Panther

The Panther is a majestic and elusive predator, known for its stealth and agility. These solitary cats are typically found in dense forests and jungles, where their dark fur provides excellent camouflage. Panthers are skilled hunters, capable of taking down prey much larger than themselves. Their powerful leaps and silent movements make them formidable predators, striking with surprising speed and accuracy.
Genetic Ancestor(s)

D&D Free Rules (2024)

Panther
MEDIUM BEAST

Armor Class: 12

Initiative: +2 (12)

Hit Points: 13 ( 3d8 )

Speed: 50 ft., climb 40 ft.

Challenge: 1/4 (XP 50; PB +2)
    MOD SAVE
STR 14 +2 +2
DEX 15 +2 +2
CON 10 +0 +0
    MOD SAVE
INT 3 -4 -4
WIS 14 +2 +2
CHA 7 -2 -2

Skills: Perception +4, Stealth +6

Senses: Darkvision 60 ft., Passive Perception 14


Actions

Multiattack. The panther makes one Pounce attack and uses Prowl.   Pounce. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage, or the panther deals 7 (2d4 + 2) Slashing damage if it had Advantage on the attack roll.   Prowl. The panther moves up to half its Speed without provoking Opportunity Attacks. At the end of this movement, the panther can take the Hide action.


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