Destructive Wave
Effects
Select up to 3 targets within 4 tiles. Each target takes 2d8+Spellcasting Modifier Thunder damage and are forced to make a CON saving throw. On a failed save, they take an additional 1d8 Necrotic damage and are knocked Prone. Half damage on the Necrotic damage and no status effect taken on a successful save.This spell has a 1-turn cooldown, shared with Elemental Smites.

