Dolphin

The Dolphin is a highly intelligent marine mammal known for its playful nature and acrobatic leaps. These sleek creatures are perfectly adapted for life in the water, with streamlined bodies and powerful tails that propel them through the waves. Dolphins are highly social animals, often seen traveling in pods and engaging in playful interactions. They are known for their intelligence and curiosity, often approaching boats and interacting with humans. Dolphins are found in oceans, seas, and even some rivers, bringing joy and wonder to those fortunate enough to witness their playful antics
Genetic Ancestor(s)
Geographic Distribution

Mordenkainen Presents: Monsters of the Multiverse

Dolphin
MEDIUM BEAST

Armor Class: 12 (natural armor)

Initiative: +1 (11)

Hit Points: 11 (2d8 + 2)

Speed: 0 ft., swim 60 ft.

Challenge: 1/8 (XP 25; PB +2)
    MOD SAVE
STR 14 +2 +2
DEX 13 +1 +1
CON 13 +1 +1
    MOD SAVE
INT 6 -2 -2
WIS 12 +1 +1
CHA 7 -2 -2

Skills: Perception +3

Senses: Blindsight 60 ft., Passive Perception 13


Traits

Hold Breath. The dolphin can hold its breath for 20 minutes.


Actions

Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage. If the dolphin moved at least 30 feet straight toward the target immediately before the hit, the target takes an extra 3 ( 1d6 ) bludgeoning damage.


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