Green Warden Forest
The Green Realm once referred to all of the remains of the Akadonian Forest west of the Crescent Sea. Differences between the southern and northern wild elves, however, ultimately led to their sundering. The forest lands south of the Ilber Peninsula continue to be known as the Green Realm. The northern portion of the forest has come to be called, by its elven inhabitants, the Green Warden and extends northeastward past the Green Warder monoliths to include everything south of the Westwood and west of Hollow Mountain (though the elves of the Eloitan region, in the northwest portion of the wood nearest Xha’en, would not agree they are within the Green Warden).
The Green Warden is a strange and haunting forest, full of cathedral-like clearings and glens, ghostly sighing of breezes, fearless and often-magical wildlife, and occasionally hostile trees. Even outside the immediate vicinity of the discomfiting Green Warder monoliths, there is a sense throughout the Green Warden of being watched.
North of the monoliths, the Green Warden Forest is literally haunted in certain places, as the mystical ramifications of the ritual that created the Green Warders made it possible for the dead to remain so long as they are loyal to the forest and its living denizens. Though the wild elves are not entirely comfortable with this state of affairs, they tolerate their undead allies and avoid the haunted areas since it serves to protect the elven lands (and, in any event, the elves know of no way to alter this consequence of the ritual). The occasional stone or partial foundation of Warder Forts can also be found in the lands north of the monoliths, the last line of defense where the elves held back their enemies, human and other, while the year-long Warder Ritual was completed.
South of the Warders and east of the Eloitan, the Green Warden is an idyllic paradise for those who live there and understand its many secrets — and for any they invite as friends. For unwanted intruders, however, the Green Warden tends toward the brutal and nightmarish. Though the reasons are poorly understood, even to most of the elves, the trees and plants here are often fully awakened and intelligent. Perhaps one in every 500 plants and one in every 300 trees is sentient and able to move. Some even evidence druidical power, awakened by the elven druids of the region.
Monsters in the Green Warden are usually neutral or unaligned in outlook and are never harmful to the larger ecosystem. Indeed, many are either allied with the elves in protecting the forest or instinctively territorial toward all but the elves who learn from birth how to safely live alongside such beasts.
Type
Forest
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