Nisora
wow that's a lot of stars is a sci-fi setting about adventure, exploration, and discovery. Every person, place, and thing has a story to tell, if you listen closely.
Setting Intro | Visitor's Guide | Author's Intentions
Nisora's neutrality agreement with the Protectorate exempts it from sector-wide laws, making it a haven for black market goods. The planet and its orbit have become common hosts for delicate negotiations for everyone from pirates to governing bodies.
History
Pre-Scream
Silence
Content Warning: Devestation following natural disaster
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Like most places, The Scream left Nisora with broken infrastructure and vacant leadership. Psitech factories exploded under the surge, towns and cities built around Psionic Authority schools were wiped off the map, orbiting stations went cold. Survivors migrated to larger cities like Galendra, looking for safety and to flee the destruction of their homes and deaths of their friends.
Post-Silence
Today
Vibrant Culture
Over the centuries since their arrival, the myriad cultures of the original settlers have melded, mixed, and separated again to form a variety of different cultural groups across the planet. Yet most have a few key features alike:Migration Hub
Between evacuations of Astronius, refugees from Rada, and first-time travelers from Talmar on top of the usual, Nisora has become a hub for migrants and visitors alike. Those who move here typically do so for one of two key reasons:Following the work
With little regulation and ample raw material, many corporations have moved manufacturing to Nisora, leading to open positions that draw refugees and migrants in with promise of an immediate paycheck. The influx of migrant workers has caused issues for local workers who find their bargaining power greatly reduced, despite attempts to unionize.Escaping the law
Others come to take advantage of the neutrality agreement. Those hiding from a warrant will often find refuge, but those seeking to cause harm with inpunity will end up on the receiving end of Nisoran retribution. With no governing body to speak of, no one will stop a local from punching back. Especially against an off-worlder with no contacts to save them.Religious Headquarters
The Mother of the Stars church officially moved its headquarters from Astronius to Nisora in 3224. The religion's focus on individual choice aligns with certain Nisoran sensibilities, and its preference for collective good may help balance the more selfish side of the local culture. However, others have concerns that there may be less benign reasons for the oft-suspicious organization to make its way to Nisora.Timeline
2272 | Colonization of Nisora begins |
2350 | Fully self-sufficient |
2408 | Nisorans rebel against the Terran Mandate |
2665 | The Scream destroys portions of Nisora |
3134 | Nisora enters a neutrality agreement with the Protectorate |
3228 | Portions of Galendra are destroyed by Perimeter forces |
Information
Type
Planet
Included Locations
Included Organizations
Characters in Location
Inhabiting Species
Sightseeing
Travel Advisory
Visitors to Nisora should be aware that:- Food safety is not assured.
- Theft of physical and digital goods is common.
- The police are not there to help you.
- Most people are armed and will shoot.
- Paying respect to the gang in charge is expected.
Author Commentary
Things to ComeAs of writing this, two days before the start of WorldEmber 2023, I have all of two Nisoran location articles published and this is half of them. We'll see how much that changes by January 1.
I am not an artist
Both posters use the same color palette.
Looking forward to learn more about Nisora - sounds like a big project, but an exciting (and dangerous) place to be.
Thank you! I think I'd need four WorldEmbers to get through everything, but we'll see how much I'm able to get through in one :D