Slime are a malleable, sentient species of goopy creatures that inhabit the Mines of the Slime in Eastern Elone.
Types of SlimeSlime have various ethnicities, being considered one of the most diverse species on Totania with their abundance and variety.
Goop SlimeGoop Slimes are the most common kinds of Slimes. They are found all throughout the Mines of the Slime, and even often can be found around the overworld of Totania. Goop Slime are particularly soft to the touch, and often create human-like features like eyes and a mouth to adapt to their surroundings. Goop Slimes have a reputation for being weak, which comes mostly from a standard lack of physical strength in their goopy bodies. This does not mean they cannot be powerful combatants, but more often when one sees a Goop Slime, they would be of little threat.
King Goop SlimeThe Goop Slimes are led by many Kings of small Kingdoms within the caves. These King Goop Slimes are often the most powerful Goop warriors, a group of at least three of whom combine together to form a symbol of Slime unity and power. These Goop Slimes make themselves as large as they can to show their superior strength, and are not considered anywhere near as weak as an average Goop Slime. Often King Goop Slimes are found surrounded by other Goop Slimes, who serve them and protect them despite being weaker than the Kings.
Totan SlimeTotan Slimes are ones made of materials that make up the planet Totania. Some are stone-like, while others are metallic or even crystalline. While being just as malleable as Goop Slimes, Totan Slimes have tougher skin and are often physically stronger. Totan Slimes are also much faster than Goop Slimes, with a classic tale of Totan Slimes mentioning how one becomes a much more seasoned fighter after having defeated just a single Totan Slime. The phrase goes:
"If you can take out a Totan Slime, then you're a real seasoned veteran. If you can even land a hit that's impressive. Those things run away from even the slightest noise."Totan Slimes have their own Kings as well, though some Totan Slimes live alongside Goop Slimes in their Kingdoms in the caves.
Air SlimeAir Slime are different from Goop Slimes in one simple way: they do not slide on the ground. Instead, Air Slime have the power of flight, often either creating wings for themselves or something else to show off their flight. However, in terms of physicality, there is generally no real difference between an Air Slime and a Goop Slime.
Underwater SlimeUnderwater Slime are Slime who cannot maintain a shape on land, but instead allow the oceans, lakes, rivers, and other bodies of water to form them into Slime. They can learn to live on land, but normally they cannot survive there. Underwater Slime generally can take on any form. Some know of their Goop Slime bretheren and attempt to look like them, while others make fins to allow themselves easier traversal in the seas. Others still take on no solid form, staying a shapeless blob that floats around wherever the waves take them. They can be found in water sources of the Slime Caves, as well as the waters around the Jihdi Peninsula and the Western Abral Islands.
Flame SlimeFlame Slimes are Red or Orange Slimes that take on the basic form of a flame, shifting and moving around as if they were a flame. Their slimy skin burns to the touch, and they naturally are Fire Mages. Flame Slimes are incredibly volatile, and few Flame Slime groups follow a King. Their passion burns too bright to unite together, however if there ever were a King Flame Slime, it would likely be unbelievably powerful.
Ice SlimeThe hardworkers of the Slime community, Ice Slimes are opposite of the Flame Slimes. Whereas Flame Slimes are hot to the touch, it is said one begins to freeze solid after touching an Ice Slime. Their skin is pale white and they appear much like Snow rather than Ice. However, they share properties with the magical affinity of Ice, therefore giving them their name of Ice Slimes. Ice Slimes make up a backbone of the lower class of Slime societies, as they rely on other slimes to protect them from Flame Slimes. For this, most manual labor in Slime Kingdoms is done by Ice Slimes, a cold and detached group compared to many other Slimes. Ice Slimes, like Flames Slimes can with fire, can use Ice Magic. While they may be looked down on by some other Slimes, their magic is nothing to scoff at.
Divine SlimeLike the Divine Trifecta, there are three Kinds of Divine Slime: Holy, Devilish, and Demonic. Holy Slime are those blessed by Gods; Either they lived around a Temple, Church, or Holy Site or had come from Heaven itself. They often have wings and halos, seeming like angels. Their touch is said to heal mortals and harm Devils. Devilish Slimes are those that come from Hell, made of a brimstone like slimy substance that burns to the touch. They harm Demons and mortals alike if any finger is laid on them, and they breathe fire as well. Devilish Slimes have wings like imps and horns like the Devil residents of Hell. Some even have Area Devil Abilities. Demonic Slimes are from the Void. Their shape is often one that shifts between various horrific figures, and touching it is said to dissolve whatever is on it. Only Devils can touch Demonic Slime.
Draconic SlimeDraconic Slime are Slime, often Goop Slime, who moved to Dembar, a Dragonborn Village nearby the Slime Caves. They take on more Dragon-like appearances to fit in living alongside the Dragonborn. Draconic Slimes, thus, have wings like some Dragonborn and, moreso, most Dragons. Their slimy skin appears to be scaley even though to the touch it is no different from other slime. They have forked tongues and faces like Dragons, even tails as well. Some Draconic Slimes take on the exact form of a Dragonborn, just with slime-like skin that cannot be so easily gotten rid of. They blend in better in Dembar, though all Slime are legally allowed in Dembar.
Slime Riders and Fluid SlimeThese are not a unique type of Slime in their own rights, but instead variations upon the variations. Slime Riders are what happens when some of the smaller inhabitants of the Slime Caves, such as Deep Gnomes or Goblins, bond with a Slime. Slimes who have shorter friends can use themeslves as a mount to help get their friend around and to bond as King Goop or King Metal Slimes do. After all, to Slimes, bonding with the ones closest to you is what makes them stronger. As for Fluid Slimes, they are Slime who have been melted down into puddles. Due to their malleability and resilience, however, Slimes are able to live like this. They can be Goop, Totan, Flame, or even Air Slimes. Fluid Slimes can thus use the magic that melted them, pushing back out the flames that melted their bodies as if it were their own fire.
GovernmentThere are various Slime Kingdoms throughout the Slime Caves. Some are allied, others warring, and others still neutral. Each individual Kingdom has its own laws, but their governmental structure is overall similar. Each have their own identity and settlements, but the people are so intertwined that they have a shared culture. Due to the detachment of most underground settlements in relation to the overworld, Slime Kings are not generally considered by the World Court or the International Prosperity League to be a legitimate nation.
King of SlimeThere are Kings of all sorts of Slimes, be it Goop Slimes, Totan Slimes, or Air Slimes. They are combined Slimes, powerful enough to lead their people and protect them from the dangers of the Cave. Slime Kings lead their armies in wars, particularly against Ophidian or Jihdi invaders or any large adventuring parties. Aside from that, a King can normally be found at a treasure hoard. They wear crowns fashioned out of great jewels and precious metals they have amassed, and their power, while great, is often measured by how much treasure they have accumulated.
HistoryMost of Slime History is contextualized in their relations with other nations, as Slime records are very difficult to get ahold of. What can be guaranteed, however, is that they were created in the year -1394 by the Goddess Avandra. Avandra was Goddess of Travel and wanted her new creation to explore something other than the world that others already tread on. So she placed them in the caves, where they would be able to explore on their own.
Adventurer BaitIt has become a fairly well known idea that aspiring adventurers and warriors should test their mettle against Slimes, yet few know the real reasoning for it. Slimes can adapt and change to counter the preconceived notions that these newbie fighters have, and thus are great lessons. To go into the Slime caves is considered a great adventure, however most nations in Totania have put out warnings to not attack the sentient Slimes, as Slime are no different from Elves, Dwarves, or Humans aside from their looks and their abilities. They think and feel as the other mortal peoples do. It is, therefore, an unwritten law in the world that any individual adventurer or warrior who invades the Slime Caves for some sick thrill of battle will be officially exiled from their homes on all records so that the Slimes can take care of them without the potential for international incident.
ReligionSlimes have many varied religious beliefs. The Gods they are most tied to are Bane, Lolth, and Avandra. Their ties to the God of Goblins Bane comes from their Goblin companions in the caves. The Goblins spread the word of Bane to the Slimes, who took the idea of War and changed it into a defensive ideal, to protect their caves from intruders and treat all hostile attacks as if they were a personal declaration of war. This has led to the creation of many King Goop Slimes who want war for other reasons beyond protection. The ties with the Deep Gnomes and Dark Elves is what brings the Slime to Lolth, who is said to have helped to create the very tunnels that the Slime live in. Her shadows are comforting to some Slime. Finally, Avandra is the Goddess of Travel and Luck. Slimes value travelers and are considered to be an incredibly lucky people. Some say the reason Totan Slimes are so evasive is thanks to Avandra blessing them. It is also believed that Avandra was the creator of Slimes.
Diplomatic RelationsThe Slimes are fairly isolated in their Kingdoms, partially due to the sheer abundance of Kingdoms. It makes it difficult for there to be any major relations between the above ground nations and the underground Slime Kingdoms.
GoblinsThe outside world of Totania are fairly familiar with two matriarchies of Goblins: The Votarrans of Votarra Den and the Nationalists of Nerodil. However, these Goblin Kingdoms are not very close to the Slimes. However, when the Goblins split in Nerodil following the Dreamless Sleep, into the Votarrans who fled and the Nationalists who stayed, there was a third group. A group that went into the Slime Caves, who would later be known as the Ocultos Goblins or Hidden Goblins. The Ocultos Goblins are very close to the Slimes, living under the Kings that Slimes are ruled by and even sometimes ruling over Slimes themselves. The Ocultos Goblins are also the ones who spread their religion to the Slimes, bringing the faith of Bane to the Slime Caves.
DragonbornThe Dragonborn Village of Dembar is settled nearby an entrance to the Slime Caves. It was the founder of Dembar, Otikul Nurdesh, who first made diplomatic contact with the Slime in a way that could lead to further positive relations. Prior to that, Magic College students were sent into the cave to train. Now, there are some Slime who live in Dembar, taking on more Draconic shapes to accomodate for this new home.
Land of the DarkLikely the most familiar nation to all Slimes is that of the Land of the Dark, the Dark Elven and Deep Gnome country that controls a portion of the underground caves led by the Purple Dragon Lord Jarrur, Lord of the Dark. Some Slime Kingdoms are close with Jarrur, but generally the Slime people and the Dark Elves/Deep Gnomes are fairly close, protecting each other from the horrors of the underground.
The Jihdi KingdomSome kingdoms of Slime find good relations with the nearby Jihdi Kingdom of Humans, allying with them, while others try to keep the Humans out of their caves.
OphidiansOphidians are a warlike society, and with only a minor connection to outside nations, they fell into generally believing the cultural lie that Slimes are the same as them: always seeking out battle and war. Due to this, Ophidians regularly invade the Slime Caves, fighting and trying to kill Slime. For a hundreds of years, the Slimes and Ophidians have been at war. One of the few commonalities between all Slime Kingdoms and their diplomatic relations with the outside is that they all battle the Ophidian invaders.
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