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Myrtle


Myrtle is a busy town located in the narrow part of Volat within the Pelago Islands. Anyone travelling by road to or from the Southern parts of Volat, has to go through Myrtle.

Nearby is the thin trail that leads west to Scorpion Cove.


The Pearl Goblet

Inn
A heroic adventurer's Inn, decorated with wards against Vampires and other Undead.
A massive Pearl Goblet sits in a display cabinet next to the bar - said to have belonged to the Titan Giants of old - dated approximately 2425DG.


Myrtle Hall

Guildhall
An ornate timber and brick building, decorated with finely carved gargoyles. It contains a large meeting hall and several smaller rooms, and is shared amongst several local trade guilds.


The Whispering Tavern

Drinking Tavern
A large tavern with massive fire place. Always warm and well-lit.
Show spoiler
Known by The Thieves Guild for its many secret doors and passages.
Owner: Shrix - Lizardfolk


Heads Above

Tailor, Hatter and Mask seller
An elegant red brick building that has a large window displaying hats.
Owner: Mona - Aasimar, elderly female - small, snowy white hair, kind smile, wrinkles, and soft hazel green eyes


The Odeum of Laughter

A large theatre of timber and brick walls - runs mainly comedies.


The Dusk Market

Market Stalls
Held each evening for one hour (5pm to 6pm) at dusk. People can sell foods that won't last until morning - others buy dinner ingredients.


Built just outside of Myrtle is the main prison of Volat. People sent from Pi-Chu and other settlements are sent there.

The Bastille

A magical prison of strong stone walls, guarded by large earth Genasi. It is said that the magic of the prison alone decides how long to hold one condemned, and that none have escaped them.



TRAVEL
To Scorpion Cove = 4 hours
Cart to Wittona = 11 hours
Cart to Kamar = 7.5 hours
Cart to Seatail = 10 hours
Cart directly to Pi-Chu = 57 hours



Type
Town
Population
2800 approx.

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