Lizardfolk are a species that lives in the most inhospitable, dangerous land in the world. The Swamps of Udai, on the Western Coast. Their coast is considered the farthest West point in the world, and they are surrounded on all sides by danger. Still, they have no choice but to adapt to their surroundings.
Government StructureThe Lizardfolk government is run by two major figures: the Owner General and the Manager Admiral. This is most notably due to the fact that the Lizardfolk government also functions as a company that runs things like trade and agriculture in their territory. Therefore, the leaders of the country must also be in charge of the company. However, the main job of the leaders of the Lizardfolk is to run the military. The Lizardfolk are under constant threat from all sides, be it the Kamejin, the Orcs, or Reoma the Wretched (See Sidebar for More Details). Lizardfolk have the highest mortality rate in Totania, as they are constantly dying not only to external threats, but internal threats like political infighting and dangerous flora like the Spiteful Plant. After all, the land they live in is incredibly dangerous, moreso than anywhere else in the world.
Owner GeneralThis is why it is important to have a strong leader, like the Most Hated Lizard, Murdur, who took over the Owner General position. A good Owner General to protect the people and inspire morale. The Owner General is approached with all business decisions that would tank the Lizardfolk economy. They must then make all decisions related to this. The Owner General also leads all troops and makes speeches to keep up the morale of the soldiers and the people. Without the Owner General, the Lizardfolk likely would all die from losing the will to struggle and continue living.
Manager AdmiralThe Manager Admiral is in charge of all things off of the main continent of Udai. The island settlements and trade deals are for the Manager Admiral to take care of. They have a flagship, which they sail to all destinations, including to the Korvian City to trade with them. The Manager Admiral is thus in charge of most dipolmatic relations, and will be more likely to meet with any foreign leaders as the Owner General is more likely still in Lizardfolk territory, fighting for their lives.
SettlementsAll Lizardfolk cities are unbelievably dangerous. The only safe place for Lizardfolk is outside of their territory, and that is only if they can survive out there. Though, due to their harsh home environment, most struggles outside are easy for Lizardfolk who are able to and decide to leave. When they don't, they are likely to live in one of these places.
GrandstoneThe capital of the Lizardfolk, Grandstone was actually not built by them. It is unknown who built the city and why, but when the Lizardfolk made it to Udai, they found this place was waiting for them. It is one of the worlds greatest mysteries, which many have dedicated themselves to trying to solve. Reoma the Wretched will attack the city, but his attacks here are more calculated. He does not seek to destroy the city for some reason, which many attribute to the four strange obelisks at each corner of the city. No one knows the purpose of them, but they seem to do something or have a meaning at the very least that Reoma cares about. It is the smallest capital in the world, as any expansion does often get destroyed by Reoma. It is also cut off from most trade as explained in the sidebar, meaning they have little chance to grow thanks to external help.
ScardeScarde is a defensive city on the eastern border of the Lizardfolk swamps, right up against the mountains that lead to the plains where the Orcs live. It is surrounded by four walls. The first set of walls, the outer walls, house the barracks for soldiers who defend the city and construction workers who repair the walls. The inner walls, then, hold forges and civilians. Weapons are made inside the inner walls, and those of value to the Lizardfolk live further into the walls. It is often under attack from both Orcs and Reoma, even sometimes holding out against joint attacks that happen simulatenously. The greatest Lizardfolk commanders and soldiers often try to defend this city.
MistholdeMistholde is different from the other locations of Lizardfolk because they decided to combat the idea of Reoma finding them or killing them. It is the safest place for Lizardfolk to live because Reoma can never find them. Mistholde is not above ground at all. Instead, it is an underground system of tunnels beneath the swamp. Sometimes there are minor leaks or floods, but they are easily fixed. The largest problem the residents of Mistholde have is a lack of sunlight and the occasional Orc camp that appears above the entrance. In the case of Orcs settling above, they simply wait for Reoma to kill the Orcs and then clear out the supplies so Reoma doesn't suspect that location for anything. After all, they need to be very safe to avoid him.
RavenhavenThe closest Lizardfolk settlement to the home island of Reoma the Wretched, Ravenhaven is a normal town on the surface. However, one would find many ravens sit atop the town, nesting there. Outsiders often try and shoo the ravens away, but residents will stop them. After all, this is the turf of the ravens, and the Lizardfolk know not to mess with a beast in its home turf. Instead, they live with the ravens, and the ravens help them. The ravens, after all, know the land, and they are familiar with Reoma's flight patterns. Therefore, when the ravens take flight, the citizens know Reoma is coming and that they need to hide. They get into bunkers under the town and hide as Reoma flies overhead. Due to this, Ravenhaven has been safe for a long time. There is a common phrase in Ravenhaven that says:
"When the black wings fly, the time is nigh to say goodbye to all our lives. We needn't die, escape the sky, like ravens, fly."