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Sacred Kingdom of Nomion (Noe-mee-on)

The Sacred Kingdom of Nomion is the heartland of the Final Choir of Vetevism. It is a land chosen by The Chimera to conquer the world and bring it to heel to end all destructive divisions between people - it is the great assimilator of God. The people are raised with the knowledge that they, unworthy and pitiful they, are the inheritors of this prophetic duty by blood. They are made worthy by the blood, shall be tested by the blood, and shall undo the world by the blood.    Not all assimilation is conquest, of course - in fact, the Choir does most of its forced evangelism without Nomion's state military, and hasn't done so for many centuries. Nomion's ships and eager youth often do participate in the religion's expansions, but Nomion itself is above such butchery now. No, the current Nomion exists as the melting pot into which foreign things are to be thrown, the useless discarded and the useful broken and devoured. This is done through economic and cultural force now, exported abroad and championed with the full power of the state at home. Nomic merchants are some of the richest and most influential across the continent, Nomic culture is often correlated with high-class sophistication in other Vetevic countries, and Nomic ships are the greatest trading and war vessels to be seen.    The Kingdom is in a strange place right now, though. For over a century, there has been a kind of elite military revolt against the theocratic order, where the monarchs have seized legal and bureaucratic power from the Choir to focus on local priorities. These regional elites have escaped religious retribution by making their secular order more profitable and diplomatically successful - but the social disorder caused by economic centralization and new trade routes has produced a wave of religious populism that wants a return to Choir rule. Even as Nomion reaches new heights of prosperity and influence abroad, at home there is unrest and uncomfortable questions: can there be a Nomion apart from the Choir?

Structure

Nomion is a monarchy, absolute in theory but divided between three major branches of government in practice. There is the state bureaucracy, which manages trade, espionage, courts, and urban tax collection; there is the feudal military aristocracy, which manages rural tax collection; and then there is the clergy, which manages education and magic. The most powerful entity in the government is the royal triumvirate, made up of the leaders of the three branches - the Royal Director of the bureaucracy, the March-General of the military, and the Choirmaster of the clergy. The triumvirate has immense legal authority and can essentially overpower the monarch if all three leaders act in agreement - they get a say in the selection of the new heir, can draft laws, and issue proclamations. The triumvirate typically squabble amongst themselves, though, leaving the monarch mostly in charge.    Things are changing, though - the balance within the triumvirate has become lopsided of late. The current Choirmaster, Suvatoi Foroba, has continued the trend of the last Choirmaster in expanding the Choir's roles in land administration and the military; and recently, they were able to bring the Royal Director to heel politically. They have two-thirds of the Triumvirate and are directly threatening the role of the third. Suvatoi is a brilliant politician, humble enough to catch their opponents offguard but zealous enough to act with ruthless ambition for the choir. They are also broadly popular among the Vetevic population. The current monarch, Chimaisha Mokoshai, is young and stubborn, but is going through a bit of a moment - they have become convinced that their parents were murdered, and have increasingly been consumed by paranoia. This has impacted their court connections and general popularity, though they have been an extremely capable administrator when they actually get around to it.   Generally speaking, the bureaucracy holds power along the coast while the military aristocracy controls more of the riverlands. The bureaucracy is divided into the intelligence, trade, and industry departments. The aristocracy is led by a small handful of princes, below which are counts, then viscounts, then barons.

Culture

The Hybrid Being

Nomion is a culture that values both displays of passion and individualism and displays of restraint of those thing. Speech is typically emphasized with exaggerated hand gestures and tones, and putting up firm walls of personal space or emotional distance are considered rude. Nonetheless, status differences are communicated through physical and linguistic ritual that should not be broken, and obedience to one's family, priest, and social superiors is considered an essential element of performing adulthood. Self-deprecation is a common part of Nomic cultural quirkiness, and is considered an essential element of humor and charm. This does not necessarily go hand-in-hand with humility; Nomion has a kind of national pride and exceptionalism that is uncommon in many places. This is the home of the choir and center of the world, and there is great emphasis on how the melting pot of Nomion is superior to all individual 'ingredients' of the lesser cultures.    Choricals are greatly preferred by the common customs of the land, and non-Choricals will struggle to find species-unique medical care or resources. Chorical food dominates the markets, and mixes the diets of dryads, humans, and prisms together to appeal to the specific sensory mixture of a chorical palette. Many 'component species' find this food disgusting or inedible, much to the delight of the locals. The Cosmic third gender is similarly expected, and other genders are considered to be unrefined and foreign on-sight. Hybridity is seen as superiority in all things, and new things are inferior until they are assimilated. Even the dead are welcomed into the bodies of the living, as they are incinerated and their ashes are incorporated into food for their loved ones to eat. 

The Visceral

While there is an 'up-in-your-face' quality to Nomic cultural norms about communication, the best Nomic communication has both a direct meaning and a subtle meaning that is true. Think of the exaggerated emotion less as brutal impassioned honesty and more as a performance that is intended to be enjoyed by all parties involved - and the best performances are layered. These layers can be in words, but can be also be in clothing - there is a whole language of clothing that becomes more refined and important as one goes up the social ladder. This language stems from and circles around the Subtle Signs of Vetevism - a code of accessories and clothing used to communicate about the nuances of sex and romance without actually having to talk about them.    Sex and romance are areas of intense clerical control and emotional turmoil in Vetevism, and a difficult topic to discuss at the best of times. Sexual abnormality is considered particularly immoral and heinous, and love marriages are highly stigmatized. Flings are acceptable for certain people in certain contexts (as long as children are not produced), but promiscuity (however moral authorities define that in a moment) is taboo. Adultery in the context of marriage is considered extremely immoral and is punishable by law, and an insult that target's one's sexual faithfulness or the faithfulness of a partner is grounds for a fistfight. This also has nothing to do with romance - having romantic relationships that don't involve sex while in marriage is acceptable but can invite accusations if not performed correctly in public. Monogamy is less legally and socially binding during the pre-marriage period of youth; youth is for experimentation, before the crushing responsibility of obligation to bloodlines crashes down from above.   This all ties into Nomion's bloodline fixation. More than anywhere in the Vetevic world, Nomion cares about species ratios, genealogy, and bloodlines. Making choricals isn't enough - they need to be the most perfectly balanced choricals. If they can include the lineage of a great lord, all the better for the blood. The bloodlines are the purpose of the living, the great project that everyone is alive to complete. This is why the accusation of marital impropriety is so destructive: it calls into question one of the essential parts of a person's value. Adoptions must also be clearly communicated and kept in a subordinate position to biological children.    As a last note, when it comes to food and drink: traditional Nomic food, pre-chorical, revolves around yoghurt, lamb, fish, olive oil, and pureed tomatoes. Ground nuts with honey, a classic snack, remains popular to this day. Nomic culture has a love-hate relationship with alcohol, simultaneously fetishizing and rejecting inebriation.

History

Early Nomion (-200 to 400 ME)

The history of Nomion is deeply entangled with the history of the Final Choir of Vetevism - for much of the land's history, the local states have orbited the Choir and acted on its agenda. Nomion as an idea began with a simple city-state: the now-sunken island city of Vetenima, which was favored by the Chimera for their imperialism. Vetenima conquered the other islands of Nomion and evangelized their culture-religion, which spread even as the city-state's direct imperial control faltered. These early Nomic states were known for not just for their zeal but for their capable sailors, explorers, and bards - they raided, traded, and explored across the Nafenan coast and all the way into Southern Inahng. While the Nomic ships were never supplied well enough to attempt any serious political, military, or economic action beyond Nafena, they were present enough to be recognized by the distant Empire of Calazen. Calazen recognized them as another land visited by the Chimera, and invested in a grand expedition to trade knowledge and resources; Calazen discovered bardic magic and new crops, and Nomion discovered Half Prisms, sorcery, and Sudraco. These things were latched onto by the elite of several Nomic cities, who saw Half-prisms as the blood of the Chimera and married those few Half-prisms who arrived into their elite families. As Nafena was still recovering from brutal prism-human wars, half-prisms descended from the Chimera directly seemed like a perfect divine sign. Calazen, for its part, seemed interested in establishing Nomion as an imperial colony, but it entirely lacked the resources to maintain such a relationship.   In 272 ME, a series of devastating earthquakes sank the holy island of Vetenima into the sea and destroyed many of the greatest cities of the religion. Amidst the chaos, a half-prism by the name of Mizubotay set to work reinventing the religion of the realm and uniting it all under one imperial crown. Mizubotay came from the riverlands, from a rising power less affected by the tectonic turmoil, and his faction's victory heralded a new age of the Vetevics. The very idea of "Nomion" being the name of the region comes from Mizubotay's conquests, as the regional name for the riverlands was extended over the entire greater land (previously, it had been known as Movetenima or 'greater Vetenima'). The idea of modern Vetevism also comes from Mizubotay and his disciples: the entire apocalyptic mission of Vetevism only really manifests in the late 200s. The oligarchy Mizubotay left behind, the Final Choir, ruled the united Nomion, though local monarchs still did much of the ground-level ruling as satraps.   While much credit is given to Mizubotay for fully forming the early Vetevic empire, much of the work was done in haphazard bursts over the next several centuries. Mizubotay's conquests really only brought together the heartlands - it would take much rebuilding, armament, and organization to push along the coasts of Nafena. The greatest and most memorialized of these conquerors was the General Suvakama, a Dryad of immense charisma and wit that reversed the trend of Half-prism majority leadership and led some of the most ambitious foreign military adventures from 340 to 380 ME. Suvakama's own reforms would create an official third gender space (the earliest iteration of Cosmi), a de-emphasis of sacred bloodlines, and an increased evangelical mission. The military of the Choir rose to become in some ways more powerful than the actual High Chorus. This trend would only intensify when a massive international lashback and containment campaign, organized by the Lunar Pantheon, smashed into the Choir over the 400s.   

The Great Trials of the Choir (400 to 745)

The late 300s and early 400s were a time of mass war and chaos, as coordinated attacks peppered the Vetevic religion from every possible angle. The Choir went from the dominant continental power to a disorganized rabble in hasty retreat; Lunar God cults began to bubble up and seize power where the Choir lost control. As the Lunar powers celebrated their victory, the Choir fell into internal chaos (from a combination of Lunar meddling and from a crisis in religious authority) and waged its first religious civil war in 419 ME. Nomion was hit hard by this, and many local feudal lords began asserting their autonomy and independence. The Choir finally reformed under a Triumvirate of powerful Bards (known as the Children of the Eighth, in reference to their close association with the Eight Lunar God, Emesh) in 425, but the Choir lost a lot of power in the process. The new regime no longer could try and micromanage local polities, and took a more back-seat approach to governance outside the sacred islands. Most of Nomion fell to the now-total power of local dynasties, with the general direction of the Choir.    Under the Children of the Eighth, Vetevism rebounded with a vengeance. And the rival Lunar cults rose to meet it yet again - though this time they also fought one another. This time, Vetevism was able to exploit their differences, and put them on the defensive. The Lunar cults began to ally along species-lines, threatening the continent with another species-war, and the Final Choir became particularly appealing as an escape from that. With the success of the Choir's military came reorganization from a patchwork confederation to a centralized army; and with that, the Choir began to stitch Nomion back together under its rule. This made Nomion particularly vulnerable as a target to distract Vetevism from other areas - in the late 570s and early 580s, the Lunar God Hiku helped organize funding and support for rebels in the Nomic interior and nomads from the Northern plains to tear Nomion's fragile new state apart from within and without. While the Final Choir used its full might to bring Nomion back under its direct control through a puppet monarch in 560, it failed to prevent the loss of the region of Metahn - a fertile region known for its great numbers of skilled bards - to Hiku's legions in the South. Metahn rose under Hiku's champions to be Nomion's new rival: an anti-Vetevic rival right at the gates to the holy isles.    Across the 600s, Hiku and her new ally, Jade Atharzen, organized the Prisms of Nafena into their own empire, ruled by heavenly command. This grand armies of prisms again reversed Vetevism's progress and dominance, and Nomion was a central target in that effort. Known as the Prism Wars, these massive conflicts sowed chaos, division, and strife across the continent and only ended in 745 ME. But Vetevism, and Nomion, survived. Their opponents organized into their own religion, the Singing Church of Orisha, which would continue to oppose the Choir across the continent until the modern day.   

The Post-Orishan Crisis (745 to 1298)

From 745 to 820, Nomion rebuilt. The monarchs, originally puppets, became a government with legitimacy of their own. The countryside was favored during this period; aristocrats ruled from rural manors and the cities were neglected and mistrusted. The Choir was unhappy about this pivot away from their most favored lands (where they also had the most influence), and the lower priesthood and merchants grew increasingly rowdy with silent Choir approval. In 820 ME, a group of clerics led by a rogue Choir agent known as Voice Vaitama launched a palace coup against the reigning monarch of Nomion. Vaitama's puppet monarch reversed royal policy and restored power to the urban elites, but had to fight off a series of large rural rebellions. This tug of war lasted for decades. The Choir ended up winning, but not before the royal dynasty snapped under the strain - in 852, the Choir nominated a  Sacred Director to rule the kingdom directly for the priesthood, and the old dynasty fell into obscurity.    The theocratic government of Nomion did its best to turn back the clock on the agrarian trends of the 700s, but it ended up resorting to its own monastic feudalism in the end that was hauntingly similar to the old aristocracy. This rural military elite proved its use to the Choir when wars with Orisha began in 890 (known as the 'Wars of Balance), and reforms to restore the old megacities of the coast faded away. In 1060, these conflicts finally ended with the Great Peace between the two Nafenan doomsday religions, and Nomion was given breathing room for the first time in centuries.    The Great Peace may have finally brought prosperity to Nomion, but it also brought instability to its elites. The hierarchy of the Choir government had been maintained by the constant Orishan threat - but now, the Lunar Pantheon was suddenly taking off all pressure at once. The Choir turned on itself in disagreement over what came next. And while they were distracted, trouble brewed in the mountains: evangelism and state-building in the great mountains of the Nafenan interior was displacing large numbers of non-Prisms. A number of these people gathered under the Mathamaro, an organization of warriors, bards, and warlocks that acted as mercenaries, merchants, and mystics that had grown popular in the mountains. Many of these Mathamaro groups migrated into Nomion looking for work and a new home, and these were embraced as mercenaries in the internecine wars of the Choir. Others wanted their own land, and gathered under the banner of the Warlock-berserker Minnahoja, who offered the Choir the services of her warriors if they allowed her to take some of Nomion for herself. This pressure led to a toppling of the old regime, and another Choral civil war broke out from 1160 to 1171. When the dust settled, Nomion was split in half: a new government, critically involving Minnahoja and the Mathamaro, ruled in the South, while the monastic feudal groups and old guard held onto the North.    The Northern and Southern regimes both pledged loyalty to the Choir, and their dynasties married into one another to reunite the kingdom in 1250. But the North and South had quickly grown apart during the late 1100s and early 1200s, and not all of the local elites were fond of the reunion. The South, which had been experimenting with new administrative techniques, ultimately held more of the power after 1250, and began marginalizing the Northern landowners. This led to another civil war in 1290, which ended with the North seceding entirely to become the Kingdom of Maltana (which remains independent to this day).   

The Golden Age of Nomion (1298 to 1820)

The crisis of the civil wars spurred radical reforms in the remaining Kingdom of Nomion, and new technologies and trade routes allowed the cities to blossom yet again. Nomion turned towards economic development and trade and away from military expansion, in a period known as the Blue Flower Period. And the Choir, while still evangelical, had its own new set of goals which kept them united and stable. The economic upturn was paired with a religious revival in 1380, when the Chorical program to create a new species was announced as a success. The state zealously embraced the Chorical program, and the population boomed as the faithful turned towards producing as many Choricals as possible. New industries boomed - anything seemed possible, and people eagerly embraced new technologies and ideas. It was a time that is now remembered as a golden age.   There were blips in this golden age. The Kingdom of Maltana to the North went to war with Nomion in 1450 and resoundingly humiliated the Nomic army on the field of battle - for all the reforms and innovations, Nomion's army remained a confused, outdated, bureaucratic mess. Many began to worry about state corruption, which skyrocketed after Maltana rode off with most of the Nomic treasury. What followed was a slow and inconsistent decline where small dynasties would take power, improve some things, mess up in some way, and then be replaced. Nomion even looked like it was back on the rise again in the mid 1500s, but a string of incompetent tyrants soon smashed that hope apart. In 1650, a group of paladins and specialists took power during a palace coup and instituted a package of ambitious bureaucratic reforms including a huge new investment in education. The legal code was revamped, and corruption was beaten back. Nomion grew much closer to the Choir again, and became semi-theocratic. The military alone was left behind, and the new regime moved towards relying on mercenaries instead. For almost two centuries, Nomion prospered again. 

Modern History 

Major imperial clashes in the late 1700s and 1800s necessarily involved the Final Choir - and that again meant Nomion. While the kingdom only grew fatter on loot and influence earned abroad, the mercenary army was held at arm's length. These mercenaries would gain prestige and power in bursts, only to slowly see that power taken away by the regime in ensuing years. A prominent mercenary commander, Charadia of the Gemmed Serpents, led a mercenary rebellion against these policies in 1820, and was able to occupy major Nomic cities. Charadia seized the throne, and only held the crown for three months before major rebellions rose up against them. These rebellions took seven years to end, and the new regime was messily compromised in a rat's nest of political bargaining. Charadia's government and dynasty was horrifically unstable, but limped along until a palace coup seized power in 1853. The new monarch, Lakrashi Mokoshai, was a young warrior born into the grey space between mercenary foreigner and local elite.    Lakrashi sought distance from the Choir and from almost all external powers, and went to work reforming the Nomic military. While still heavily mercenary, Nomion's military would no longer be so vulnerable to their discontent and would have safeguards against military coups. Nomion began a program of unusual secularism, opening up more religious freedoms in the name of trade while creating an independent royal judiciary. And while many were relieved that Lakrashi's reign was a prosperous one, their pivot away from the great religious mission alienated many as well. When the warrior-monarch finally died in 1910, the opposition began organizing against their less-charismatic descendants.    A major religious revolt launched along the coast in 1913. While that revolt was put down, it forced the new monarch to give power to the non-violent legal opposition, a faction that has only gained power over the century. This political gridlock and crisis was temporarily abated by the arrival of the Selkie fleets in 1955, who discovered a lucrative safe crossing from Loanua to Nomion. This trade connection led to a sudden economic boom and social revolution - foreign styles and immigrants and jobs came into the country, and Nomic mercenaries were drawn out by the selkies to other continents. Secularism was suddenly very profitable, and the religious elites were willing to come to the table for a slice of the pie.    But not everyone won from this economic boom; some found their businesses undermined by foreign markets and their families upset by children drawn off to distant lands. While previously secularism had represented an inward focus that was popular with people looking for stability, it now represented unfettered change. Many communities that were hurt by the economic consolidations of the 1950s through 1990s turned to the Choir to act as a moderating agent: not to get rid of the new trade necessarily, but to domesticate it to benefit all Vetevic faithful (rather than the undeserving heathens). A new culture of common print media allowed for a new kind of religious populism. Theocratic 'Caterpillar Youth Movement' groups took to the streets in 2005, and riots targeting non-Vetevic communities raged across Nomion's major cities. The Choirmaster of Nomion, the religious authority of the realm, intervened and mediated a return to peace, but has gained immense government power for it. The Choir has increasingly taken over the standing army, the bureaucracy, and the intelligence community - their star is ascendant and their day is nigh.

Demography and Population

Around 13 million humanoids live in Nomion. 93% of the population are Choricals, 4% are Prisms, 1% are humans, 1% are dryads, and 1% are Other species. Most of the prisms are concentrated along the interior provinces, and are either religious or ethnic minorities.

Territories

Nomion is about 420 miles long and 280 miles wide. It is generally divided into three layers, moving from the ocean inland: the coast, the riverlands, and the interior. The coast is dotted with many small islands and inlets, and alternates between volcanic mountains and lush coastal flatlands. The riverlands are more flat and open, majority forest and plains. Most settlement is concentrated around either the pockets of lush coast or around the major rivers - these rivers, West to East, are known as the Treshi, Shosho, Chelkis, Michiko, and Heddo rivers. The interior regions are where the land becomes more mountainous and less arable. The Northeastern mountains have more water, and are more habitable for choricals, while the Northwestern mountains are much drier and more barren and even transition to pure desert at parts.

Military

Three military of Nomion is divided into three parts, one for each of the branches of government: the feudal armies, the sellsword regiments, and the Butterfly Legion. The crown has its own forces, smaller than the others - the royal guard and the Kayshibai.    The feudal armies of Nomion are known for their excellent cavalry, swordsmen, and archers - the nobles tend to prioritize small groups of elite warriors over mass levies. Some of the nobility even go to battle atop Sudraco. Traditionally, common soldiery is seen as something more honorably bought then mass levied - though some nobles have dabbled in paid armies of their own recently.    Sellswords can come from Nomion, but tradition holds that a diverse mix of mercenaries is good for avoiding factionalism and creating a well-balanced killing machine. Sellswords tend to be better at fighting than common conscripts, but are much more expensive, so Nomion's mercenary forces tend to be leaner and meaner.    The Butterfly Legion are the Final Choir's armed forces, originally envisioned to be more witch-hunters and temple guards than a full-on force. Over the last few decades, the Butterfly Legion has grown significantly in size into a small standing army, and seems set on trying to absorb the feudal forces into a united church military. The Butterfly Legion tend to favor archers, swordsmen, and spears, forming a more stable (yet disciplined) base for the elite warriors to work with.    And the Kayshibai are the royal mercenaries, drawn from the mountain communities to serve the monarch directly. Warlocks, berserkers, and heavy infantry, the Kayshibai are quite unlike the rest of the army and are an extremely prestigious group to be a part of.    Nomic fighting styles embrace swords and bows - the classics. Swords are often either curved or thin and pointed; an over-heavy blade is considered disgraceful and clumsy.

Religion

Nomion is the heart of the Final Choir of Vetevism and hosts the Choir's Highest Chorus on the island of Ekanima. The majority of the population is Vetevic, though small Orishan, Brambleway, and Garadek religious communities exist.   While the Choir is extremely politically powerful, it does not have the kind of state authority one might expect. The law denies them control over the courts and the laws, and a semi-secular royal judiciary reigns supreme. Heathens, even religious enemies, are allowed to live freely in Nomion. There isn't religious freedom exactly (the monarch is free to ban religions if they please), but religious power in concentrated in the hands of the state rather than the clergy. This may be a system of the past, though, as the Choir is currently ascendant in the government.   The existing 'secular' monarchy generally was open to religious minorities and allowed for communities of non-choricals to flourish as long as they contributed economically or politically. Individuals or families that wished to avoid religious pairings or tithing could escape those responsibilities, though again there was a kind of expected debt to the state in return. The new theocrats haven't rejected this model entirely, but seem to be want it limited - especially when it comes to apostates. Religious minorities that are useful seem to be only selectively attacked by religious zealots, whenever a hate campaign gains enough steam that the clergy sees more profit in joining than resisting.    The religious tumult isn't entirely top-down. There is a religious revival burning through Nomion. Part of this revival is optimistic and friendly, an excitement that flows from the influx of new foreign magic, goods, and knowledge - a sense that another great step towards ascension is at hand. Part of this revival is also a fear that the new will consume the old unless it is dominated and subsumed by the righteous, a violent reaction to the erosion of social protections mixed with xenophobia.    Nomion's religiosity is some of the 'purest' Vetevism one can find: local figures of veneration or deities are largely washed away by a dominant culture that places extreme emphasis on the Gods that unite Vetevism.

Foreign Relations

Nomion's priority of late has been peace, and they have worked over the last two centuries to ease old rivalries and build new friendships - even across religions lines. The Kingdom of Maltana, an old rival that Nomion has traditionally claimed, has been slowly courted through mutual trade relationships - and has become the dominant partner in that relationship slowly but surely. In the lands of Metahn to the West, Nomion has selectively allied with the less religious states to keep the region from unifying against them. And in distant Shaniku, Nomion has sought a valuable trade partner and ally. Even in the mountain kingdoms of Kasoma, Nomion has its fair share of allies.

Agriculture & Industry

Along the coast, Nomion is a vibrant mixture of manufacturing, agriculture, and mining. Shipbuilding is a major industry, driving lumberyards and imports as well as weaving. Rice, maize, and wheat are all grown, as are yams, potatoes, olives, tomatoes, and grapes. Salt, copper, silver, lead, and jewels are all mined from the clusters of volcanic mountains. The coastal cities are major centers of smelting, trade, and manufacturing, as artisanal methods from across the Vetevic world are gathered and experimented with. Small estates funded by the Choir produce Flowyrms and have been looking towards new foreign crops, such as Suntail Grass as well. Desalination plants along the coast harvest salt and minerals from the sea.    In the riverlands, agriculture and rural production are the emphasis. Wheat and maize are grown, as is cotton, olives, tomatoes, citrus, and almonds. Horses, cattle, Sudraco, and Fire Termites are carefully tended to as well. Recently, fire termite production has also allowed for the breeding of Dragomanders. The fire termite industry is extremely new, and has expanded at the cost of small farms and landholders in the less-profitable riverlands plains; the landholders have also invited over Garadek immigrants to work and manage these new operations. These Garadek ranchers have become symbols of foreign trespasses and usurpation, living rent-free in the minds of Nomic subjects along the coast (who aren't even directly impacted).   The interior is mostly mining, with some potato farming and sheep and goat herding. Jewels, tin, food minerals, and gold are mined, and stone is quarried.

Trade & Transport

Trade in Nomion is largely led by large merchant families, which lead commercial cliques. Oftentimes these cliques are formally connected by draft banks that are owned by the leading family, but there are also networks of client families that extend beyond the bonds of the banks and formal organizations.    Commercial cliques and wealthy temples run guilds, known as Bases, which are centered around 'platform markets': consolidated artisan markets and shopping areas devoted to certain crafts, traditionally built around temples but not exclusively so. This system places a lot of power in the hands of patrons - temples, merchant oligarchs, landowners - and leaves artisans always out of control of their own organizations. The actual artisans do strike back on occasion by staging revolts, playing potential patrons against each other, or seeking governmental relief. Artisans who practice unusual techniques or trades are artificially protected by the bureaucracy, which provides subsidies for those who would preserve the unusual and potentially useful for future assimilation into new technologies. The government is fond of protectionism generally, and often supports local industries through tariffs and trade protections.    A major change in trade over the last century has been the creation of the trade route with Garadel, led by the Selkie fleets. This has brought in a flow of new technologies, goods, industries, workers, and ideas - though the raw potential of this new trade route is still under-exploited. There aren't many who understand Garadek languages or industries (though the government has worked to send out loyal Vetevic mercenary companies to harvest information and change that). Every new generation is more familiar with the distant East, though, and the trade volume is steadily increasing.

"Prophecy commands us, destiny protects us"

Founding Date
1853
Type
Geopolitical, Country
Demonym
Nomic
Government System
Monarchy, Theocratic
Power Structure
Feudal state
Currency
Old Nafenan Gold Circles, Silver points, and Copper Squares
Major Exports
Food, jewels, horses, Sudraco, Flowyrms, textiles, jewels, ships
Major Imports
Steel, paper, ink, sugar, spices, tea, precious metals
Official State Religion
Location
Official Languages
Controlled Territories

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