Power Carriers
Power carriers, discovered in the blood of even Shui-born humans with no aignaoi ancestry nor naer gifts, are considered to be the source of life and soul, the Creator's gift to human- and dragon-kind. The bottom score of 0.01 denotes the minimum number of power carriers per part of blood.
History
In 1103, the first power leveling test was invented by Edgar Waveworth Clearwater. Before this, "powerful" denoted whether someone could beat another person in a fight; now it could be numbered. Crathlian Paragons embraced the idea and had themselves tested. Today, Katherine Desfade Weatherby's DWMST method is used to test power carrier concentration, and this number is used to officially categorize Crathlians and determines the heads of noble Paragon families and even the next king or queen. The highest scorers, after all, are the most powerful, and that has long been the governing principle at the heart of Paragon thought: the most powerful are the most fit to rule.Abilities by Power Carrier Concentration
The power carrier concentration is a measure of how much extra power a person has that exceeds their need for survival.
New Capabilities Based on Power Carrier Concentration
- 0.01- regulating body functions, carrying energy throughout the body (in Crathlia: Dregs)
- 50.00- telekinesis (in Crathlia: Amalgams)
- 100.00- abilities that allow them to manipulate the world around them in a specific way (no creating life, e.g. no plants appearing out of nothing) (in Crathlia: Paragons)
- 200.00- telepathy (the ability to experience the thoughts/emotions/memories of others and communicate with them)
- 300.00- manipulation of their raw energy (in theory, the ability to do anything any Paragon can do; in practice, generally specializing in 2 or 3 Paragon abilities) (no creating life, e.g. no plants appearing out of nothing)
- 400.00- shapeshifting
- 500.00- no one is capable of properly wielding such power consciously (only aignaoithe score this highly)
Dragons
The aignaoi or naer body is optimal for telepathic communication. This is how both species of dragon use this as their main language. In dragon form, shapeshifters are not capable of using their abilities to manipulate their environment (fire creation being a notable exception).Humans
The human body is optimal for manipulation of the world around it (i.e. using telekinesis and Paragon abilities). Telepathic communication, however, is extremely hampered. One must touch another (e.g. in convergence) to communicate or experience the emotions of others. It takes much more effort than in dragon form to do this.Inheritance
Power carrier concentration is genetically inherited and typically falls in between one's parents. It is possible to have a concentration higher or lower than a person's parents, though relatively rare. This is a genetic fluke and not fully understood. King Leonard Whitewave, along with many others who have married into the Alderley Clan, is one of these people.Maturity
Maturity is defined as when a person is able to harness his or her full capabilities. In other words, all of his or her power carriers are open and functioning. At and before this time, signs of power (subconscious telekinesis, bursts of energy, response to stress, etc.) will become apparent. The higher the score, the longer it takes to reach maturity. According to recent research, Dregs reach maturity anywhere between one day (this would be the absolute bottom score of 0.01) and one year. However, scientists are still unsure of the exact effects of power carriers on Dregs. It is known that they're needed for survival, since Dregs with very low scores can be killed by Drainers, and it is believed that "physical abilities" entail carrying energy throughout the body. Some researchers believe they affect mood and sleep. I am no scientist, so I will leave this discussion to wiser minds than I. Amalgams usually reach maturity within two to five years. Thus, many of them are capable of telekinesis when they are very young children. Many don't remember ever learning how to levitate small objects. Paragons often do not reach maturity until six to ten years of age. The highest scorers frequently do not display signs of power until shortly before or even, in some cases, after their testing session. Some Paragon children are retested at eleven for this reason.Written by Cordelia Colbreak Evenbrook
Paragons - Telekinesis and one other ability (a combination of one or more of those listed below).
Shapeshifters - Telekinesis, all abilities listed below, and telepathy.
Non-Shapeshifting Aignaoithe - Telepathy and fire breath.
Naered - Telepathy and other abilities that are not fully understood by Crathlian scientists.
- Ground
- Metal
- Water
- Air
- Fire
- Metal
- Water
- Air
- Fire
- Cold
- Biology
- Waves
- Energy
- Biology
- Waves
- Energy
- King Leonard Whitewave Alderley's ability to control earthquakes is typically categorized as Waves and Ground.
- Duncan Colbreak Whitewave's famous mist manipulation is categorized as Air and Water.
- Blizzard-creator Queen Alexandra Alderley Whitewave may be categorized as Air, Cold, and Water.
- Prince Victor Whitewave Alderley, who can make glaciers out of water, is usually categorized as Ground, Water, and Cold. Note his combination of his parents' building blocks.
- Kyle Stelworth Blackburn is considered to be pure Fire.
- Most Paragons with Biological abilities manifest only one building block.
Mmmm. Schmexy formatting. Great Work! "These elements were defined by Aileen Stonebreak in the 800s in her studies of a large number of Paragon abilities and their similarities. Ordered from most physical to least physical (and what Stonebreak termed as being closest to shapeshifters), these classifications are still used today. Most Paragons have a combination of two of these abilities, but some only have one (especially those with Biological abilities) and some are thought to be a combination of three or more." This paragraph in your side bar feels kind of block and theres just too many parenthesis for me to follow it coheseviely.
Thanks so much for the feedback! It kinda made me realize I was trying to get into Aileen Stonebreak's article in this article, so I moved that information onto her article and revamped the sidebar to better get across the information that's relevant for the magic system. If you've got any feedback on the new sidebar I'd love to hear it!
looks very sexy and reads much better. Good work.
Heck yeah :D glad to hear it!