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The World Court

The Shadowy Lawmakers of Totania

Structure

The World Court consists of 13 judges, each of near equal status. Often, one judge serves as the Chief Justice. The Chief Justice leads the discussion among the Court, determines what they will discuss, and often is the one who decides the ultimate decision of the Court when the other judges are split.   The World Court also has lower-ranked people working for them. Below the World Court is the Marshal. The Marshal serves as the head guard of the World Court. They are often an intern from the Magic College that the World Court believes they trust enough to guard them. The Marshal commands the other guards of the World Court. They are named after the World Court's main structure, as they are meant to be nothing but a symbol of the World Court's might.   After the Marshal, there are the World Court's Peacekeepers, officers who enforce the World Court's orders at all times and operate off the grid. Their existence is unknown, and they are normally allowed to operate with freedom that lower ranking officers are not allowed. They have jurisdiction in all areas of the world, unlike Wardens who may have more power, but only in their layer of the World Cell.   Next are the Wardens. The Wardens do not reside in the same place as the World Court or the Marshal, instead having command in the World Cell. Within the World Cell, each Warden commands a singular layer of the prison, which means there are six wardens. Due to the nature of the S Tier, there is no warden in it, as the prisoners serve as their own wardens.   Lastly there are what the World Court calls the Admissibles. These are the basic foot soldiers of the World Court, both standard guards and World Forged. World Forged are robotic creations of the World Court that guard the World Cell, and there are a scarce few kept in the Marshal as well.

Public Agenda

The World Court's purpose is, publicly, to keep Totania just and safe. They create laws to help the residents of Totania, and arrest those that could be dangerous.

Assets

The World Court resides in a building known as the Marshal, in the city of Stallbourne. This building, in the shape of a Balance Scale, is their main base of operations.
Within the Marshal, the World Court keeps many of their soldiers. Chief among them is the soldier named after the building, the Marshal. The judges also reside in this building.   The World Court is most likely the wealthiest organization in Totania, but it cannot be said for certain. All details of their wealth and other inner workings are kept so classified that those who have dug deeper into it have either disappeared, been assassinated, or have been silenced in other ways.

History

In the city of Stallbourne in the year that would later be known as -45, the Halflings had grown tired of Dragonborn and Dwarven attacks. For this, they sought help from some Dragonborn mages and Dwarven architects to create a place of justice.   The Dragonborn agreed to this on the principle of justice. They followed Bahamut, the God of Justice, and thusly were obligated to. The Dwarves, on the other hand, were happy to build something.
With this, the Marshal was built, and the Halflings began a court to keep justice in the world. In the world, to the Halflings, meant only the civilizations near them: The Dragonborn, the Dwarves, the Gnomes, and even the Elves. The Elves rarely listened, not wanting to take the word of a Halfling court. Originally, it was just Halflings in the court, which was known by the name the Justiceseekers. However, when the first Human King, Gellark Lionrage, found Stallbourne, he pointed out how this would not work.   Gellark mentioned that the Elves would not listen to the World Court because the Elves had no representation. They also cared little for justice. But if they were on the court as well, and if the name was changed to something more fair, they would be more inclined to agree.   From this, the World Court was born. A representative from each race would take a seat as one judge, and from this fairness would be created.   However, it was found that as time went on, the judges were more and more biased towards their own races. They had grown up around them, so it was only logical. The World Court did not like this, because while each judge had a bias, they disliked that the other judges also had a bias. So, unanimously, an agreement was made.

The Breeding Project

The World Court began a secret project, known as the Breeding Project. With this, they would breed out any biases. They would raise their own offspring to become judges. Originally, the plan was for the kids of the previous judges to take their place, but it was found after a couple generations that this was not the best plan.   So instead, a selection process was taken. Not only would the kids of the judges be put in the running, but also other children. Breeding camps were made under the Marshal, where people of each race would be forced to breed and make potential candidates for judges. Other children would be taken off the streets or from their parents at an age before they could form a potential bias.   Then, the selection process would begin. The kids would be put through various tests to see if they were qualified to be a judge. These would include physical tests, combat training, trivia games, mental tests, and many more things. These tests were done long enough that it would allow for the potential judges to mature, which varied from race to race. Kenku judge tests only took two years, while Elf judge tests could take twenty.

Motives

While in public the World Courts goals are peace and justice, many believe that there is more beneath the surface. That the World Court is not just keepers of justice, but also some sort of secret cabal intent on shaping the world to their liking.   Famed Dragonborn historian Workris Galkan said once of the World Court,
"They may appear to be a group of just individuals, but in reality they're children. Raised with nothing but harsh rules and unfair laws to speak on, they know little of the actual world. Only what books say. As an author of that type of book, I can say with certainty that what you learn on the page is incomparable to real life experience. That fact alone presents the profound danger the World Court Judges pose to the world; they know not what the world can bring, and instead what they were told the world should be. Their view of Totania is twisted, and their idea of justice is barebones at best."
  The World Court have publicly denied any wrongdoings, but have been known to collaborate with shady individuals. In 546, they were known to have played some role in the Chief Crisis that was meant to take out the Grand Wizard Salasar Feaphed.
Salasar Feaphed
Salasar Feaphed by Jarhed
  They have also been known to associate with figures like Vornush Wrakris and other mysterious people. It is not known exactly who these people are, or what their connection to the World Court is, but nevertheless they still have some association with the World Court.  

World Cell

The World Court has one further thing in its arsenal. The World Cell, the largest prison in the world. Spanning an island half the size of the Elven Forest, the World Cell imprisons the most dangerous criminals in the world. From powerful people in terms of strength and/or magic, or even political power.

Justice Runs Through Us

Type
Government, Law Enforcement
Location

World Court Classifications

The World Court has classifications for many things. These classifications determine the threat rating these things have towards the world.  

Living Threats

When it comes to living creatures and people, they have an alphabetical system to determine threat levels. These range from the letter F all the way to A, with a class above A which is ranked as S. These threats are meant to classify their danger, and while it normally determines raw power or strength, it can also mean political influence and threat.   These rankings are as such:
  • F- Presents no threat in any way possible.
  • E- Could, in the future, contribute to a harmful cause. On their own, they would present no threat.
  • D- Has potential to grow strong as a personal threat, or as the leader of a small group. D level personnel are placed on a watchlist, and observed once every quarter to observe their growth.
  • C- C level personnel are dangerous. These are trained mages, skilled fighters that could cause danger to the individual, but would be neutralized before harming too large a group. The average adventurer is a C-rank threat, and are often placed under surveillance by the World Court by a trusted agent.
  • B- B rank threats are talented mages and fighters who pose a danger to a group of people. These are people with the potential to attack city blocks worth of people.
  • A- A rank threats are monstrous threats. They are some of the more powerful threats. Their strength is tantamount to that of a small army.
  • S- S rank, also known as special class, threats are the most powerful beings in the world. They are as strong as, if not stronger than, armies, and have the potential to destroy society at its very foundation. This power is terrifying and is the level that the World Court is forced to intervene.
These are the basic levels of living creatures. That being said, there are two further levels which are considered nigh unreachable by mortals.
  • X- This is the rank of planet-destroying creatures. The Dragon Lords are on this tier, and the few humans who have ever matched their strength. An X ranked creature is considered even too strong for the World Court to deal with, and are often dealt with in other ways if dealt with at all.
  • Diety- Diety level beings are the Gods, Demon Lords, and Archdevils that reside in their own dimensions. One has never intervened in Totania since the founding of the World Court, so this classification has never been used.

Item Classifications

The World Court also classifies enchanted and dangerous items. These items are classified in certain ways, named after certain historical figures, being:
  • Tuldan- Named for the useless second Grand Wizard Tobor Tuldad, Tuldan items are useless. They have no purpose other than existing, and have no danger to them.
  • Unath- Named after the Gnomish Grand Duke known as Ermin Unathriol, who was known for inane ideas that carried much sway in Gnome society, Unath items are considered to have outrageous abilities that are considered not necessarily dangerous, but anomalous.
  • Dalm- Named after the Dwarven warrior and King Dalman, Dalm items are useful but not dangerous or incredibly powerful.
  • Lage- Named after the first Human King, Gellark Lionrage, Lage items are immensely powerful but have no necessary purpose in most situations.
  • Praxian- Named after the first Grand Wizard, Kilprax Ildial, these items are immensely powerful and incredibly dangerous. Some of them are known to have world ending potential if put in the wrong hands.

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The tiers of the prison are in the same rankings that they use for dangerous individuals, from F to S. There are no sections of the prison for X or Diety level individuals, as it is believed impossible to capture them.

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Cover image: The World Court by Jarhed

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