Chains of Fenris

"This ship set sail back when I was alive. My last living sight as I lay on my back on Paradise Hell was the silhouette of this ship breaking upper atmosphere to blast the GCT Hemingway in half with its dorsal cannon, which then went on to carve the Gulf of Hemingway into the ocean. I think that sight, more than even the desire to win, is what made me decide to use the Necrotube. I knew I wanted to command this rolling apocalypse one day."   ~Immozene Gegentot, Technocrat of Wolf.  

Purpose Built

The SDF Chains of Fenris was built for one purpose: Keep the Wolf System from falling into enemy hands. This means the entire purpose of the SDF CoF is to orbit Wolf and annihilate anything challenging Pan-Solar Consortium control of the system. It was never intended for expeditionary voyages, nor was it meant to ever see its native Sol again.  

A Nation of Dark Intent

There are 400,000 active crewmen at any given time working 10,500 workspaces including fabricators, scientific labs, medical bays, surgeries, armories, repair shops, and nearly every other possible necessity and even a few luxuries to keep a half a million Hellions in space indefinitely. Additionally, there are 100,000 marines and security personnel of the Wolfguard, including permanent positions for many of their upper echelons. Dozens of workspaces are Situation Rooms where Marshalls and their staff monitor various battles or patrols on holographic maps. There are multiple flight decks to house hangers and to receive supplies, and tons of storage for protracted campaigns in case the Technocrat of Wolf decides to race ahead of their supply lines to dole out destruction. Additionally, The SDF CoF is the nucleus and command ship of Cerberus Fleet and it's 3 million souls. All of this manpower and potential violence is nominally to protect Sol from invasion by the Backdoor, but thanks to the leadership of Marshall Immozene Gegentot their mission has changed to seek out and destroy. They patrol the system with the ruthless efficiency of a school of sharks and descend on an enemy with no thought of mercy, surrender, or restraint.   The bowels of the Chains of Fenris are where the Wolfguard are forged. MMI Educational Pods see to the training portions of their profession, but it's the gene-chemical baths, conditioning rooms, Neural suites, and other, darker corners do the rest.  

Two Relics

It's sometimes said that the bones of Starship Hell were first laid down on the day of Marshall Immozene Gegentot's birth. This is almost certainly untrue, but not all that much in the run of things. The maiden voyage of the SDF Chains of Fenris was on the final day of Gegentot's life. She was leading a force of the original Wolfguard (a much less effective organization at the time) and was standing too close to a supporting Cataphract when it came under fire from a light cruiser that was providing fire support to the GCT's forces. The GCT Hemingway was the first ever victim of the CoF's dorsal cannon. Inspired by the sudden nearness of victory, the Marshall injected herself with a Necrotube to finish out the battle. At the time, it was illegal for a Necroid to serve in any capacity, so she was forced to return to Sol. She was unable to cope with her new existence as a civilian, however, and began forming paramilitary groups to serve the PSC. Her qualifications were too much for the PSC to ignore, and she was approached to return to the Technocrat Registry. She agreed with one condition: To become the Technocrat of Wolf and to command the SDF Chains of Fenris.   They have aged together, and in a lot of ways have grown together. To extend her life, several of the workspaces of the CoF have been combined in a maintenance suite that maintains her body. In return, she knows every bolt and weld of the ship, and her crew has learned not to argue when she demands something seemingly impossible.  

Template - Dreadnought, SDF Chains of Fenris

Attributes

ST: m22 DX:  HT: 10e  IQ:     FP

Hull

Aeroform Dreadnought: SM 26, HT/HP e10, Tool Mounts 667, Crew Capacity 500k, cost $10,000,000  

Engine

FF-Pentachoron Engine Class W Engine: M-Scale, SM 20, Acceleration (Gs) 18, Delta-V 56, ST m22, DX 16, $172,000,000,000  

Capacitor

5x Class 12 Capacitors: SM 5, D-Scale, Max FP c12, FP Recovery 1FP/10 seconds, BC L, LC 0, Weight 12000, Cost $250,000+$50,000 for QMB. Total Cost: $1,500,000  

Computer

AI - Pirore terminal, Manipulator Drones, Clamshell, SHIELD, Black Box, SPEAR, RAVEN, FALCON, Universal Translator: Cost $143,000  

Communicators

Lazcomm: $15,000   Radio Communicator: $10,000   Quantix Comm: $15,000   Hive Array w/250 chips: $18,000 + $250,000  

Sensors

Omnispectral Sensors: $40,000   Chemo-Destroying Sensor: $100,000   Photon Vibration Analysis: $120,000   Hull Vibration Sensors: $10,000   Background Radiation Lensing: $1,250,000  

Bridge

Warship Bridge: Pilot, Navigator, Captain, Cyberwarfare, Firing Solutions, Defense. $80,000.  

Cargo Holds

4x Launch Bays: $340,000.   4x Cargo Bays: $300,000.  

Habitat

SM 25, 500,000 Cabins, 10,500 Workspaces, with Reinforced Cabins, Mobile Cover, Hardlight Suites, and Pressors. Cost $429,000,000,000,000  

Defenses

Defense Pressors: 60 tool mounts, $312,000.   Flak Projectors: 26 tool mounts, $390,000. Interceptor Drones: 33 tool mounts. $650,000.   10x Carbexene layers: eDR 50(6), $65,000.   3x CCOF layers: eDR 24(2), $31,200.   10x Biochitin layers: eDR(4), $208,000.   Defense Screen: 6 slots, $13,000.   Ray Shielding: 8 slots, $20,800.   50 Shield Drone Swarms: 50 slots, $200,000.  

Weapon Systems

 

Fore

Dorsal Core Disruptor: Damage: 15d(10)x1000 burn sur rad, Accuracy: 10, Range: 500 miles/10,000 miles, 350,000 lbs, RoF: 1, Shots: 1(600), ST 1200, Bulk -10, Recoil: 10, Cost: $25,000,000,000.   Extinction-Level Gravity Cannon: Accuracy: 8, Range: 100,000 miles, Weight 350,000, RoF 1, Shots: 1(300), ST: 800M, Bulk -10, Recoil: 1, Cost: $250,000,000,000.   Missile Suite: Weight: 800,000, RoF: 15, Shots: 30(60), Bulk -10, Cost: $350,000,000,000   Torpedo Suite: Weight: 100,000, RoF: 10, Shots: 30(120), Recoil: -10, Cost: $500,000,000,000.   High-Beam Siege Cannon: 4d(2)x1000 burn, Accuracy: 10, Range: 50 miles/500 miles, Weight: 8,000, RoF: 1, Shots: 10(30), 250M, -10, Rcl, Cost $14,000,000.   101x Dual Blaster Turrets: 4dx(5)10 burn sur rad, Accuracy: 15, Range: 30,000/80,000, Weight: 600, RoF: 4, Shots: 60(4), ST: 160M, Bulk: 10, Recoil: 10, Cost: $14,140,000,000  

Port

Multi-phasic Laser Batteries: Damage: 8d(2)x1000 burn, Accuracy: 15, Range: 50 miles/500 miles, Weight 160,000, RoF 100, Shots: 3,000 (80), ST: 600M, -10, Recoil: 1, Cost: $500,000,000,000.   Missile Bay: Weight: 80,000, Rate of Fire: 3, Shots: 9(10), Bulk: -10, $3,300,000,000.   Multiphasic Siege Cannon: Damage: 8d(2)x1000 burn, Accuracy: 15, Range: 80 miles/800 miles, RoF: 1, Shots: 20(20), Bulk: -10, Recoil: 10, Cost: $42,000,000    Siege Railgun: Damage: 15d(10)x1000 imp sur, Accuracy: 15, Range: 10 miles/100 miles, Weight: 10,000, RoF: 1, Shots: 1(15), ST 250M, Bulk-10, Recoil: 1, Cost: $20,000,000,000.   High-Beam Siege Cannon: 4d(2)x1000 burn, Accuracy: 10, Range: 50 miles/500 miles, Weight: 8,000, RoF: 1, Shots: 10(30), 250M, -10, Rcl, Cost $14,000,000.   101x Dual Blaster Turrets: 4d(5)x10 burn sur rad, Accuracy: 15, Range: 30,000/80,000, Weight: 600, RoF: 4, Shots: 60(4), ST: 160M, Bulk: 10, Recoil: 10, Cost: $14,140,000,000  

Starboard

Multi-phasic Laser Batteries: Damage: 8d(2)x1000 burn, Accuracy: 15, Range: 50 miles/500 miles, Weight 160,000, RoF 100, Shots: 3,000 (80), ST: 600M, -10, Recoil: 1, Cost: $500,000,000,000.   Missile Bay: Weight: 80,000, Rate of Fire: 3, Shots: 9(10), Bulk: -10, $3,300,000,000   Multiphasic Siege Cannon: Damage: 8d(2)x1000 burn, Accuracy: 15, Range: 80 miles/800 miles, RoF: 1, Shots: 20(20), Bulk: -10, Recoil: 10, Cost: $42,000,000   Siege Railgun: Damage: 15d(10)x1000 imp sur, Accuracy: 15, Range: 10 miles/100 miles, Weight: 10,000, RoF: 1, Shots: 1(15), ST 250M, Bulk-10, Recoil: 1, Cost: $20,000,000,000.   High-Beam Siege Cannon: 4d(2)x1000 burn, Accuracy: 10, Range: 50 miles/500 miles, Weight: 8,000, RoF: 1, Shots: 10(30), 250M, -10, Rcl, Cost $14,000,000.   101x Dual Blaster Turrets: 4d(5)x10 burn sur rad, Accuracy: 15, Range: 30,000/80,000, Weight: 600, RoF: 4, Shots: 60(4), ST: 160M, Bulk: 10, Recoil: 10, Cost: $14,140,000,000

Aft

Missile Bay: Weight: 80,000, Rate of Fire: 3, Shots: 9(10), Bulk: -10, $3,300,000,000   Multiphasic Siege Cannon: Damage: 8d(2)x1000 burn, Accuracy: 15, Range: 80 miles/800 miles, RoF: 1, Shots: 20(20), Bulk: -10, Recoil: 10, Cost: $42,000,000   Siege Railgun: Damage: 15d(10)x1000 imp sur, Accuracy: 15, Range: 10 miles/100 miles, Weight: 10,000, RoF: 1, Shots: 1(15), ST 250M, Bulk-10, Recoil: 1, Cost: $20,000,000,000.   High-Beam Siege Cannon: 4d(2)x1000 burn, Accuracy: 10, Range: 50 miles/500 miles, Weight: 8,000, RoF: 1, Shots: 10(30), 250M, -10, Rcl, Cost $14,000,000.   101x Dual Blaster Turrets: 4d(5)x10 burn sur rad, Accuracy: 15, Range: 30,000/80,000, Weight: 600, RoF: 4, Shots: 60(4), ST: 160M, Bulk: 10, Recoil: 10, Cost: $14,140,000,000  

Gadgets

Courage Boosters 10: $20,000.    Attack Drones: 5,000 drones, 50 slots, $50,000,000   Pressor +10: $1,000,000,000.   Cloaking Screen: 6 Equipment Slots, $96,000.   Extended Boarding Beaks: $45,000  

Final Cost

$435,784,151,218,000   Maintenance Cost: $30,500,000/year.
Class
Nickname
The Goodship Hell
Designation
PSC
Manufacturer
Creation Date
Completed in February 241
Owning Organization
Current location
Related Technologies

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