If dreams are real, in their own way, then what about what happens in them? Is all of that real, too?— a curious apprentice
Dreams are, to most people, mental imaginings that occur during periods of slumber. They may feature images, ideas, emotions, and even sensations, sometimes so significantly that an individual may involuntarily respond to their dream in the waking world. Negative dreams are known as nightmares - these are dreams that take a dark turn, often instilling fear, horror, or other negative emotions into the dreamer.
This is the simple explanation of dreaming. The truth is somewhat more complex.
Dreams are, as is best understood,
psychic constructs blooming as individual demiplanes within the
Dimension of Dreams. These transient demiplanes are generally known as dreamscapes, and connect directly with the mental mindscape any sufficiently powerful mage can attempt to establish.
It is perhaps easiest to imagine the Dimension of Dreams as a large pool, and each dreamscape as a bubble within. As dreams change, the nature of their dreamscape shifts with them, to eventually disappear back into the plane's silverine magic upon the dreamer's awakening.
Symbolism of the Dreaming
It is not being enough to see what is there. You must be seeing the rest too, yes?
The Dimension of Dreams and indeed, dreams themselves, have always inspired great amounts of thought and consideration from mortal and immortal philosophers alike. Doubtless due to this, a number of deities exist with dreams tied into their portfolios in some manner: the
true goddess Desna claims domain over all dreams, and many of the Great Old Ones similarly dwell in nightmare.
Dreamlike Whispers by Hanhula (via Midjourney)
In recent memory, too, the
Way of Runeblessed Dreams has established itself firmly across Istralar to make claims on dream-linked magic and their mythical Pathways. These, it would seem, hold links to the Dimension of Dreams itself.
However, not all signs of magic in dreams need to be so powerful. Dreams are understood to be powerful vessels of prophecy and symbolism, even on a mundane level.
Utterly mundane mortal individuals will often see symbols in their dreams, reflected there from aspects of their life that they might have otherwise not considered; as dreams are a direct window to the mind, they often conjure what is most present in said mind, even unseen.
Some particularly skilled at interpreting these symbols for others find their living as dream interpretors, tarot magicians, and general fortune-tellers for those who would seek to understand what their own minds whisper to them.
Care must always be taken when magic and dreams mix. Any mortal touched more significantly by some form of magic - for instance, adventurers, apprentices, mages, and holy warriors - must take great care when seeking out interpretation for their dreams, or when considering them themselves.
These folk often draw the eye of greater beings, and though directly interfering with mortals is expressly forbidden by the laws of deific interaction, no such limitation is placed on their dreams. Too many times, dreams have been used as a gateway to seduce unaware mortals to paths they would otherwise not follow - for good or evil.
Dream Travel
For each and every dream, a new thought, a new fear - can you imagine seeing them all? Losing yourself, dream to dream?— wistful dreamer
Many mundane scholars are stunned to hear that others may travel to their dreams, with or without their permission, and indeed that others may wander the realm of dreams itself with enough patience and skill. Dream travel is an unusual talent and one generally unique to psychic casters, though others may be gifted the ability by more powerful entities - such as deific patrons or powerful dream entities.
Travelling into another's dream is dangerous. The dreamer will often be swept up in their dream's own narrative, with interference often being explained away by the dream itself and only sharp intervention breaking through.
Even should a dreamer be brought to awareness of the other entities in their mind - to lucidity, as it is usually referred - they may not respond in expected or pleasant ways - as dreamers control their own dreams, unexpected interlopers may find the dream itself attacking them, with very little room to escape. In most cases, influencing another's dream is near impossible.
Still, it is often worth the risk to those strong enough - and indeed, brave enough - to manage the risk.
Remember - dreams are an easy method of communicating with others, and to touch someone else's dream is to glimpse a part of their inner self, unseen by others. It is to enter a mindscape of their own making, influenced fully by the ideas and emotions felt at that time.
Path of Dreams by Hanhula (via Midjourney)
Willing travel to a lucid dreamer's mind is a fantastic way to continue scenarios that may be impossible in reality - the possibility has spun a number of novels exist on forbidden romances that dwell wholly in the Dreamlands, even.
One must simply be aware of the risks inherent in allowing others access to their dreams.
Manipulating Dreams
Each and every night, the same echo, reflected in a thousand unknown faces. Each and every night, a new plea. I hear the whispers in my waking hours now, those clinging, grasping things. Oh, to forget them! To lose my dreams, and escape this spell!— victim
The art of dream manipulation is a rare one, likely as it stems from magic often unique to
witches or
psychics. Few spells have escaped these traditions to more general use, but 'few' is not 'none'.
Slumbering Cities by Hanhula (via Midjourney)
Most common to all mages, whether divine, arcane, or psychic, is the ability to simply send dream messengers to another individual via the spells
Dream or
Dream Council. This is considered relatively common among powerful spellcasters, and the manifestation is clearly identifiable as such a messenger.
Similarly, some powerful spellcasters may attempt to read dreams via spells like
Dream Scan, and even weaker casters can protect themselves with a
Dream Shield spell. The other common dream-related spellcasting is to impart nightmares on a creature with the aptly-named spell
Nightmare, derived most powerfully from the darker corners of
illusion magic.
However, these are mere trifles compared to what a properly-trained psychic mage can accomplish. Not only do these terrifying individuals have the ability to shape dreams like a child at a beach, but they may also
travel into the Dimension of Dreams itself.
Within a dreamscape, psychic mages may torment a particular dreamer or even allow themselves to be summoned to the dreamer's waking location - allowing for terrifyingly precise manipulation and transport under conditions that would otherwise be impossible.
Curses and Nightmares
When the dark falls, I see nothing but the nightmare that awaits me. I go to her willingly now. She has won.— victim of a nightmare
The need to shield one's dreams is brought into sharp relief by the realisation of what many entities - especially those dwelling in realms of nightmare, or specialising in illusion and enchantment - may weave into slumber. Subtle influence is rarely feared, as many assume they will be able to detect minor intrusions and see influence for what it is, and yet it is the most subtle of influence that can steadily shape a mind.
Devils,
demons, and
especially hags favour these sorts of influence - often subtly, but sometimes with a more blatant hand to show their power.
Yet there are many creatures who are not content with merely twisting minds through slumber. Ominous beings that drink dream and thought like a
vampire might sup on blood linger both on the
Material Plane and in the depths of the
Dimension of Dreams, and their grasp can become
infectious. One dreaming individual kept awake with unspeakable horrors may spread the word in their waking life, unknowingly spreading oneiric horrors through the minds of entire towns and cities.
Some curses are more simple than these. Occasionally, one may simply not awaken, trapped in one's own dreams or in dreams crafted by another. Occasionally, one's dreams may repeat, endlessly showing the same tattered fragments of a scene.
Occasionally, one may lose the ability to have dreams entirely - plunged wholly into nightmare, or cradled in blank nothingness. Whether these curses can be overcome is entirely down to the power involved, and the victim's own will: shattered minds cannot escape even the weakest of illusory traps.
Those Who Watch by Hanhula (via Midjourney)
Dream Entities
They come to me in the moments I do not remember, I am sure of it. I awaken with such strange symbols upon me, and the faint sensation of loss.— dreamstalked
Discussion of curses and creatures cannot be complete without at least a cursory glance at entities that may exist within or adjacent to dreams. Whilst night hags and dream
dragons are well-known, especially in magical circles, for their power over dreams, there are some stranger creatures that nonetheless must be considered when studying dreams as a concept or for true psychic understanding.
Encroaching Nightmares by Hanhula (via Midjourney)
Perhaps most confusing among dreamlike entities is the simple fact that dreams themselves may gain sentience.
Known as
animate dreams, these are slivers of particularly impactful dreams that manifest upon the
Ethereal Plane as their dreamer awakens from the Dimension of Dreams back unto the Material Plane. Inherently malevolent in their search for mortal dreams, they stalk across the land spreading sleep and claiming minds as they go.
Most dangerous among the unknown are the eldritch horrors from beyond. Often shapeless and intangible, they dwell in dark corners of the Dimension of Dreams and find their way into mortal dreamscapes through particularly unwise mortal choices.
Fragments of them may leak into the Material Plane, manifesting as night terrors and incomprehensible paralysing figures that vanish with the first rays of light, often visible to and remembered by only the poor soul afflicted with their touch.
Other beings yet linger, often beyond the glimmer of mortal's understanding. They loom in slumber and draw back from attention, never quite visible enough to be understood. Rarely, those brave enough to venture into the Dimension of Dreams itself will uncover more of these beings - or will fall afoul of dark plots beyond comprehension, serving as dinner and entertainment for the most nightmarish beings. The tales these strange entities would tell cannot be scribed here, for even
Sothime's
Qualic Scriptorium holds little record of their existence.
So dream on - and discover what lies there, if you dare. Distinguish, if you can, what is real, and what wonders or horrors are created by your own imagine. Sweet dreams, dear reader.
This article was oddly terrifying, but also really fascinating. :D