considerable power in the world with gods who have a real and active presence. Religious leaders guide the faithful in worship. They operate both separately and in tandem with the state, and they can spread influence far beyond political borders. The gods hold power over their creations, and they certainly aren't above playing favorites or tormenting those who displease them.  

Theme: Frontiers

Where are the frontiers in your worldsetting? And why would anyone want to go there?! What about metaphorical frontiers, like the “frontier of medicine” or space, the “final frontier”?
From a cultural and technological level, the world of Valtena sits at the cusp of an industrial revolution. Automation and steam power are in their early infancies, and magic allows people to create simple hot cauldrons without relying on coal or other fuels. Geographically, the great frontiers are The Great Expanse, the depths of the oceans, and a mysterious continent that covers the north pole of the world.   The Great Expanse is a desert region of Evirs which is known for being blighted and dead. The desert keeps expanding, but expeditions into the desert have started to uncover truths about a long forgotten past. There are vague memories of an empire that used to rule the entire continent, but it fell abruptly, and has since fallen into myth. Under the sea, the oceans are much deeper than anyone realizes. The merfolk know that there are monsters in the deep, but they also believe that the sea goddess resides at the bottom of the ocean. No one really knows how deep the trenches go. Finally, the mysterious north pole feeds my love of the Arctic and Antarctic expeditions. The landscape is harsh, and it's uncharted territory. The people of Valtena have been able to circumnavigate their world, but this continent is a place that even the locals avoid.  

Combo: Frontiers & Power

One thing that really caught my interest from the stream was the idea of frontiers existing in socioeconomic spaces. In Otorveia, each heir in the imperial lineage is assigned two retainers, one older and one younger. These individuals must be born on specific days relative to the birth of the royal child, and a diviner is able to see who the fated retainers are. In rare cases, peasant children are selected and thrust into being nobility. For them, the imperials courts and politics are frontiers, and they straddle a social border which very few people get to cross.  

Theme: Relics

What aspects of the past are revered today in your world setting? Which peoples are remembered? And which are forgotten, and why?
Much of my inspiration for demigods in the world comes from Christian saints. The saints all have associated relics, and this transfers over to Valtena, too. Each demigod has a variety of magical relics that are closely tied to the deity's patronage and life. Similarly, the other deities have magical artifacts which are associated with their domains. Other relics in the world are regular historical artifacts. Crown jewels, vases from civilizations past, and family heirlooms all hold significance even if they aren't specifically magical.  

Combo: Relics & Power

Relics in Valtena can be a symbol of power. One such example is the Imperial Tiger which is the symbol of the Otorim Imperial family and formally was a sign of nobility in another great empire. In Galag Rok, headdresses are status symbols. They are worn during formal events, and the practice is a relic from their history when dragons had their horns adorned with jewels and finery. The elves are known for their fine craftsmanship of magic items and weapons which are often passed down from generations among the other sapient species.  

Combo: Relics & Frontiers

The first thought I had for this is that relics can be found in frontier regions. Notably in Valtena, the Great Expanse is filled with old ruins and relics of a bygone empire. Relics can also reveal ideas which were frontiers of their time. Perhaps the idea didn't really take off until much later as in the case of batteries and steam engines in our world. They can also open up new frontiers. Powerful relics may show what was once possible and inspire people to try and recreate the lost technology.  

Theme: Communication

How do people and organizations from different backgrounds or cultures communicate with each other? How does communication happen over short and long distances? Who in your setting communicates secretly or carefully, and how?
As a linguist, communication has always been super interesting to me and is one of the major themes within Valtena. There aren't any lingua francas in the world, and most people only learn the languages they need to know to communicate with their communities and sometimes outsiders for trade. Most people are somewhat literate, and the printing press has done a lot to improve overall literacy rates in the world. Pamphlets and flyers are very common for communicating ideas throughout Otorveia. Elsewhere, handwritten books are still common and sought after.   Codes and ciphers are also a particular interest of mine. The Hundred Brothers, a major organization for criminals, uses codes called The Arts to communicate. Many religious groups also have their own secret scripts and shorthands to make copying texts easier and to keep an air of secrecy around their rituals. The armies in Deejs and Kealriv use Vane Signals to communicate across long distances. A set of boards laid out in a 4 x 3 rectange can be placed in an open or closed position. It's used to transmit messages and to leave static messages by making use of existing window shutters in houses.  

Combo: Communication & Power

To quote Max Weinreich, "A language is a dialect with an army and navy". This is especially true in Otorveia where Otorpese is the official language, and all citizens must learn to speak it. Because of this, many other languages are dying out or are seen as second tier status. The language has also developed its own dialects with High Otorpese being the dialect spoken by nobles and royalty.  

Combo: Communication & Frontiers

My first thought about communications and frontiers was the process of learning languages. In Valtena, most language instruction is irregular in the sense that there aren't standardized curricula to teach it to people. Nobles learn languages from tutors, and a tutor who isn't very proficient in a foreign language will often pass down mistakes to students. People who travel frequently can often end up in places where they don't speak the local language and may need to rely on gestures and pictures to communicate. My second thought was about communication over long distances. The trade guilds in Otorveia have simple magic items which allow dispatchers to communicate briefly with merchants no matter where they are in the world. Communication between them is fast and reduced to verbal shorthands. A particularly skilled dispatcher almost sounds like an auctioneer. There are also magic books which allow people to write in one book and have the text show up on its paired book. Once again, the trade guilds put these to good use for keeping track of shipped goods, and they carefully guard their secrets about how they create these items.  

Combo: Communication & Relics

Even though there isn't any kind of international language standard, Intalnib comes the closest. It's a trade language used primarily by merchants and people in large cities to communicate with people from other countries. It started as a pidgin between the dwarves and merchants from an empire that existed over a thousand years before. Even though there aren't any native speakers left of either language, Intalnib has hung on. Most people have forgotten the language's origins and just know it as a trade language.

Camp Shoutouts!

There's so many awesome ways to approach Summer Camp, and there's a place for everyone. Click the badges to find out more!
Camp Feral Badge by Strixxline
Dewy Diamonds Badge by Strixxline
Featured Article on June 23, 2023
 
Camp Feral Badge by Strixxline
Dewy Diamonds Badge by Strixxline
Introduction to Valtena
Generic article | Nov 1, 2023

An overview of Valtena as a worldbuilding project and its core ideas

Setting Guide
Generic article | Nov 2, 2023

An overview of the world of Valtena as a campaign setting

World Index
Generic article | Nov 28, 2023

Searching for something specific? An index of all the tags and articles

Summer Camp 2023 Prompts
Generic article | Nov 2, 2023

Spreadsheets!

If tracking your worldbuilding makes you happy, check out this awesome community spreadsheet! Discover new worlds, hype each other up, and share your articles! Summer Camp is better with friends! Click here to open the spreadsheet   Singleplayer Mode if you want to track your Summer Camp progress in private.  

Summer Camp 2023 Group Spreadsheet

Created by Catoblepon and Hanhula!


Comments

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Jun 4, 2023 00:20 by Polina "Line" Arteev

Welcome back! Best of luck with SummerCamp!!


Seek a new dawn, in Malkora!
The Feral Sovereign sleeps peacefully, but will return...
Jun 11, 2023 21:57 by Elizabread

Thank you! It feels great to be back!

Check out my world Valtena!
Jun 4, 2023 07:42 by Mochi

CAMP FERALLLLL!! Welcome back! Excited to see what you write :D

I hope you have a great day!   Explore the endless planets brimming with life of the Yonderverse! Go after creatures, discover new places, and learn about the people you find along the way.   Consider voting for me in the Worldbuilding Awards!
Jun 11, 2023 21:57 by Elizabread

Excited to be back and FERAL!

Check out my world Valtena!
Jun 5, 2023 18:33 by Annie Stein

Happy Summercamp! It seems like you have a pretty good grasp of what to do with the Power theme too, I think you're going to rock it!

Creator of Solaris -— Come Explore!
Jun 11, 2023 21:58 by Elizabread

Thank you! I've definitely got ideas cooking and eager to see what the prompts will be

Check out my world Valtena!
Jun 6, 2023 07:10

Hype at Camp Feral!!! We got this <3

What would an ocean be without a monster lurking in the dark?
I'm a Comment Caroler! Click to learn more
Jun 11, 2023 21:58 by Elizabread

Go Camp Feral! Devour all the prompts!

Check out my world Valtena!
Jun 6, 2023 11:46 by Carolyn McBride

Glad to see I'm not the only one with worldbuilding under their skin! Welcome back, and good luck!

Magic, Dragons & Drama! Uclandia   If the real world is more your thing, come visit Sitka Cove A small town on the brink of explosive change fueled by secrets!
Jun 11, 2023 21:59 by Elizabread

Worldbuilding is the itch you have to scratch. Thank you! And good luck to you, too!

Check out my world Valtena!
Jun 7, 2023 14:34 by TJ Trewin

Shiny silver!! That's an excellent and achievable goal :D Do you have a favourite article template that you want to see in the upcoming prompts?


Journals of Yesteryear

Please consider voting for me in the 2024 Worldbuilding Awards!
Jun 11, 2023 22:03 by Elizabread

Silver feels like enough of a stretch to be a challenge, but also very achievable. I'm hoping to get some species prompts. New creatures is always fun.

Check out my world Valtena!
Jun 8, 2023 13:16 by Chris L

Silver is a solid choice! Glad to see you get back in the water this Summer Camp!


Learn about the World of Wizard's Peak and check out my award winning article about the Ghost Boy of Kirinal!

Jun 11, 2023 22:03 by Elizabread

Thank you! I'm definitely looking forward to getting my sea legs back again.

Check out my world Valtena!
Jun 9, 2023 10:45 by Sailing Ocelot

Welcome back to World Anvil! Best of luck with your silver goals! Who knows, perhaps you'll be inspired to write more and reach your stretch goal? No matter what, each sentence is a sentence you didn't have before, which is what I call a win!   I'm always curious about worlds with dragonfolk in - so many variations and ideas on this topic! It seems like you have a lot you could potentially write about for the power theme in week 1.   Thank you also for the camp shoutouts - I found it very inspiring to use your shoutouts as a launch pad to find out more about what the WA community were getting up to. It was very useful and I ended up making my own too!

~~~~~~~~ SailingOcelot
Jun 11, 2023 22:14 by Elizabread

Thank you! And that's a great way to look at it. I'm really excited to be able to write more about the dragonfolk in my world, and they definitely fit in well with Power. I got Anvil Sailors added, too!

Check out my world Valtena!
Jun 10, 2023 23:20 by Rin Garnett

Fancy embedded spreadsheet!   One thought, having also just read your introduction.. mortals can become gods in Valtena, right? How might that power change affect the person? Does that shift create a new frontier for the individual to explore?

Jun 11, 2023 22:17 by Elizabread

Such a fancy spreadsheet! And there's definitely a transition period when mortals become gods. Most demigods are only known locally because it can be hard to create a following.

Check out my world Valtena!