Kingfisher

The Kingfisher is a vibrant bird, known for its iridescent plumage that shimmers with blues, greens, and turquoise. It frequents bodies of water, such as rivers, streams, and lakes, where it perches on branches or rocks, patiently watching for prey. 1 With incredible speed and accuracy, it dives headfirst into the water to snatch fish and other aquatic creatures. 2 The Kingfisher's distinctive call is a sharp, rattling sound, often heard echoing near its watery domain. 3
Genetic Ancestor(s)
Geographic Distribution
Kingfisher
TINY BEAST

Armor Class: 11

Initiative: +2 (12)

Hit Points: 2 ( 1d4 )

Speed: 10 ft., fly 30 ft., swim 10 ft.

Challenge: 0 (XP 10; PB +2)
    MOD SAVE
STR 2 -4 -4
DEX 14 +2 +2
CON 10 +0 +0
    MOD SAVE
INT 2 -4 -4
WIS 13 +1 +1
CHA 6 -2 -2

Skills: Perception +3

Senses: Passive Perception 13


Traits

Fish Catcher. When the heron is within 5 feet of a body of water, it has advantage on attack rolls against creatures swimming in the water, such as fish or amphibians.


Actions

Peck. Melee Attack Roll: +4, reach 5 ft. Hit: 1 Piercing damage.   Plunge. If the Kingfisher is flying and dives at least 30 feet straight toward a target under water, the Kingfisher doesn’t lose any movement so long as it returns to the air as part of the same movement.


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