The Dyrwood

  The Dyrwood is the name given to a small settlement on the Southern edge of a dense forest in Fairstrand. Historically, the settlement has been used as the starting point for nobles hunting deer in the nearby woods. The settlement itself lies on the road between Clayhost and Dewfalls and is located fairly centrally in the holding.
Type
Village
Population
<100
Location under
Included Locations
Owner/Ruler
Owning Organization

Location

Forest (+s to any Production, or Trade checks related to Lumber)  

Specialisation

Culture (+b to all Culture checks)  

Tithes To

Faircastle  

Coffers

3 Revenue (March 455KS)

Resources

Story Points
Military Units
Warmaster Unit Profiles
Useful Lists
Winter Art Challenge 2024
Alchemy Primers

 

Player Characters

Lady Ophelia Foxworth-Hayford
Lady Terin Gaunt-Foxworth
ser Mattheo Foxworth
Colrin Blest
King Tyon I Cray
Sigrid Ashwood
ser Allon Stormborn
ser Odric Vortane
Lord Tylan Hewlett
ser Callor Perryn
ser Ashtin Phyrefenn
Lyra
The War For The Foxworth Secession 454KS
The War for the Restoration of House Somercrag, 455KS

 

Player Settlements

The Settlement Creation System
Settlement Management Sessions
Settlement Conquest
Fairstrand
Southbay
Greater Stallken
The High Hill Holding

 

Player Councils

Anatomy of a Ruling Council
Royal Council
The Duchal Council of House Foxworth
Foxworth Council Hawthorne Duchy Era
The Council of Southbay
The Duchal Council of House Southbay
The Council of Greater Stallken
The Council of High Hill

 

Maps

The Continent of Greland
The Kingdom of Hillhurst
The Kingdom of Rotheval
The Kingdom of Irogonie
The Lamas Plains
The Swamps of Baycotte
The Kingdom of Somercrag
Bayglen
The Duchy of the Lands North of the Witwells - House Foxworth Era
Fairdeep
The Duchy of the Lands North of the Flametongue
The Duchy of the Witwells and their Foothills
The Duchy of the Lands Between the Forks of the Flametongue
The Duchy of the Lands Between the Mountains - House Southbay Era
The City of Southbay
The Duchy of the Lands East of the Hespeaks - House Hayford Era
The Continent of Amoth
Tollingbell
 
 
 
Town Progress to Become a City
[0/2] Have at least 2 Attributes at 6 or higher.
[3/4] Have at least 4 Attributes at 5 or higher.
Have at least 6 Attributes at 4 or higher.
Have at least one other owned Settlement direct Tithes here.
Pass Key Attribute Checks.

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