Miro Teague Character in Legends of Elohey | World Anvil

Miro Teague

Miro Teague

Physical Description

Special abilities

Currently affected by a Lycanthropy Curse (Were-Coyote)
CANNOT infect others with Lycanthropy
MUST try and hang onto this Symbol of Dolin the Trickster
Transforms at will into a DIRE COYOTE
During the times of a Full Moon, transforms into a halfling/coyote

Specialized Equipment

  • wand of healing 28 charges 21 from level 6 cleric
  • wand of cure light wounds 24/50 charges
  • amulet of +1 protection (Symbol of Dolin the trickster)
  • necklace of adaptation
  • 2 minor healing potions
  • 10 iron caltrops 1 point of damage from fire ant venom
    fortitude save 13 or severe pain causes minus 2 to strike and minus 2 to ac for one hour
  • Thunderstone
    Item | Nov 28, 2020

    This is the Pisky-sized, 25g small version. Spiro liked the color of it and stole it from the Alfredo attic while Miro and the rest of the SNAFU Posse were investigating the workshop!

Personality Characteristics

Savvies & Ineptitudes

0 level spells
Detect Poison Detects poison in one creature or object.
Flare Dazzles one creature (–1 on attack rolls).
Detect Magic Detects spells and magic items within 60 ft.
Sailor's Knot (Mending): Makes minor repairs on an object
Message In a Bottle Whisper conversation at distance.
Flare one creature (–1 on attack rolls).
Gift of Fog Cloak yourself in an illusion that hides your true identity
drench A sudden downpour soaks the target creature or object. The rain follows the subject up to the range of the spell, soaking the target with water. If the target is on fire, the flames are automatically extinguished. Fires smaller than campfires (such as lanterns and torches) are automatically extinguished by this spell.
ship lights Creates etheric, ghostly floating lights. Similar to Dancing Lights.
          1st Level
Storm's Armor Coat yourself with a thin layer of lightning that could turns back physical and energy attacks against your attacker.
Shocking Grasp Touch delivers 1d6/level electricity damage (max 5d6).
Snowball Throw a conjured ball of snow at a target
Brightest Night Grant improved low-light vision to several creatures
Alarm Wards an area for 2 hours/level. When the alarm sounds, it rings aloud like a warning bell, heard by any creature within 60 feet.
Flare Burst As flare, but affects all creatures in 10 ft.
Storm's kiss Make a metal item course with a short burst of lightning, forcing those holding it to drop it or risk searing their hand dealing 1d4 points of electrical damage per caster level (maximum 5d4). 
Misty Shoreline Obscure a target’s tracks in two inch tall light fog when fleeing from a pursuer.
Windy Escape Briefly become insubstantial, allowing an attack to pass harmlessly through you.
Thunderstaff At 1st level, a stormborn can touch a weapon as a standard action, imbuing it with the shock ability
  2nd level
River Whip Create a whip of water that you wield as a weapon.
Fog of Twilight A black fog extinguish light sources within area.
Gust of Wind lows away or knocks down smaller creatures.
Aggressive Thundercloud Flying storm cloud deals 3d6 electricity damage.
Flurry of Snowballs Cone-shaped blast of snowballs deals 4d6 cold damage.
Frost Fall The area is covered in a chilling frost.
      3nd level
Lightning Bolt Electricity deals 1d6/level damage
Storm Step : Use lightning to quickly travel a short distance, harming all in your path.
Wind Wall Deflects arrows, smaller creatures, and gases.
    4th level
Solid Fog Blocks vision and slows movement


Religious Views

worships the god Nethys

Wealth & Financial state

  • 167 gp gems
  • 682g 2s

Crazy little Halfling Stormborn sorcerer https://www.worldanvil.com/w/elohey-kummer-wolfe/a/stormborn-article

View Character Profile
Crazy little Halfling Stormborn Sorcerer

Articles under Miro Teague

Cover image: by CB Ash


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