Sun 24th Nov 2024 05:00

Entry 36 - Battle with the Leucrotta

by Aleksey Dotsk the seer

JM heard sounds of children crying in the morning, he quickly surmised, since it was 3AM, that it wasn't actually children. These two large horse size creatures charged towards us out of the wood, call leucrotta. Odd climbs up the nearby stone wall and remains ready to shoot with his bow. Aleksey walks over to the end of the stone wall and up the incline between the stone wall and the rock cliff. Odd and the others get off shots as the creature approaches. Uttu keeps circling to keep an eye out for further creatures. Odd takes another shot, Aleksey hears another creature coming from the SE and lets Draxon know. Aleksey hits him with guiding bolt, doing severe damage and bathing it in bright light. Burell makes the finishing shot with his longbow.
 
JM jumps up on the wall to get a good view around. Odd sees the other creature to the east and takes a shot, hindering it with a shot to the rear. It lunges for JM, sinks his teeth in his barkskin, and then hides behind a nearby wagon. Aleksey goes around the wagon and casts sanctuary and Damaran success. JM climbs the wagon, jumps off, and attacks the creature. Draxon joins the fight and we all manage to take it out
 
Uttu spots two ogres (Bliarg and Tharg) approaching, who apparently were pursuing the leucrotta to hunt. I borrow JM's mask in an attempt to intimidate them. I walk up to them, tell them to leave telepathically, told them the humans are mine, and I extinguish their lantern. They didn't listen, came forward, were shot at. I approach the one, who is injured the most, and tell him telepathically that I am taking their gold as a toll. The injured one takes my advise and decides to leave, with the other following. In their pouch is 95cp, bones, separate paper with ogre runes on it.
 
Fortunately we are spared another fight this morning. We take a short rest.
 
Odd finds some kind of winged creature with pockets. Apparently the zentarim use winged snakes to communicate with each other. Odd finds a paper, it talks about them capturing a half-ling, something ten-penny. And was in route to the City of Doonlar, to stand trial for what happened in freedale. At first I didn't realize that Franklin is a Tenpenny! His family member has been captured by the Zentarim! Odd and Franklin head off together, but before they leave I gave them two ball-bearings so that I can help locate them in the future. They will be missed, but I think we will meet again one day.
 
We continue on our journey. mission to investigate the cult of the dragon and to protect Phlan. Next night we take a much-needed long rest.

Continue reading...

  1. Entry #1: Our journey further into The Cave of the Foulwater Goblin Tribe
  2. Entry #2: In and out of the lair...
  3. Entry #3: Out of fire and to the Inn - blasted guards
  4. Entry #4: Respite in Phlan
  5. Entry #5: Jean-marie the dead-riser
  6. Entry #6 - a riot begins
  7. Entry 0.5 - the party forms then splits
  8. The battle of Phlan continues
  9. Entry #7: the riot escalates
  10. Entry #8: Jailbreak attempt
  11. Entry #9: confined to a nice jail cell - jailbreak#2?
  12. Entry #10: Down the well - ruins in labyrinth
  13. Entry #11 - out of the tunnels - finally rest!
  14. Entry #12 - finding the Harper agent
  15. Entry #13 - Evening entertainment (i.e. barfight)
  16. Entry #14 - to the lighthouse
  17. Entry #15 - exploring the island
  18. Entry #16: into the depths of the island
  19. Entry #17 -Down into the dark bowels of Toril
  20. Entry #18 Battle at jade totem
  21. Entry #19: Solving Igon's murder
  22. Entry #20 - Grim's guilt assured - attack from the sea!
  23. Entry #21: the relentless attack from the sea
  24. Entry #22: escape from Sokol Keep
  25. Entry #23 - Escape to Melvaunt
  26. Entry #24 - the trade bazaar
  27. Entry #25 - Trade bazaar continued...
  28. Entry #26 - Regrouping at the Inn, then going separate ways
  29. Entry #27 - 1st attempt at securing the purse
  30. Entry #28 - Next morning, next pursuit for the purse
  31. Quest list
  32. Entry #29 - Jean Marie's gold is recovered (partially)
  33. Entry #30 - To the pub, an orb breaks
  34. Entry #31 - Lightning!
  35. Entry #33 - What to do with Tret
  36. Items for "sale" from Church of Gond
  37. Entry #34 - Illusndra & the church of Ghond
  38. Entry #35 - search for the cult
  39. Entry 36 - Battle with the Leucrotta
  40. Entry 37 - Decent into the Sunless Citadel the sunken tower
  41. Entry #38 - further into the Citadel
  42. Entry #39 - Fel's luck, discovery of ancient chamber
  43. Entry #40: The Chamber of Secrets and Perils
  44. Entry #41 (session L) - Retreating from the Kobolds
  45. Entry #42 (Session LI) - Negotiations with the Goblin Chiefton
  46. Entry #43 (session LII) - planning for battle
  47. Entry #44 (Session LIII) - Battle with the Kobolds
  48. Entry 45 - 2.7 Session LV - Discussion with Goblin Chief
  49. Entry 46 - Diplomacy with Goblin Shaman (session LVI)
  50. Entry 47: Liberation of the Kobolds (session LVII)
  51. Entry #48 - Descending into the mines - the hunt for Belak
  52. Entry #49 - The Haze and the Goblins’ Secrets (Session LVIII)
  53. The Journal Entry’s title
  54. Entry #50 - The Tendrils of Fate (Session LIX)
  55. Entry #51 – Ashardalon’s Whisper (Session LX)
  56. Chapter 52: Shadows Beneath the Grove (Session LXI)
  57. Chapter 53: The Withering Blight Tree (Session LXII)
  58. Entry 54: The Fall of Durnn and the Liberation of the Kobolds (Session LXIII)
  59. Entry 55: Oaths in the Ruins, and a Kobold’s New Road (Session LXV)