Sion

Known to some as the “City in the Cliff,” Sion consists of wood-frame and stone buildings built into and at the top of a cliffside overlooking the Star Sea. Most of the homes set into the cliff wall have ancient foundations, their true origins lost to time. Sion’s importance comes from its natural harbor on the Star Sea and its well-organized docks.   While goods travel through Sion in a steady stream, merchants do not stay here long. The air near the waters below is tainted with the strong smell of fish and a hint of decay, while the atmosphere on the cliffs above is dominated by the stench of slaughterhouses and tanneries that only the local residents can endure for long.   In addition to trade, ranches near Sion provide a large number of cattle for the kingdom, many of which are slaughtered here with the meat preserved and sent on to other cities. Sion produces leather for a wide variety of products, including armor, saddles, clothing, shoes, and other accessories. The fishing industry provides fish to Courghais and other nearby cities. Lord Altral Galon would like to focus the city more on trade, having started his own gambling hall here, but he recognizes that the various aromas of the industries that originally made Sion important to the kingdom make it difficult to entice travelers into staying for long.

Settlement


Sion, City of

Ruler
Lord Altral Galon

Government
feudalism

Population
6,279 (3,565 Foerdewaith, 987 hill dwarf, 726 Halfling, 380 human mixed ethnicity, 270 high elf, 197 Gnome, 94 half-elf, 60 other)

Languages
Common, Gasquen, Dwarven, Halfling, Elven

Religion
Dre’uain the Lame, Freya, Mitra, Thyr, Muir, Mick O’Delving

Resources
livestock (cattle), foodstuffs, manufactured goods, fishing

Technology Level
High Middle Ages

Alternative Name(s)
City in the Cliff
Type
City
Owning Organization

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