Nothing Rises

A Dungeons & Dragons 5e game In the world of Egrandïr
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Maps

Maps

Supporting Cast
  • Aine Kennagh
    Queen of the Cantrylls, ruthless, sadistic, sociopath
  • Dara
    Bastard son of the reigning matriarch of House Gwyn, Dara was raised amidst all the trappings of wealth and power. Because of the circumstances surrounding his birth, Dara's interactions with family and peers were colored by indifference at best. He spent his childhood in the quiet places of Talhëryr, often with no company but his own thoughts.
  • Hibiscus
    Former slave to House Gwyn, Hibiscus was freed from servitude by the Five. His carefully constructed stoic exterior is broken only in the most extreme circumstances. His past is a secret that he seems determined to keep, even from his saviors.
  • Niall Kennagh
    Enigmatic pirate and Cleric of the Forge Mother
LIVE

The Mantle Falls

With their victory at the Battle of Grýmsheim, the Five have bought their fledgling alliance some much needed breathing room. As the leaders of the allies convene for a discussion of long-term strategy, the Five are summoned to Balgus' bedside by an urgent message from an old friend.


Sessions Archive

3rd Jul 2020

The Plan

After pulling off the daring rescue of Tëlyn from deep within the Spire of Torment, the Five find themselves left with a brief moment of respite to convene with allies and potential sympathizers in Myrraneth and to purchase necessary supplies and materiel for the battles to come.


27th Jun 2020

The Spire of Torment

After hearing of Tëlyn's capture and imminent torture within the darkest spire of Almyrria's high temple, the Five managed to waylay and subdue a prisoner transport. Helped along by a hired trio of doppelgangers, the Five entered the upper districts and the spire itself unchallenged.


20th Jun 2020

The Brothers Iron-hand

After securing a mysterious trunk for Quoric at the Pauper's Quay, the Five discovered the hard way that Quoric is actively wanted by the Cysgodion. After escaping capture, the five regrouped at the Stonekeep Inn and -- consumed by curiosity about its contents -- opened the trunk to reveal the comatose gnome inside. Clutched in his right hand, the Five found a torn scrap of a Lark Banner. With Ned Stonekeep's permission, they have descended into the inn's cellar to confront Quoric about his deception.


13th Jun 2020

Scouting in the Soot

Newly arrived in the meanest of the districts of Myrraneth, the Five begin their work in earnest. Deep behind enemy lines -- in Maeven's very capital -- the Five must find the intelligence and allies to make the journey worth the effort.


6th Jun 2020

Ashes of Ages Past

After surviving an encounter with one of the mysterious Pale Hunters on the Dro'Uld frontier and a perilous journey through a dwarf-wrought labyrinth, the Five emerge in the subterranean ruins of Rhaidd - the ancient predecessor of Myrraneth, long ago buried beneath the fiery exhalations of the volcano above. An unexpected reunion with the two wayward dwarves brings few answers. With their goal hanging tantalizingly close at hand, the Five press onward and upwards.


30th May 2020

A Light Through the Darkness

The party have successfully wrenched control of the Saorse away from Red Kennagh. Niall has agreed to help them get into Myrraneth, but his ship's unique nature makes sailing into the great harbor impossible. Instead, he charts a course for an undersea cave that will allow the Five to trek through the underdark to the Drow stronghold of Dro'Uld, and from there find entry to Myrraneth's undercity above. Stalked by a massive source of Void energy and faced with leagues of hostile territory to cover, the Five prepare for a difficult journey.


23rd May 2020

Across the Desolate Sea (Cont.)

Trapped in a metal cocoon with a sociopath for a captain, the Five have uncovered and stolen an object of great importance both to Red Kennagh and the large, void-touched entity that follows.


16th May 2020

Across the Desolate Sea

The Five find themselves once again at the nexus of change in Westryn. The Conna have returned home to their ancestral groves. Mòr, weary of war, has all but given up hope of defeating Maeven. Despite the Five's best efforts, her people have scattered and taken shelter throughout the Colmhòr. In a desperate bid to rekindle her hope, the Five journey towards the heart of Maeven's empire, intent on finding a route to victory through the chaotic mess of a war long past winning. With the help of a recently freed pirate and his dubiously trustworthy crew, they venture forth into the wild blue under cover of darkness.


The war on Westryn is in its final hours: Maeven's armies stand poised to slaughter the last stubborn Lark holdouts in the Ygrým mountains, Aenor Brynn's supporters have been cowed into capitulation by her brutal execution, and the fragmented nations to the South and West are too consumed by their own internal turmoil to intervene.

This story is told by

The Protagonists

Gargax Thesekar

Level 15 Dragonborn Lawful Neutral Paladin Oath of The Watcher
(Faction Agent)
124 / 148 HP

Baron Lucien Longstride

Level 16 Human N/G Ranger/Hunter
(Soldier)
/ 148 HP

Cuaràn

Level 14 Firbolg True Neutral Fighter
(Soldier)
186 / 186 HP

Greynore

Level 20 Firbolg chaotic good Sorcerer
(Hermit)
113 / 148 HP

Lord Rurick Ironfist

Level 20 Mountain Dwarf Chaotic Neutral Barbarian/Warlock
(Outlander)
155 / 235 HP