Session outline: Session 2
- Adventuring Society try-outs - games of Capture the Flag. LARP rules - wooden weapons, no real spells
- Post try-outs meeting - Haalia explains the true purpose of the Adventuring Society. They invite everyone to a night out at the Student Union. They say they'll let everyone know later in freshers week whether they're in or out of the society. They ask everyone to sign a waiver if they wish to continue
- Night out in the Student Union bar - Chance for further roleplay, and roleplay with the Adventuring Society members. Maybe some games (Air Hockey). A special guest host at the SU. Drinks. Through the night all other prospective members leave. Runk gets really drunk - the alcohol and his Skunklung medicine don't mix. The play I have never - good chance to get to know the characters
- Leaving the SU - The Adventuring Society take the PCs for some food. After getting food, the group hear screams coming from the direction of the halls. Some UoS people teleport in nearby and start charging their TP machines. Haalia tells the group to go to their halls and make sure everyone is safe. The group find some UoS goons with a TP machine outside their building. Combat ensues. Afterwards, they see Haalia chasing Throthrandriel and Throthrandenir. After a brief combat, the Imperiaths teleport away. Haalia tells the group to go to bed, they'll talk more in the morning
- The following morning - Haalia meets the group and they take a walk around the campus. She explains about the Adventuring Society from UoS and their annual pranks. This is the worst one so far. They find out about the Blitz Ball team's plight and Haalia knows they'll be even more determined to bully everyone on campus to maintain their reputation. The final line is something about getting revenge
Remove these ads. Join the Worldbuilders Guild
Comments