Sun 9th Jul 2023 07:25

Entry #24 - the trade bazaar

by Aleksey Dotsk the seer

Franklin connects us with a Half-ling family he knows. In particular is a younger halfing named Trixie. We ask her about more affordable places to stay. She says the floating ___ is a dockside place but would also be expensive. She said there are cheaper places near the docks we could get. Witch's brew is moderately priced place, The pining pixie has hellhound. JM got a room for all of us for 76gp for a week, to act as a base of operations for us. Franklin offered him some money but he refused; very generous of Jean Marie!
 
Odd decides he wants to take a walk to the northwest part of town. I decide to join him, but I have no idea why he wants to take such a walk through this smog-ridden town. I notice that all of the buildings here are constructed out of stone, probably because of the number of open flames throughout town. As we are walking north we do hear the buzz of a crowd, and we soon see a very large open market. We also, unfortunately, see a slave market in the northeast corner. This is not a town for me. Based on my knowledge of history, I see individuals that are dressed in half plate armor, made out of materials that is iron-crystalline substance. Many of them also have poorly route iron rings on their hands, and based on my time in the court and on the Damaran gates, I recognize them as the warlock knights of vasa.
 
As we continue to the northwest, we see more construction-related buildings. It is getting hillier, but many of the hills have been converted into smelters. Based on what we hear from chatter on the street, the high harvest time is coming up in a few days. Including a parade.
 
We work our way back to the trading station, just in time for it to open. I put out the convivial chalice to see if anyone will trade something for it. We see riding saddles, wavy dagger, flasks of oil,… I use detect magic wand and see a number of blue auras indicating magical items. A woman with blue hair has many items that have auras, definitely fey related. Illusion magic coming off of her wrist, and she herself also has an aura that is fey related. There is another person who has a primeval aura, a barbarian.
 
A woman in the trading hub, was talking about her family's mines filled with Orcs, and wanting them removed. I see paladin of Tyr, cleric of Illmater with leather armor very aged person. The paladin asked me who I was with, and I asked him what he meant. He said that he asked because of groups like cult of the dragon, they apparently detected…

Continue reading...

  1. Entry #1: Our journey further into The Cave of the Foulwater Goblin Tribe
  2. Entry #2: In and out of the lair...
  3. Entry #3: Out of fire and to the Inn - blasted guards
  4. Entry #4: Respite in Phlan
  5. Entry #5: Jean-marie the dead-riser
  6. Entry #6 - a riot begins
  7. Entry 0.5 - the party forms then splits
  8. The battle of Phlan continues
  9. Entry #7: the riot escalates
  10. Entry #8: Jailbreak attempt
  11. Entry #9: confined to a nice jail cell - jailbreak#2?
  12. Entry #10: Down the well - ruins in labyrinth
  13. Entry #11 - out of the tunnels - finally rest!
  14. Entry #12 - finding the Harper agent
  15. Entry #13 - Evening entertainment (i.e. barfight)
  16. Entry #14 - to the lighthouse
  17. Entry #15 - exploring the island
  18. Entry #16: into the depths of the island
  19. Entry #17 -Down into the dark bowels of Toril
  20. Entry #18 Battle at jade totem
  21. Entry #19: Solving Igon's murder
  22. Entry #20 - Grim's guilt assured - attack from the sea!
  23. Entry #21: the relentless attack from the sea
  24. Entry #22: escape from Sokol Keep
  25. Entry #23 - Escape to Melvaunt
  26. Entry #24 - the trade bazaar
  27. Entry #25 - Trade bazaar continued...
  28. Entry #26 - Regrouping at the Inn, then going separate ways
  29. Entry #27 - 1st attempt at securing the purse
  30. Entry #28 - Next morning, next pursuit for the purse
  31. Quest list
  32. Entry #29 - Jean Marie's gold is recovered (partially)
  33. Entry #30 - To the pub, an orb breaks
  34. Entry #31 - Lightning!
  35. Entry #33 - What to do with Tret
  36. Items for "sale" from Church of Gond
  37. Entry #34 - Illusndra & the church of Ghond
  38. Entry #35 - search for the cult
  39. Entry 36 - Battle with the Leucrotta
  40. Entry 37 - Decent into the Sunless Citadel the sunken tower
  41. Entry #38 - further into the Citadel
  42. Entry #39 - Fel's luck, discovery of ancient chamber
  43. Entry #40: The Chamber of Secrets and Perils
  44. Entry #41 (session L) - Retreating from the Kobolds
  45. Entry #42 (Session LI) - Negotiations with the Goblin Chiefton
  46. Entry #43 (session LII) - planning for battle
  47. Entry #44 (Session LIII) - Battle with the Kobolds
  48. Entry 45 - 2.7 Session LV - Discussion with Goblin Chief
  49. Entry 46 - Diplomacy with Goblin Shaman (session LVI)
  50. Entry 47: Liberation of the Kobolds (session LVII)
  51. Entry #48 - Descending into the mines - the hunt for Belak
  52. Entry #49 - The Haze and the Goblins’ Secrets (Session LVIII)
  53. The Journal Entry’s title
  54. Entry #50 - The Tendrils of Fate (Session LIX)
  55. Entry #51 – Ashardalon’s Whisper (Session LX)
  56. Chapter 52: Shadows Beneath the Grove (Session LXI)
  57. Chapter 53: The Withering Blight Tree (Session LXII)
  58. Entry 54: The Fall of Durnn and the Liberation of the Kobolds (Session LXIII)
  59. Entry 55: Oaths in the Ruins, and a Kobold’s New Road (Session LXV)