Necroid

"What do you mean what do I mean? Yeah, you used to be Elenne Parsimmonia, but Elenne Parsimmonia was gunned down in the street by a Free Mars activist. You're not her anymore, they used a necrotube on you. You're a bioroid now. Legally speaking, you're dead. Your next of kind is in the process of inheriting all of Elenne's material wealth. I'm very sorry, but... think of this as a new lease on... uh... 'life,' I guess."
— Steven Branch, Licensing Agent

It's Alive!

A Necroid is created when a necrotube is applied to a human corpse. The nanites and isotopes in the slurry enter the body and immediately begin seeking out tissues that haven't fully died yet, bombarding them with the same nutrients and energies in which Bioroid parts are grown. Dead cells are injected with dupes of surviving cells, and electrical nanocolonies are placed on neural clusters, and everything that can be saved is saved. Everything that can't be saved is repurposed or cybernetically replaced until the body has been converted into a Bioroid. Injuries remain, but they've been worked around. A gaping hole in the chest will be sealed along the injury, likely leaving a hollow spot. Missing limbs are still missing, and anything deemed 'essential' will be reconstructed only so long as it's more essential than costly. These repairs are never done with aesthetics in mind, and someone who lost both eyes is going to wind up with horrid, never-blinking fish-eyes or some other man made horror. If the brain is damaged, the nanites will do what they can but they won't be able to reconstruct the lost data.

As a general rule, this process takes about twice as long as the body has been dead, and the worst drawbacks occur if the body has been dead longer.

...But Is It, Though?

The body is revived, but the mind has pieces missing. Even just an hour after death, the brain is no longer intact. Memory gaps, personality changes, and bouts of confusion are all common. The Necroid is explicitly no longer human; their organs are redundant, their bodies are no longer operated by the same processes as they were when they were alive, and the continued presence of the nanites are all that's keeping the individual cells from sloughing into a mildly radioactive goo.

Legally, the Necroid is dead. They have roughly the same rights as a Bioroid, which is to say that they are trapped with a G4 License. As far as the PSC is concerned, the Necroid's life begins when they were revived, and the person who died is just that; dead and gone.

Loved ones may have mixed feelings on the topic, but more often than not they come to accept that their sibling, spouse, parent, child, friend, or coworker is gone. The only ones who have real, permanent trouble with this concept tends to be the Necroids themselves.

Why Even Do This?

Necroids aren't typically made out of medical necessity or for the well being of the deceased. They are made to keep squad strength up in a particularly nasty warzone, to avoid losing valuable secrets, and sometimes as a means of preventing labor shortages after an accident. Occasionally, they are made when someone has too much trouble letting go of a loved one, though this tends to be rare as options exist for provisional resurrection that will actually let the recipient retain their humanity.

Basic Information

Dietary Needs and Habits

Necroids eat and depend on Clonefeed.

Behaviour

Necroids mostly have their pre-metamorphosis attitude and outlook, though a tendency to be Melancholic has been noted. Necroids are almost all entirely convinced that they are who they were before they died, despite the fact that the law and often their loved ones disagree with them.

Necroid Meta-Trait -13 pts

Bad Smell -10 pts, Dependency (Clonefeed) -10 pts, Sterile 0 pts, Unusual Biochemistry -5 pts, Injury Tolerance (Unliving) 20 pts, IQ-1 -20 pts, Longevity 2 pts, Partial Amnesia -10 pts, Resistant to Metabolic Hazards (+8) 15 pts, Zeroed (Legally Dead) 10 pts, Social Stigma (Second-Class Citizen) -5 pts
Genetic Ancestor(s)
Related Organizations

This species has multiple parents, only the first is displayed below.
All parents:

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