8.20.09: Mind over Matter lasts 12 seconds by Feral | World Anvil
August 20, 2009

8.20.09: Mind over Matter lasts 12 seconds

by Feral

Savannah is safe, if frightened. She was in a very sensible ambush position ready to defend the villagers.
 
If I send Thunderstrike off to do a high flight with thermal goggles, he can look for a heat source about factory sized that might be where the bad guys are trying to control (either this reality, or a new one they might be constructing out of pieces).
 
This feeds into Option 3 {the bad guys are trying to build a custom reality by merging other realities} which is something we can actually confound. Given that Option 1 is {we are completely incorrect about what might be going on} and Option 2 is {they're trying to turn ALL REALITIES into ONE REALITY which is super duper dumb}.
 
What did he find? We don't know. Because he crashed outside the temple. Amythyst and Doc Reynolds had to work together to carry him into the medbay. Dr. DeClerk wants to test a sample of Thunderstrike's blood with a big brassy scarab. Which turns into a glove on Blondie's hand. And then turns back into a beetle when Dr. DeClerk retrieves it.
 
I send Blackjack and Savannah to steal the Bell. Then I go to set up a distraction.
 
I have a serious talk with Brodir. Which I can not call him "David". I guess his catgirl hates him sometimes like David hates me sometimes?
 
But also, he can not donate plasma to Thunderstrike. They are not the same species!
So I want him to go guard Gravitar (putting 2 of 3 most dangerous people together in case of mental control) and them both to go guard the room full of stargates.
 
And then I make myself go into the medbay. I walk up to Thunderstrike. Yank up the right side of the tunic. Oh, look, big yellow bruise! I slap that with open paw, and demand, "What hit you??"
 
He starts to tell me again about flying into a concussion field. FLYING SIDEWAYS?? "No," he says. But the bruise is on your side! :smack: What hit you?!
 
He closes his eyes and listens to his memories of sound and ... he was hit by a sonic beam! Like when that guy with the red ring hit Amythyst! (I was not there. This might have been in Korea.)
 
Oho, now we are getting somewhere! Doc starts testing for additional signs of sonic damage, and Amythyst will see if there's ... like ... some sort of ring wearer LoJack?
 
While I am patching up Thunderstrike (and proving to myself that he is REAL), we all take turns asking Dr. DeClerk to test Don Blake for various things. I have to describe physical signs of having been braintape-recorded.
Whhhhyyyyyyyyyy wasn't this doctor already testing for things like "low potassium" and "signs of epileptic seizure"?
 
My idea to test whether Dr. DeClerk is real is to hit him. Amythyst has a much better idea: purple paralyzation ray.
 
At which point Dr. DeClerk vanishes!
 
Time for Thunderstrike to move Don Blake and for us to check out Dr. DeClerk's room to figure out if he was ever real. I am also starting to wonder if anything "DeClerk" said about Don was true.
 
"Red Siren" of Earth 18 is Evil Scivias. Cindy Reynolds.
 



 
I split off from Amythyst and Doc in order to run around and tell the key people about DeClerk being not-real. My planned order:
  1. Blackjack and Savannah

  2. Captain America, who can go tell the head of the monk order

  3. Gravitar and Brodir

  4. and then I'm going to walk onto that upper balcony that looks over the inner courtyard, and I am going to start talking to Cindy Reynolds directly. Which should be interesting. I'm definitely the easiest target on Wyldfire, and it's not like I'm going to get violent with a young woman I protect. So what's the harm in talking with me?

Continue reading...

  1. Breakfast in the Alps
    August 17, 2009
  2. 8.18.09 pt 1: Officially Official Burning
    August 18, 2009
  3. 8.18.09 pt 2: DPS
    August 18, 2009
  4. 8.20.09: Glowing Crystals
    August 20, 2009
  5. 8.20.09: Interdimensional job hopping supervillain
    August 20, 2009
  6. 8.20.09: Mind over Matter lasts 12 seconds
    August 20, 2009
  7. 8.20.09: Liar, Liar, Pants on Fire
    August 20, 2009
  8. Raid on Oscorp Metropolis
    Thursday, October 15, 2009 through Saturday, October 17, 2009
  9. Let's not be Fred.
    Saturday, October 17, 2009
  10. I'm not a lab 'accident', I'm a lab 'intentional'
    Saturday, October 17, 2009
  11. These are my good clothes.
    Monday, October 19, 2009
  12. the opposite of competent infiltration
    Tuesday, October 20, 2009
  13. we may be fired
    Tuesday, October 20, 2009
  14. We are not fired after all.
    Tuesday, October 20, 2009
  15. I do like aquariums.
    Tuesday, October 20, 2009
  16. Tappy-Tappy
    Tuesday, October 20, 2009
  17. He ought to be easy to spot
    Tuesday, October 20, 2009
  18. Five Front Battles
    Tuesday, October 20, 2009
  19. Misbehavior
    Tuesday, November 10, 2009
  20. Danger: Electrical Hazard
    Tuesday, November 10, 2009
  21. Grimm Phase Two
    Tuesday, November 10, 2009
  22. Think Tank
    Tuesday, November 10, 2009
  23. We have detectors now
    Tuesday, November 10, 2009
  24. Historically, H.E. "Warwolves" are feline.
    Tuesday, November 10, 2009
  25. Be sure where the attack will land
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  26. Kaiju Plauntie
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  27. Preparations: Resurrection Protocol
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  28. Technical Difficulties in the Hollows
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  29. Society of Cover Identities
    Thursday, December 10, 2009