Danger: Electrical Hazard by Feral | World Anvil
Tuesday, November 10, 2009

Danger: Electrical Hazard

by Feral





AIMing to MIsbehave: Chapter 2


Plot
| Aug 7, 2022


Deep into the investigation at a Lincoln Industries' factory, Wyldfire continues their search for the missing Trevor Finn, but has to deal with ill-advised science! Legally shaky enginering! And a threat that makes for questionable choices!






Tuesday

November 10

2009

about 2:10 pm

 
 
I hope my "Field Leader" interim report filed correctly before we cross this threshold. I like this customized tech that lets me subvocalize a voice-to-text file while the team is handling diverse work. As Project Lead, Dr. A is going to be making the official report to our employer, of course -- but I'm still responsible for leaving enough intel that a rescue party could follow up appropriately.

I am now in Airplane Mode to reduce signals. The explanation I got from the gadgeteers is that my earpiece uses bone conduction to pick up my voice and put sound in my ear, but my smartphone connects to the earpiece via my natural bio-magnetic field. Sounds super easy to disrupt, corrupt, or redirect, but then again, I am not a genius. So what do I know?

Well, for one, I know that signals of that low a strength should pose no potential ignition hazard in this next room. Or, rather, no more of a risk than I would pose by existing in there if I had zero electronic gear on me at all.

For another, I know that if I suffer a shock in here, I need to check my gear as soon afterward as I safely can do.

 
We are inside the Lincoln Industries warehouse. Judging by remaining equipment and sockets left on floor slash walls, the front area -- south end of the warehouse, official front door -- was set up to be reception and office space, for managers to get the digital work done or to meet with reps from customers. Northward transitions to heavy industrial manufacturing work, appropriate to the "Ironworks" name of this city region.

We passed through some of the manufacturing area to reach the testing department.

The threshold is covered by a thick door thoroughly insulated against electromagnetic energy. On approach, we spotted warning signs about a severe electrical danger. Once the door opened, we see visual markers of an exploded plasma ball; water on the floor, which is certainly not going to be from a trigger of fire suppression in an electrical test room but might indicate that the water-based fire suppression in the rest of the building had been diverted to fuel another miniaturized hydrogenerator similar to those we found in the office area; and, drawing most of my threat concern, skeletal frameworks incorporating clockwork components, draped in burnt moss.

 
Oh … good.

 
The skeletons are … not yellow?

So. Probably not AIM. Unless the color theme would have been applied after it finished assembly and alpha testing.

 
But if this stuff turns out to not be AIM, who are our other likely suspects? I don't see sleek, sharp outlines, so probably not Oscorp. It has the potential for ridiculous ego-boosting bulk that suits some LexCorp designs. I have no idea whether the Kryptonian Mansplainer Society has design aesthetics along these lines, since all I have observed of their production so far has been green goop gas. Everything else I saw them use was probably of an ally's manufacture.

 


 
The machines covered in moss are trying to kill us.

 


 
AIM just showed up!

 


 
AIM showed up some MORE!

 


 
One of the newest AIM arrivals is Trevor Finn. He says he needs help. He says this is "Phase One" of "Dr. Grimm's plan". He wants us to come with him right now.

 
The guy I landed on was here to "get the notes", do cleanup, and sanitize the "Chronaton Generator".

 


 
To: Blue eyes

From: Feral

Subject: Check On Your Son

 

Now.



- Feral sends a fast email

Continue reading...

  1. Breakfast in the Alps
    August 17, 2009
  2. 8.18.09 pt 1: Officially Official Burning
    August 18, 2009
  3. 8.18.09 pt 2: DPS
    August 18, 2009
  4. 8.20.09: Glowing Crystals
    August 20, 2009
  5. 8.20.09: Interdimensional job hopping supervillain
    August 20, 2009
  6. 8.20.09: Mind over Matter lasts 12 seconds
    August 20, 2009
  7. 8.20.09: Liar, Liar, Pants on Fire
    August 20, 2009
  8. Raid on Oscorp Metropolis
    Thursday, October 15, 2009 through Saturday, October 17, 2009
  9. Let's not be Fred.
    Saturday, October 17, 2009
  10. I'm not a lab 'accident', I'm a lab 'intentional'
    Saturday, October 17, 2009
  11. These are my good clothes.
    Monday, October 19, 2009
  12. the opposite of competent infiltration
    Tuesday, October 20, 2009
  13. we may be fired
    Tuesday, October 20, 2009
  14. We are not fired after all.
    Tuesday, October 20, 2009
  15. I do like aquariums.
    Tuesday, October 20, 2009
  16. Tappy-Tappy
    Tuesday, October 20, 2009
  17. He ought to be easy to spot
    Tuesday, October 20, 2009
  18. Five Front Battles
    Tuesday, October 20, 2009
  19. Misbehavior
    Tuesday, November 10, 2009
  20. Danger: Electrical Hazard
    Tuesday, November 10, 2009
  21. Grimm Phase Two
    Tuesday, November 10, 2009
  22. Think Tank
    Tuesday, November 10, 2009
  23. We have detectors now
    Tuesday, November 10, 2009
  24. Historically, H.E. "Warwolves" are feline.
    Tuesday, November 10, 2009
  25. Be sure where the attack will land
    Tuesday, November 10, 2009
  26. Kaiju Plauntie
    Tuesday, November 10, 2009
  27. Preparations: Resurrection Protocol
    Wednesday, December 2, 2009
  28. Technical Difficulties in the Hollows
    Thursday, December 10, 2009
  29. Society of Cover Identities
    Thursday, December 10, 2009