Session outline: Session 4
The gang start the session in Bog Totto's, having just got their tattoos. Haalia has just spoke to them using their Alanmantium tattoos' telepathy ability. The mechanics of the tattoos are:
The gang have the evening to do whatever they want. The SU is open if they want to go on a night out, they can chill out at the flat, explore the city a little etc. The next day, the gang have a few things they can do:
Tattoo of group chat
The tattoo gives the wearer the ability to open a new, or enter an existing, telepathic group chat with anyone else wearing a tattoo of group chat they they also activate. The group chat lasts up to one hour, and this ability can be used once per long rest.The gang have the evening to do whatever they want. The SU is open if they want to go on a night out, they can chill out at the flat, explore the city a little etc. The next day, the gang have a few things they can do:
- Go back to fresher's fayre. They can talk to anyone they missed last time, or further any previous chats they had last time. Fletch gets an opportunity to meet some societies. The Adventuring Society tell the gang they've got to take them for a night out soon, and to pop by the house whenever they've got a night free
- Go to one of the drop in sessions to meet their lecturer and sign up for their courses
- Help with the clean up after the UoS prank
- Go out with the Adventuring Society
Plot type
Session
Parent Plot
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