The main focus of this nomad town was the production of refined dob and objects built with it (weapons, tools, chains...).
A grove located where the Siormua was originally build. Home to several living creatures, an unexplainable silence and more than one ghost story.
Ages after building a new home far from the kingdom, they still answer to the name of the homeless and exiled.
Built as a convention center for healers from a world of warriors, maybe it was always meant to become a hospital fort.
Maearzil won't be held accountable for broken necks, rules, or hearts. Join the games and rituals on your own risk.
An old town where both the people and the sun are shy. The technology is low and the magic nonexistent, but they have everything they need.