Summary of Gods in Nailara | World Anvil

Summary of Gods

This article will act as a quick reference and summary to ease learning the different gods of the setting. It is highly recommended you read up on what exactly a God is and is not.  

Ancient Ones

While gods are powerful, they are as ants to the Ancient Ones. It is said that these four created the whole of existence as we know it, and the extent of their powers is not truly understood.   Ebium created existence itself. It decided to exist, and with it came the universe.   Etione created time, the infinite array of points of the past, present, future, and the unknown.   Aldt created the systems by the universe could be experienced. Decay, growth, hope, and despair were among his many inventions.   Qamara took the systems created by the others, and spread life across the universe. She is said to continue her work from the center of the Great Forest, surrounded by her fey creations.  

Northern Druidic Gods

The long history of civilizations expanding have weakened the druidic gods in many places on the continent. In the far north, the spirits of nature still hold great power and are worshipped as their own pantheon. Other druidic gods exist, but tend to be more regional - gods of lakes, rivers, and valleys, for example.   Guðrún, the caribou god of healing and life. She is the caretaker of all creatures in the forests, prey or predator.   Wealdmær, the wolfen god of death and predators. He is said to have hunted his sister Guðrún since they were born, and would bring great strife should he ever catch her.   Kerh Tam, the stone god of trickery, is a fickle god of the forests and mountains, and quick to topple fledgling settlements that stray too far from their druidic roots.   Hjálmarr, the owl god of the sun and sky, is said to both protect the world from dangers from the sky as well as keep mortals imprisoned on the planet. They guide the worthy souls of the dead to explore the stars.  

The Nine

The Nine are a pantheon of gods that are commonly worshipped and associated with each other on Aisoa. Though they may have worshippers and take acts outside of the continent, it is where their worshippers are most commonly found   Apara, The Pale, is a god of death and undead. He seeks to transform all life to join him in undeath. He is most commonly reviled and feared by mortals, and shrines tend to be wards against his presence. Prayers to him tend to be for immortality, forbidden magic, and power.   Batu, The Collector, is a god of trade, collection, and artifacts. He has long attempted to gather the shards that once made up the legendary blade Baelorn, The First Weapon. He is heavily associated with bureaucracy, trade, and stability. Prayers to him tend to be for wealth, guidance, and to find that which has been lost. Farmers with no local spirits to give offerings to often give them to Batu.   Cezlios, The Ponderer, is said to be a great philosopher and thinker who has gathered the greatest minds of the cosmos to discuss important matters on his plane, the Cooling Sands. Prayers to him tend to be for knowledge, and improvement of oneself.   Curatsvo, The Healer, is a god associated with healing, disease, and madness. She works to undo the damage caused by her brother Tiegalaan when he released disease into the world. Prayers to her tend to be for health, fertility, and protection.   Suriel, The Warmother, lead the charge against a great evil for thousands of years - Tazan, the Ravenous One. Though she lost a limb in the process, she is well known for striking the final blow and being a leader of angels against evil. Prayers to her tend to be for victory in battle, protection from evil, and to become an angel in the afterlife.   Seyrin, The Whisper, is a relatively new goddess of spies, secrets, and lust. She is said to rule the Grand Hollow deep underground, where forbidden and lost knowledge is freely traded. Prayers to her tend to be for knowledge, to have secrets kept, and for their enemies to fail. Opinions on whether she is a malicious or neutral god tend to vary regionally.   Poeli, The Storyteller,, is a trickster god of prophecy and storytelling. He is said to appear to those that are destined to be a part of a greater story - whether or not their fate will be bleak or hopeful. Though many fear his presence, he is very commonly worshipped among those who have fallen upon hard times. Prayers to Poeli tend to be for good fortunes, wards against bad luck, and for skill in creative expression.   Ilvesha, The Deep One, is the great god of the Deep Ones, the massive and dangerous beasts that fill the deepest darkest parts of the ocean. Her lair, the Deep Dark, is said to be where all of the things lost at sea eventually end up. Even in prayers and worship, she is spoken to as if a beast or a force of nature. Prayers to her tend to be for mercy on the sea and safe travel.   Tiegalaan, The Mad, is the god of madness, forbidden knowledge, and disease. In his attempts to impart divine knowledge on mortals, he introduced disease into the world. His powerful artifacts are scattered across the world, and continue to spread his madness.  

Gods of Life and Death

  Though the Ancient Ones do not answer the calls of mortals, Aldt is oft worshipped as the being who created the systems of life and death. Without guidance from their god, his worshippers tend to be extremely varied in their outlooks.   Vurais, Herald of Eternity, is a god of undead and liches. She is the herald of Apara, but long ago achieved full godhood herself as well.   Matay, the Ferrymother, is a god of death, tragedy, and suicide. Few worship her - those who do tend to dedicate their lives to easing suffering in the world. Unlike most cultures, her priests are comfortable with performing mercy killings on those who are soon to die, or who request such things. For this reason, many cultures demonize Matay.  

Gods of Creation

  Malthet, Sorrow Queen, is a god associated with art, suffering, and love. Prayers to her are primarily to evoke some supernatural artistic skill. She is demonized by sentient golems and constructs due to her uncaring creation of the gods G'shos and Nyt.    

Gods of Knowledge

These gods are most well known for their knowledge, or otherworldly intuition.   The Kanemi is a hive mind god of knowledge and communication. They dwell among mortals across the world and beyond, acting on vast plans.  

Patron Gods

Gods that are closely tied to a particular people, or location.   Nazunth, The Black, is the massive god of dragons. He once dwelled on the mortal plane where his size was compared to the mountains themselves. He left for an unknown plane long ago.   Wytris is the patron god of Lenif, a goddess of the nighttime. She has protected the now flourishing nation for several generations.   Curae is a god of love, romance, and fertility that has long been worshipped in the region of Ammalion. He and his children form the Eosian pantheon, with Siher most notable among them.   Admien is a minor god responsible for the creation of the centaur species, an act he accomplished while very inebriated.   The Trocair are a trio of gods that watch over the repentant, and guide them towards salvation - or death should they fail to improve.   G'shos is the god of sentient constructs and golems, and is said to have been the first sentient construct ever created. He dwells on the material plane, in a deep fortress in the desert. Few pray to him other than artificers and constructs.  

Assorted Gods

  Nyt is a minor god of constructs, puppets, and lies. It is said to be the brother of G'shos, and the second son of Malthet - whom he hates with a deep passion.  

Demonic Gods

  Demonic gods are those that are closely tied to the Abyss and the Demon Hierarchy. While not all are born of the planes that make up the Abyss, most make it their home.   Most important of the demonic gods are the Demon Primacy, seven demon gods that were created when the great beast Tazan, The Ravenous One, was slain.

Demonic Primes

  Lumex, Blood of Tazan, was the first demonic prime to come into existence. Though the others came shortly after, Lumex declared herself the rightful leader of them. She is closely tied to the goddess of battle, Suriel.   Arvok, The Bloody King, is known for magical prowess, forming pacts, and accumulating power. Many consider Arvok a 'lesser' evil compared some of his siblings, thanks to a supposed history of honoring deals.   Astratha, Lady of Blades, is related to revenge, ambush, and trickery. She is said to have been slain nearly three hundred years ago, but her forces still fight on her behalf out of fear of reprisal should she return.   In Kura, The Heartless One, is the patron god of assassins and contract killers. It appears to be the least interested in waging war against its siblings, or in gathering souls at all. It seems to have very few emotions, interests, or long term goals at all.   Saggon, The Golden Prince, is the demonic god of greed, wealth, and deals. Of all of the demonic primes, he has the greatest sway among mortals.   Vorozol, Devourer of Souls, is associated with mindless violence, demonic hordes, and soulcraft. Despite the chaos of his forces, Vorozol has shown to be of keen intellect, and a master at the soulcraft that creates demons.   Sor'zaa, Dawn of Chains, is associated with slavery, order, and subservience. There are few things that could be called true 'cities' in the Abyss, but the closest things are invariably controlled by her.