Kingdom of Crathlia Organization in Gormhan | World Anvil

Kingdom of Crathlia

The Kingdom of Crathlia is the island nation composed of seven major islands ruled by the Alderley Clan. I have lived in its lands all my life and hold one of its noble titles. It is the primary subject of this site. Thus, this article will be something of an overview, providing context for the other articles. More detail is or will be provided elsewhere.   As another note, this article deals with the modern-day kingdom founded in 710 SA, ruled by the Alderleys. See Tír na Creatlach for details on Colonial Crathlia as ruled by the aignaoithe.  

Social Structure

While not all of these classifications are exactly legal and thus may not correspond to official materials, I find them most useful for an examination of the hierarchy of Crathlian society.
  1. Noble Paragons (125+): Those who score above 125 and therefore attend Everdon Academy.
  2. "Common" Paragons (Class 3, 100.00-124.99): Those who do not score over 125, but are still Class 3 (i.e., with any ability other than Healing and Draining) Paragons with the right to vote and run for Senate.
  3. Healers (Class 2 Paragons, score 100+): Those with the ability to speed up the work of the immune system.
  4. Amalgams (50.00-99.99): Those with only telekinesis.
  5. Dregs (0.01-49.99): Those who are powerless.
  6. Drainers (Class 1 Paragons, score 100+): Those with the ability to drain, or temporarily take away the power of, others. A function of this power is that, given enough time, they can kill anyone they touch.

Further Distinction and Explanation

Royal Paragons, of course, crown the hierarchy of Crathlia. While many define the royal family by the Alderley name, the true definition is much narrower: those who are sitting or will sit on the throne of Crathlia. Thus out of those currently living, King Leonard Whitewave, Queen Alexandra Alderley, and Crown Prince Victor Whitewave Alderley are the only living royal Paragons. (After my marriage: Crown Prince Victor Alderley Evenbrook and Crown Princess Cordelia Evenbrook Alderley.)   The High Clans form the next step down in the hierarchy. Colbreak, Blackburn, and Evenbrook govern North Lautney; Greengale, Daymarch, and Ironwood govern South Lautney as well as Culduff and Dublean; Waterguard governs Arden and Dalry. It is best to consider these clans to be of equal standing, although they hold different amounts of power depending on their section of Crathlia and the state of affairs in the local economy.   After the High Clans come the historical Everdon-scoring families, such as Rosmors, Colemors, Redbreak, Windweaver, Whitewave, Lightrock, and Weatherby. These clans produce senators, spouses of dukes and duchesses, generals, and others of influence. They hold counties, which no longer have much actual political power, but remain indicators of influence.   After this are the commoner Paragons (those scoring below 125 but above 100), then Healers, then Amalgams, then Dregs, then Drainers.  

Demography and Population

Total Population: approximately 38 million  
  • Paragons (100+)- 7% (2.66 million)
  • Amalgams (50.00-99.99)- 89% (33.82 million)
  • Dregs (0.01-49.99)- 4% (1.52 million)
  Paragons have additional distinctions:
  • Class 1 (Drainers)- 1% of total, 14% of Paragons (380,000)
  • Class 2 (Healers)- 0.9% of total, 13% of Paragons (342,000)
  • Class 3 (any other ability)- 5.1% of total, 73% of Paragons (1,938,000)
  • 125+ (not a legal distinction, but useful)- 0.01% of total, 0.1% of Paragons (3,800) (approximately 38 students per year at Everdon)
 

History

I will keep myself brief here, and elaborate in other locations. More detail can be found on the timeline of Crathlian History.   In 710, King Matthew Alderley the Great, the first king of Crathlia, united North Lautney under his rule, driving out the mainlanders from Alexander's Port (modern-day Lexport) and High Valley. He was assisted by Alastair Colbreak, the first of his name. (King Matthew the Great was also the first to render his name "Alderley" in association with "alderman.")   South Lautney was conquered in a long series of power struggles with local warlords. Considering the south was where Paragons who remained sympathetic to shapeshifters fled, this struggle is expected.   In 825, Queen Brigid Wavebreak of the Eastern Isles married King Donovan Alderley of Crathlia, adding Arden Isle and Dalry Isle to the kingdom of Crathlia.   With the addition of the two southernmost islands, Crathlia was united under the Wavebreak Alderley crown in 848.   On Queen Aveline Ashdown's advice, the Senate was formed in 998 to appease the controlling nobles of the young King Percival Alderley's reign and provide a fair way of influencing the royal family.   Queen Aveline's Treaty of 1002 was signed on Inis Baile Mor, establishing the modern relationship between Crathlia and the aignaoithe (particularly the shapeshifters).   Everdon Academy's first class was held in 1017.   In 1190, a rebellion led by Donovan Fletcher demanded legal separation and rights for Amalgams. Fearing civil war, King Adrian and Queen Seraphina met every demand but the right to vote for Senators.   From 1286 to 1294, the Great War was fought. The Dissipators killed more naered than any warrior, shapeshifter or human, prior to them, and were honored specially on Inis Baile Mor by the Council of Elders.  

Government

The king and queen--the Hereditary Monarch and the Chosen Monarch--jointly govern Crathlia. However, they are subject to the Senate, an elected body of Paragons. Senators hold ten-year terms and are elected by all Class 3 Paragons. The Senate must pass a proposition with a simple majority (more than half) before it can become law. At that point, the king and queen review it and either pass it or veto it. Vetoing a law that was passed by the Senate can be an unpopular and potentially alienating move on the part of the royal family, though it has been done.  

Trade and Transport

Within the kingdom, hovertrains are used to transport both people and goods to centralized locations (cities, major towns). They are the most inexpensive form of transport. Hoverplanes are used to reach more rural locations and locations on the mainland outside Crathlia itself.  

Education

Each social class (Paragon, Amalgam, Dreg) teaches themselves. The starting of schools and the selection and training of teachers is left up to each. Therefore, teaching is a job that spans all three social classes. Curriculum is dictated by the Secretary of Education.   Paragons generally hire tutors for their young children, then send them to boarding school (whether that be Everdon or somewhere else) at age 10 after testing. It's thought that schooling away from the parents benefits the child to have outside influences and create alliances with peers after they reach maturity. Working age is 18, after graduation. Some pursue further education afterwards, but post-secondary studies are by no means required. About half of Paragon students choose this path. Most marry someone they met during schooling, usually before age 25.   Amalgams attend primary and secondary day school for 7 to 8 hours daily until they graduate at 18. However, they are not required to attend school after 16 if they are employed elsewhere (usually because the family is struggling, so the child takes a job as a factory worker, waiter, etc.). Some Amalgams choose to attend university, which is required in fields such as nursing, psychology, banking, engineering, and computer science.   Dregs attend day school alongside Amalgams until age 10, at which point they may take jobs, usually in factories, on farms, or on ships. On-the-job training is common. If the family doesn't require the extra income, Dreg children often continue to secondary day school.

Maps

  • Crathlia, Present Day
    This is a political map of the modern-day Kingdom of Crathlia, depicting its duchies (the large swaths of land governed by the High Clans), counties (smaller subsections governed by the Noble Clans), and cities. The boundaries have largely remained consistent for two hundred years.


Cover image: by ReachingForStardust
Character flag image: by ReachingForStardust

Comments

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May 11, 2021 05:43

There is so much here! I feel like I could spend hours clicking through links, exploring all these people and things. Also, let me just say, I absolutely love your map. Any time someone includes one, I have to gush. I looove maps.   I clicked a couple just to see if they were as indepth and detailed as this one and jeeeez man, this is impressive as hell. It reads and presents itself as a wiki article, almost. Very straightforward, very informative, and dense. Not in a bad way, but wooo is there a lot here.

What would an ocean be without a monster lurking in the dark?
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May 11, 2021 16:38

Oh thank you so much!! This is my primary kingdom, so it's a pretty hefty article, heh (that and the history summary takes up a lot of room, since I'm wary of embedding timelines right now since they're in development at the moment). I've been fiddling with this setting for upwards of four years now and boy has it grown and changed a lot. I'm so glad you like the map!! I had a lot of fun drawing it :D Thanks so much for the high praise!

In Gormhan, an ancient magic-using nobility clings to its power in a high-tech 1950s-inspired world. There are dragons too!
May 11, 2021 17:05

So it wasn't until I was pokin' about and hovered over Crown Princess Cordelia's name that it makes mention that she's the writer of these articles. Which I figured there was one, since there's a mention of possessives i.e. I will keep myself brief here, and other such statements, I just didn't pick up on the who until now. I wasn't sure which was just a link, and what actually had hover text. Now I see that most of the things in the article proper have hover text.   Anyway! My point then is twofold. It would be nice if there was a distinction between what I should just click on for further information and what I should be draggin' my mouse over for tooltips. Just lookin' at the page, it looks like a lot of links. Which isn't bad! Quite the opposite, I love that you have so many things linked into it all so that it seems so... connected and fleshed out. But I wasn't sure what I could hover over for additional info whilest I read, and what I would need to click on.   And, just an opinion, but it might be neat to see a foreword? A quote? Something to designate right away that these articles are written by the Princess since I didn't know that right away. I think it's really awesome that this is done from the perspective of a character - hopefully a reliable one :3 - but letting the reader know in a round about way without just stating it is also kinda neat.   o/ Just adding some more tidbits.

What would an ocean be without a monster lurking in the dark?
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May 12, 2021 01:16

Hi again! Thanks so much for the feedback - I did wonder if it'd be hard to tell who the narrator was. Cordelia's identity is mentioned on the World Introduction page but I think it does need to be on all the articles like you said! I'll look into adding some kind of global header thing... gotta figure out exactly how I want to approach/style it.   As far as the tooltips attached to the pink links - those are indeed all articles you can click on! The published articles have the tooltips and the non-published ones don't, at the moment. Might be good to try and get tooltips on all the links so there's no inconsistency, perhaps?   Again I really appreciate the feedback - thanks so much!

In Gormhan, an ancient magic-using nobility clings to its power in a high-tech 1950s-inspired world. There are dragons too!
May 12, 2021 20:11

Definitely throw me a message or the like when you get some ideas in the works and I'll be happy to look over more / this again. I'm curious to see what you might add or change!   And yes! I think having them be consistent would definitely clear all of that up. Probably the easiest way to do it too, honestly.   Happy writings <3

What would an ocean be without a monster lurking in the dark?
I'm a Comment Caroler! Click to learn more
May 12, 2021 20:49

I added a lil box to my global sidebar display (ie at the top of every sidebar) that says "Written by Cordelia Colbreak Evenbrook" with a link to her article about herself - does that clear up the fictional authorship/narrator nicely? (In addition, I do usually have a link when she says "I" these days, but some of the older articles, including this one, are missing that context.)   Adding tooltips to the important unpublished articles is the next order of business then! Thanks for pointing that out, and for all the feedback in general! :D

In Gormhan, an ancient magic-using nobility clings to its power in a high-tech 1950s-inspired world. There are dragons too!