ser Jesmyn Lavon

  • Minor Player Character of Zara Keene
  • Resources

    Story Points
    Military Units
    Warmaster Unit Profiles
    Useful Lists
    Winter Art Challenge 2024
    Alchemy Primers

     

    Player Characters

    Lady Ophelia Foxworth-Hayford
    Lady Terin Gaunt-Foxworth
    ser Mattheo Foxworth
    Colrin Blest
    King Tyon I Cray
    Sigrid Ashwood
    ser Allon Stormborn
    ser Odric Vortane
    Lord Tylan Hewlett
    ser Callor Perryn
    ser Ashtin Phyrefenn
    Lyra
    The War For The Foxworth Secession 454KS
    The War for the Restoration of House Somercrag, 455KS

     

    Player Settlements

    The Settlement Creation System
    Settlement Management Sessions
    Settlement Conquest
    Fairstrand
    Southbay
    Greater Stallken
    The High Hill Holding

     

    Player Councils

    Anatomy of a Ruling Council
    Royal Council
    The Duchal Council of House Foxworth
    Foxworth Council Hawthorne Duchy Era
    The Council of Southbay
    The Duchal Council of House Southbay
    The Council of Greater Stallken
    The Council of High Hill

     

    Maps

    The Continent of Greland
    The Kingdom of Hillhurst
    The Kingdom of Rotheval
    The Kingdom of Irogonie
    The Lamas Plains
    The Swamps of Baycotte
    The Kingdom of Somercrag
    Bayglen
    The Duchy of the Lands North of the Witwells - House Foxworth Era
    Fairdeep
    The Duchy of the Lands North of the Flametongue
    The Duchy of the Witwells and their Foothills
    The Duchy of the Lands Between the Forks of the Flametongue
    The Duchy of the Lands Between the Mountains - House Southbay Era
    The City of Southbay
    The Duchy of the Lands East of the Hespeaks - House Hayford Era
    The Continent of Amoth
    Tollingbell

    Gameplay

    Soak: 2(Brawn), +3(Full-Plate)
    Defence: +f(Full-Plate), +d(Rapier)
    Wounds: 12
    Strain: 13

    Mechanical Information

    Attributes

    Brawn: 2
    Agility: 2
    Intellect: 1
    Cunning: 4
    Willpower: 3
    Presence: 2
     

    Skills

    Stealth: 1
    Fencing: 1
    Throwing: 2
    Perception: 3
    Deception: 2
    Medicine: 1
     

    Knowledge

    Poisons
    The Court of the King in Exile
    Etiquette Amoth
    Etiquette Somercrag
    The Church of the Black Sun

     
     

    Notable Possessions

    • A Rapier
      Name Damage Critical Range Qualities
      Rapier 2 4 Engaged Defensive-1; Accurate-2; Linked-3; Piercing
      Defensive-1:
      • This weapon adds +d to the difficulty of any Melee Attacks that target the bearer.
      Accurate-2:
      • This weapon adds bb to any Melee Attacks made using this weapon.
      Linked-3:
      • This weapon can spend aaa any number of times to perform an additional attack against the target or an adjacent target.
      Piercing:
      • This weapon can spend an additional a when it scores a Critical Hit to score a Piercing Critical Hit instead.

       
      and A Rondel
      Name Damage Critical Range Qualities
      Rondel 1 2 Engaged Light; Pierce-2; Unwieldy; Vicious-1; Piercing
      Light:
      • This weapon can be equipped very quickly. It can be equipped as part of another manouevre during the turn, or by spending a Story Point outside of the turn.
      • This weapon can be used to make an off-hand attack as part of an Attack action. If the other weapon is also a Light weapon then this attack adds +d, otherwise both attacks add +d.
      • This weapon is less ideal for defending against attacks. Decrease the difficulty of any melee attacks targeting the equipped model by -d, to a minimum of dd.
      Pierce-2:
      • This weapon ignores up to 2 points of Soak.
      Unwieldy:
      • This weapon is less ideal for defending against attacks. Decrease the difficulty of any melee attacks targeting the equipped model by -d, to a minimum of dd.
      Vicious-1
      • This weapon adds +10 to any Critical Hits it inflicts.
      Piercing:
      • This weapon can spend an additional a when it scores a Critical Hit to score a Piercing Critical Hit instead.

       
    • A Brace of Throwing Daggers
      Name Damage Critical Range Qualities
      Throwing Dagger 1 3 Range-1 Thrown; Light; Pierce-1; Piercing
      Thrown:
      • This weapon can also be wielded as a Melee Weapon. When doing so it loses all qualities except Light and Thrown.
      • A fighter will carry a finite number of Thrown weapons. These must be tracked individually and retrieved before they can be used again.
      Light:
      • This weapon can be equipped very quickly. It can be equipped as part of another manouevre during the turn, or by spending a Story Point outside of the turn.
      • This weapon can be used to make an off-hand attack as part of an Attack action. If the other weapon is also a Light weapon then this attack adds +d, otherwise both attacks add +d.
      • This weapon is less ideal for defending against attacks. Decrease the difficulty of any melee attacks targeting the equipped model by -d, to a minimum of dd.
      Pierce-1
      • This weapon ignores up to 1 point of Soak.
      Piercing:
      • This weapon can spend an additional a when it scores a Critical Hit to score a Piercing Critical Hit instead.

       
    • An Ornate Suit of Full-Plate: Provides +3 Soak and +f to Defence checks.
    • Various hidden compartments throughout her armour, from which a variety of useful items can be extracted and hidden from all but the most thorough searches.
    • A pendant of unworked Blackstone worn beneath her cuirass.
    • A Brace of Matchlock Pistols
      Name Damage Critical Range Qualities
      Matchlock Pistol 12 1 1/3 Inaccurate-4; Sunder-1; Disorient-2; Stun-1; Reload-4; Ranged;
      Inaccurate-4:
      • This weapon adds bbbb to any Ranged Attacks made using this weapon.
      Sunder-1:
      • This weapon ignores up to 10 points of Soak.
      Disorient-2:
      • This weapon can spend aa on a successful melee attack to inflict +d on the target's next Skill Check.
      Stun-1:
      • This weapon can spend aa from an attack any number of times to inflict 1 Strain each time. The attack does not need to be successful to do this.
      Reload-4:
      • Before each attack with this weapon it must perform the Reload action 4 times.
      Ranged:
      • Ranged weapons do not increase their Damage for additional s from Attack rolls. Instead treat each ss as a.
      • Ranged weapons have two Range values. Attacks made within the first range bracket are made as normal. Attacks made within the second range bracket add one b for each additional range band in addition to normal effects and the cost to trigger traits or critical hits increases by 1 for each range band. Attacks cannot be made beyond the second range bracket.

       

    Comments

    Author's Notes

    A minor player character in support of ser Ashtin Phyrefenn, played by Zara Keene from 454KS onward.


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