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Heavy Pistols

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Heavy Pistols are the middling calibre of handgun available in Night City. They balance higher firepower of a hand cannon, with the high fire rate of smaller handguns.   The average Heavy Pistol has the following stats   Weapon Skill: Handgun
Single Shot Damage: 3d6
Standard Magazine: 8 (H.Pistol)
Rate of Fire: 2
Hands Required: 1
Attachment Slots: 3
Concealable: Yes
  A Poor Quality weapon will jam on a Critical Fumble on their Attack Checks
An Excellent Quality weapon will have a +1 to its Attack Checks
An Exotic weapon is considered to be Standard Quality, with 0 starting Attachment Slots, and is incompatible with Non-Basic Ammunition unless otherwise noted.   A non exotic weapon that starts with preinstalled Attachments can have those Attachments removed to free up that slot, but that weapon can only be reattached to a weapon of the same weapon category. An exotic weapon cannot have its preinstalled attachments removed.     Unless otherwise stated, they use the following Range Table
Range 0-6m 7-12m 13-25m 26-50m 51-100m 101-200m
DV 13 15 20 25 30 30
   

Heavy Pistols

Weapon Description Slots Price
Constitutional Arms Unity Easily attainable argument settler with a dangerous headshot. 0 500 eb
Dai Lung Magnum Knock off M.A. MK3, for people who can't afford better. 3 50 eb
E-TACK Public Defender A hybrid lethal/stun gun built for police forces. Lacks a trigger and can only be fired with a subdermal grip. 0 500 eb
Gunmart Midnight Defender Low quality handgun with infrared capabilities. 2 550 eb
Gunmart Smart Special Cheap Gunmart Smartlinked pistol. Can't be fired without connected Interface Plugs. 0 100 eb
Gunmart Special Cheap handgun so common it can be purchased in Vendits. 0 20 eb
Militech Fox Dual Ammo Pistol A heavy handgun capable of loading two different magazines, that can be selected from at will. 0 1,000 eb
Militech M-10AF Lexington High capacity, mid calibre handgun. Popular among law enforcement. 0 1,000 eb
Militech M-76e Omaha Classic pistol framework concealing a powerful electromagnetic rail system and high firing rate. 0 500 eb
Militech Sheriff A classic, old style revolver, but not too old to adopt new tech attachments. 3 200 eb
Militech Tactical Umbrella Part Umbrella, Part two shot defence weapon. 0 100 eb
ModFire 10X Recombinable handgun that can be configured into a SMG, or Assault Rifle. 0 1,000 eb
Mustang Arms Mk.II The Classic Mustang Arms handgun. High ammo capacity. 3 600 eb
Mustang Arms Mk.III While technically a downgrade from the MK.II, it still outperforms many handguns in the same class. 3 100 eb
Nova CityHunter X Traditionally a revolver, but refitted into a standard clip fed handgun. 3 500 eb
Nova 757 CityHunter Smartlinked revolver with a custom high capacity drum. 0 1,000 eb
Overlord Handcannon Gunmart's answer to ultra cheap intimidation. It's bark is worse than its bite. 0 100 eb
   

Constitutional Arms Unity:

This universal, easily attainable pistol designed by Constitutional Arms has resolved countless disputes all across Night City. It only takes one well-placed shot to win an argument. Forever.   An Exotic Heavy Pistol with a Power Rebuild. It has a 12-shot capacity. When using this weapon to make an Aimed Shot, its damage increases to 4d6.    

Dai Lung Magnum:

An inferior copy of a Mustang Arms Mark III, commonly used by gangers who can't afford better.   A Poor Quality Heavy Pistol.    

E-TACK Public Defender:

The E-TACK Public Defender was a short-lived new police standard during the 4th Corporate War. This pistol came with a built-in arc-thrower that gave officers the option of lethal or less-than-lethal force at just a thought but was discontinued due to the difficulty of mentally switching between the two modes in combat situations.   This Poor Quality Exotic Heavy Pistol lacks a trigger and comes permanently installed with the Smartgun Link weapon attachment. It is only capable of connecting to a Subdermal Grip, which is required for it to operate. Whenever you fire this weapon, you can choose to use either its lethal setting, or its less-than-lethal setting. It's lethal setting fires the shot as a regular Heavy Pistol would, taking ammo from the standard 8 shot magazine.   It's less-than-lethal setting does damage as a Heavy Pistol would, but if damage dealt by the shot would reduce a target to under 1 HP, they are instead Unconscious at 1 HP. Additionally, damage dealt by this weapon does not ablate armour. Using the less-than-lethal setting drains one shot from the weapon's standard eight-shot rechargable battery pack instead of using ammo from its magazine. If needed, a new battery can be switched in as an Action. The battery can be charged in one hour, or replaced for 50eb    

Gunmart Midnight Defender:

Marketed as the perfect defense when walking home at night, the Midnight Defender does make shooting in the dark easier... when the gun doesn't jam.   A Poor Quality Heavy Pistol. Comes with a preinstalled Infrared Nightvision Scope.    

Gunmart Smart Special:

Using budget-cutting, low quality parts, GunSmart has produced the cheapest (in all senses of the word) Smartgun on the market today!   The Smart Special is a Poor Quality Exotic Heavy Pistol. Whenever you roll a Critical Failure (a 1) when firing the weapon, it destroys itself beyond repair. This weapon comes with a permanently attached Smartgun Link that cannot be removed without destroying both the weapon and the attachment beyond repair. The Smartgun Link doesn't support Subdermal Grip cyberware. Additionally, if the Smart Special is disarmed or otherwise pulled from the user's hands while plugged into their Interface Plugs, the entire weapon is destroyed beyond repair.    

Gunmart Special:

GunMart. Your go-to vendor for burner firearms! The Special is a no-frills polymer one-shot designed to be abused until it breaks. The pistol appears to be military grade, but the exterior design hides the rather cheaply functioning mechanics inside. It shatters quickly under pressure. The GunMart Special is one of the most popular weapons available in Night City due to large production runs and availability in Vendits throughout the Combat Zones.   The Special is a Poor Quality Exotic Heavy Pistol. Whenever you roll a Critical Failure (a 1) when firing the weapon, it destroys itself beyond repair.    

Militech Fox Dual Ammo Pistol:

This clever pistol was originally produced by Militech but has since seen wide-scale reproduction from other weapon manufacturers. Militech designed the Fox to provide the user with options as well as sustained fire capacity. A selector switch near the handle allows the user to alternate between its twin helical magazines.   The Fox is an Exotic Heavy Pistol with two 10-round magazines. Each magazine can be loaded with a different ammunition type. Despite being an Exotic Weapon, it can still fire Non-Basic Ammunition. When firing the weapon, the user chooses which magazine to fire from. Each Magazine must be reloaded independently using a separate Action.    

Militech M-10AF Lexington:

The preferred pistol among Night City cops since 2030 -- light and easy on the recoil, it's perfect for taking down enemies without necessarily killing them on the spot. Thanks to its relatively small dimensions, the gun has also found a loyal following among those who prefer concealed carry.   An Exotic Heavy Pistol with a Power Rebuild. It has a 21-shot capacity.    

Militech M-76e Omaha:

The Omaha looks like your classic lead-spitter, but don't let appearances fool you. This gem from Militech conceals a powerful electromag rail system. It's no wonder this firearm is commonly found in the holsters of corpos at the high end of the food chain. Its small size makes a convenient fit in a briefcase or inside the company limo's glove compartment.   An Exotic Heavy Pistol with a Tech Rebuild. It has a 9-shot capacity. When Charged using its Tech Rebuild, it remains so until the end of a Turn in which it was fired. Additionally, while Charged, the Omaha remains ROF2 and expends up to 3 rounds instead of 1 for each Attack Check. If less than 3 rounds are in the magazine when Charged, it empies the magazine with the shot.    

Militech Sheriff:

The choice of Militech generals and classic gun enthusiasts everywhere. Militech always keeps at least one classic revolver in their catalog to keep the spirit of the Old West alive.   An Excellent Quality Heavy Pistol with a 6-round capacity. Incompatible with all magazine attachments.    

Militech Tactical Umbrella:

Part of Militech's Armed Executive line, the Tactical Umbrella is perfect for anyone who wants to look top shelf without sacrificing the protection promised to them by the Constitution.   A Poor Quality Heavy Pistol that can load both Basic and Non-Basic ammunition. It can hold two bullets in its handle and must be reloaded like a typical Heavy Pistol. The umbrella itself functions as an Excellent Quality Exotic Heavy Melee Weapon when striking people, and can protect against Acid and Blood Rain just like a regular umbrella. Can not be installed in a popup mount.    

ModFire 10X:

Back in the day, the ModFire 10X was going to be Centurion Essentials' next gem in the firearms marketplace. This pistol-turned-SMG-turned-assault rifle came in a lovely back carrying case with all the parts needed to convert it into the right weapon for those times when packing a whole gun cabinet just wasn't practical. It was the perfect weapon for that Exec who wanted to look badass or the Solo who was too indecisive. Inside the included, sleek carrying case a new owner coul dfind the ModFire 10X core, a barrel extension, a foldable stock, and a set of proprietary magazines which partly replace the weapon's firing mechanism when swapped out. The only complaint about the ModFire was how design limitations made it incapable of autofire while in pistol mode. The autofire mode only becomes accessible when the barrel extension is locked into place along with either the SMG or Assault Rifle proprietary magazines. Centurion Essentials claimed that this was to keep the core from overheating and melting the barrel, but insiders claim it was so that customers would need to buy the whole package directly instead of just the parts they wanted on the secondary market. After the 4th Corporate War, the ModFire seemed to fade from store shelves and wholesale distribution. Even still, there are still some older Execs who keep one of these bad choombas under the seat.   The ModFire 10X is an Exotic Heavy Pistol that can be transformed into an Exotic SMG or Exotic Assault Rifle in 1 minute without a Check, assuming the user has access to the weapon's modular parts. The parts all fit nicely in a tasteful foam-lined carrying case.    

Mustang Arms Mk.II:

Designed with ergonomics in mind and machined with precision, the Mustang Arms Mark II keeps the party going when other heavy pistols run out of ammo.   An Excellent Quality Heavy Pistol with a preinstalled Extended Magazine.    

Mustang Arms Mk.III:

While it is hailed as an evolution of the Mark II, the drive to mass produce these for the 4th Corporate War resulted in less precise machining and reduced ammo capacity. As a result, it is inferior to its predecessor, though still a reliable sidearm.   A Standard Quality Heavy Pistol.    

Nova CityHunter X:

The popularity of the Model 757 CityHunter encouraged Nova Arms to release other firearms under the same brand name. None of the new weapons moved further away from the 757's concept than the CityHunter X. While it is a well crafted handgun, the decision to make the CityHunter X into a clip-loading pistol instead of a revolver removed much of the cool factor. Firearm aficionados usually drop the CItyHunter moniker and call it the Nova X instead.   An Excellent Quality Heavy Pistol.    

Nova 757 CityHunter:

An unusual double-action design from Nova Arms, the CityHunter is a revolver that strays from regular conventions in several ways, but mainly in that it now fires caseless trounds, bullets embedded in triangular blocks of propellant. Within the breach is an electrical igniter, which fires the tround's propellant when triggered by smartgun link. Twenty-five years later, it still feels like a brand new gun.   The Nova Model 757 CityHunter is an Exotic Heavy Handgun with an 18-shot capacity and a Smartgun Link. Despite being an exotic weapon, it can fire Smart Ammunition. Ammunition bought for this gun can only be fired by this gun and is purchased in increments of 18 which costs the same as ammunition does when purchased in increments of 10 for other weapons.    

Overlord Handcannon:

GunMart's answer to ultra-cheap intimidation is the Overlord Handcannon. The Overlord looks like a jacked-up revolver straight out of a classic cop film, but the cylander is just a costume piece with no functionality. The large grip has a magazine tube and a clip that snaps each round into place. This slows down the firing rate dramatically. It doesn't suffer from overheating like some other GunMart models, but the loading mechanism is as prone to jam as the ejection port.   Who cares though? Just the look of the gun is enough to make someone think twice.   The Overlord is a Poor Quality Exotic Heavy Pistol. Unlike other Heavy Pistols, it fires at ROF1. If used to threaten violence as part of a Facedown, the user adds +1 to their Check, unless the opponent recognizes the Overlord and knows its a crap gun.      

Implanted Heavy Pistols

Unless otherwise stated, any of the above firearms can be installed in a popup mount inside a cyberarm for an additional 500eb, 7 (2d6) HL, and 2 Option Slots.   If they were not concealable beforehand, it is now concealable.