Great Amrin River Geographic Location in The Lost Lands | World Anvil

Great Amrin River

Beginning in the Star Sea, the Great Amrin River winds a course through the Kingdoms of Foere’s heartlands, where it eventually joins forces with the Stoneheart River for its final march to the Sinnar Ocean. Although it falls under the overking’s territorial jurisdiction, treaties forged with representatives of Bard’s Gate give that metropolis’ ships unfettered access to the waterway from its confluence with the Stoneheart River to Eastgate and the Amrin Estuary. The wide, slow-moving river is naturally conducive to river traffic, though the seemingly placid nautical route deftly conceals several sections of rapids and undertows that have wrecked the vessels of many novIce River captains.   Numerous small fishing hamlets and villages along the water’s edge haul in sizable catches of pike, bass, and other freshwater fish they cook to feed their families or sell to wholesalers who frequent their docks and piers. These settlements also cater to the needs of the crewmembers and passengers of the ships sailing on these waters. They offer provisions, accommodations, entertainment, and many other services typically found in a maritime community to these transient visitors. The village of Pluffton on the southern bank north of Carterscroft is a popular stopover for river barge traffic as it offers one of the fanciest inns, The Ravenous Mariner, and the services of Madame Jocelyn Prudeau, a gorgeous fortune-teller renowned for her accurate readings and matchmaking success. Many lonely sailors beseech their skippers to make a brief detour to her establishment.   While most of these dockside enclaves operate legitimate enterprises, some petty fiefdoms and baronies on the Great Amrin’s northern banks engage in river piracy to fatten their coffers. These brigands use their sleeker and faster keelboats to pursue and commandeer the slower unarmed merchant barges. If they succeed in this endeavor, they share the loot with the nobleman who harbored them before moving upriver or downriver to enter into a similar arrangement with another lord or lady in the area. Bard’s Gate occasionally deploys troops to burn down the manor homes and crops of aristocrats sponsoring these activities, but their token efforts only make a small dent in the problem. Likewise, adventurers hired to root out the pirates merely displace them for a short time rather than eradicate them.
Type
River

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