Merchant

MERCHANT



  You have a keen eye for a good price, always a bargain to be found and turned around for a tidy profit. A silver tongue and charm are the tools of your trade, honed and as sharp as any blade that a smith might toil for hours over but not you. No, why risk the savage frontier when you can make a living within the comforts and safety of sturdy stone walls? Whether cook or carpenter, you know what they want and how to get it cheap. A quick sale for some is an easy silver for you and all without muddying your boots. Should adventure call you, you know opportunity will present itself, where resources are found so too is profit. The merchant’s guild always has what you need stocked, they know you well, and the profits you make. What's the difference of a few silver to them when they know you’ll be back to buy more?
 

MATERIAL ACQUISITION

‒ BE AN ECONOMIC POWERHOUSE

Merchants have access to exclusive vendors to purchase raw and refined materials from and turn around for a profit. This profession qualifies as a Crafting profession.
 

Source Materials Ability

Spend 100 Silver, 2 Gathering Energy and 20 Crafting Energy to source a selection of tier 3 materials. These materials are generated at random and will not grant duplicates, and this ability has a 3 day cooldown.
  The list of possible items are:
  • Titanium Ore x 2
  • Pewter Bar x 2
  • Abyss Flower x 2
  • Black Lotus x 2
  • Liver x 2
  • Lungs x 2
  • Ironwood x2

  •  

    Overtime Pay Ability

    Select up to 2 targets within 6 tiles and spend 50 Silver, 50 Crafting Energy and 2 Gathering Energy. They each have 2 Gathering Energy and 20 Crafting Energy restored. This ability can be used once per Crafting and Gathering Energy refresh.
      A target can only benefit from Overtime Pay once per Crafting and Gathering Energy refresh.
     
     

    ITEM PURCHASING

    Merchants have access to an exclusive market offering select item purchases not available elsewhere. To preserve balance and prevent market saturation, merchants are limited to purchasing two Tier 3 items every 48 hours.

    In addition, merchants may sell materials to NPCs in bulk quantities (x100) in exchange for silver. These bulk sales are tier-restricted: merchants may complete three Tier 1 bulk sales, two Tier 2 bulk sales, and one Tier 3 bulk sale per 72 hours.
     

    Potion of Restoration

    Greater
    Item Value
    Tier 3
    Description
    Fully restores your hitpoints. This item can only be used while out of combat
    Recipe
    1 x Potion of Healing
    2 x Nug Fungus
    2 x Blood Herb
      Merchant Cost: 100 Silver
    Crafting Energy
    5

    Splint

    Lesser
    Item Value
    Tier 2
    Description
    Apply a splint to your character, guaranteeing a roll of at least 10 on your next use of the Natural Healing ability
    Recipe
    3 x Linen Wrap
    2 x Thick Rope
    1 x Oak Plank   Merchant Cost: 100 Silver
    Crafting Energy
    5

    Surgeon’s Kit

    Greater
    Item Value
    Tier 3
    Description
    Use a Surgeon's Kit, guaranteeing a roll of at least 35 on your next use of the Practical Healing ability
    Recipe
    1 x Decorative Fur
    1 x Potion of Restoration   Merchant Cost: 200 Silver
    Crafting Energy
    20

    Wine

    Lesser
    Item Value
    Tier 1
    Description
    Grants +1 to all Charisma skills and -1 to all Intelligence skills for 6 hours
    Recipe
    1 x Seasonal Fruit
    1 x Boiled Kasuni Juice

    Merchant Cost: 10 Silver
    Crafting Energy
    5

    Bread

    Lesser
    Item Value
    Tier 1
    Description
    Grants +1 Resilience for 6 hours and restores 10 hitpoints
    Recipe
    1 x Mandrake Root Flour
    1 x Animal Fat   Merchant Cost: 10 Silver
    Crafting Energy
    5

    RAW MATERIALS

    REFINED MATERIALS