Castles and towers of Mar Miskun

The rugged and wind-swept island of Mar Miskun is home to a variety of strongholds, both occupied and in ruin. Many of these fortifications date back to the time of the Thalissian Empire, standing as stark reminders of a bygone era.   Today, the island’s castles and towers are inhabited by pirates, warlords, and ambitious mages, while others lie abandoned, their broken walls shrouded in mystery and overgrown by time.  

Occupied castles and towers

Fortresses and towers serve as both residences and strategic points of power. While some are homes to pirates, warlords, or exiled mages, others belong to officials of the League of Mar Miskun.  

Bastion of Kunkana

A military stronghold in the town of Kunkana, the Bastion is a robust and heavily defended keep that serves as the command centre for the region’s defence. Fittar Mobinn, Master of Kunkana and a stern leader known for his iron will and tactical acumen, resides here.  

 

Drisin Kir

Located on a bleak island far to the southwest, the fortress of Drisin Kir is the palace stronghold of the exiled Sea Wizard Ghilar Khannas.  

 

Forshan’s Keep

Standing on a high bluff along the road from Barvon Bir to Kunkana, Forshan’s Keep is a decaying fortress ruled by the corrupt strongman Varros Taneth. Heavy tolls and arbitrary levies imposed by Taneth’s men have made the keep a place of resentment and unrest.  

 

Fort Drasash

Situated at the eastern edge of the Penstrarn Hills, Fort Drasash oversees the key fork where the road to Penric descends. The fort is commanded by Captain Paylin, a disciplined and dedicated officer who keeps a close watch over the surrounding trade routes.  

 

Fort Hassar

Perched on the western tip of Mar Miskun, Fort Hassar guards the coast and serves as a base for patrol boats that monitor the western seas. Led by Captain Tarfell, the fort maintains a modest garrison of soldiers and sailors tasked with deterring piracy.  

 

Fort Hayil

The northernmost stronghold of Mar Miskun, Fort Hayil commands a vital position overlooking the Hayil Strait. It is controlled by the city of Penstrarn. The fort has become a place of corruption under the rule of Captain Kapprin, whose greed and ambition have weakened its defences.  

 

Herin Jarsath

Once a ruined watchtower, Herin Jarsath has been restored and fortified by the exiled Enchanter Arenna Semannon. Isolated at the far end of the Giramon Coast, the tower serves as her refuge and base of operations as she seeks to build her own power.  

 

High Keep of Penstrarn

The grand fortress at the southern edge of the city of Penstrarn, this imposing keep serves as the residence of Lady Yennithir. It stands as a symbol of authority and control over the city and its surrounding territories.  

 

Round Keep of Ashanok

A massive domed structure in the heart of Ashanok, the Round Keep is a hub of political power for the city’s seven Dukes. Each Duke maintains a presence here, reflecting the unity and shared governance of Ashanok’s merchant elite.  

 

Tower of Halshin

Standing lonely on a small island near the Isle of the Faithless, the Tower of Halshin was the domain of a reclusive Caller. Though the tower is still structurally sound, it has remained empty since Halshin's mysterious disappearance over two centuries ago, its history of dark summoning magic casting a lingering shadow over the island.  

Tower of Tarinor

Overlooking the road between Ashanok and Halfway, the Tower of Tarinor serves as a military outpost guarding the Riverlands. Commanded by Captain Calinn, it plays a crucial role in maintaining order along the roads and protecting the region from bandit raids.  

Telsas Calinn

 

Varferill

Perched atop the cliffs of Reaver's Bay, the fortress of Varferril is a pirate stronghold ruled by the fearsome Kagarran the Grim. From this fortified base, Kagarran commands his fleet of corsair vessels, preying upon ships that venture too close to his domain.  

 

Ruins

Mar Miskun is dotted with ancient ruins, remnants of the Thalissian Empire’s once-great fortresses. These abandoned strongholds, now home to dangerous creatures or shrouded in eerie silence, attract adventurers and treasure-seekers hoping to uncover long-forgotten secrets.  

Charthol Keep

Overlooking the treacherous waters of the Straits of Charthol, the ruins of Charthol Keep are little more than crumbling walls and shattered towers. The lower levels remain partially intact, but the keep is now home to the fearsome Thrasse, leathery-winged predators that hunt along the coast.  

Fort Rosgan

Once a proud sentinel on the northeastern coast, Fort Rosgan was shattered during the War of Salvation. Now, its blackened ruins are a sombre reminder of the conflict, though rumours of hidden artefacts continue to draw scavengers and the curious to its overgrown halls.  

Korazin-Torr

The overgrown ruins of Korazin-Torr lie amidst the remote Kalar Plains. Little more than scattered heaps of stone and overgrown fragments of wall, the once-mighty castle is a forlorn shadow of its former glory.  

Numod's Tower

The tower of the enigmatic Weaver Numod Zarine stands crumbling on the barren shores of the Arrimor Peninsula. Known for its strange, shifting illusions and dark history, the tower has been abandoned for centuries, though its faded murals and spiral staircase hint at the magic that once thrived within.  

Tower of Zalmar

The solitary Tower of Zalmar stands on a small island off the northeastern coast of Mar Miskun. Once the home of a renowned healer and Guardian, Zalmar's legacy remains in the unique medicinal herbs that continue to thrive around the tower despite its abandoned state.

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