Chipmunk

The Chipmunk is a lively little creature, easily recognizable by its distinctive striped fur. These energetic rodents are often seen darting about, gathering nuts and seeds for their winter stores. Chipmunks are skilled climbers and diggers, making their homes in burrows and amongst rocks. They are a common sight in forests, woodlands, and even gardens, where they add a touch of playful energy to the environment. While generally harmless, they can be quite territorial, especially when defending their food caches.
Genetic Ancestor(s)
Geographic Distribution

Homebrew

Chipmunk
TINY BEAST

Armor Class: 10

Initiative: +1 (11)

Hit Points: 1 (1d4 - 1)

Speed: 30 ft., climb 30 ft.

Challenge: 0 (XP 10; PB +2)
    MOD SAVE
STR 2 -4 -4
DEX 13 +1 +1
CON 9 -1 -1
    MOD SAVE
INT 2 -4 -4
WIS 10 +0 +0
CHA 4 -3 -3

Skills: Acrobatics +5, Perception +3, Stealth +3

Senses: Passive Perception 15


Traits

Dexterous. Chipmunks have advantage on all dexterity saves.   Scent. Chipmunks have advantage on all wisdom checks related to their sense of smell.


Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1 piercing damage.


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