BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Zlatno Pole

This quaint little village hold light and warmth in the craftsman build of it's Iightwood homes. Yet surrounded by the grasp of the Keilden Forest, there is something strange that appears to have settled here as well. Nestled in the hearth of laborers and woodsmen, some ancient things may yet be revealed for those who look.
Zlatno Pole is the first Petrov village travelers encounter when coming along the Imperial Highway from House Hanover's lands. It is a moderately sized farming village, and boasts a thriving economy based on the trade lanes established in the northern reaches of Halruaal. Commodities of all kinds flow from the east from cities such as Duchnov and Hurest, while flavorful foods and inventions travel from regions to the west. Otherwise, Zlatno Pole is known for the many grain, honey, and logging opportunities that surround it in the form of the Keilden Forest. Particular rare woods such as Ironwood and Lightwood populate the area in small clusters.

Demographics

Racially, Velibor is divided as such: 70% humans; 10% Dwarves; 8% Orcs; 5% Gnomes; 5% Half-elves; 2% others.

Government

Like all major (officially recognized) settlements in Halruaal, Velibor is government by Nobility of the Magisterium.  The village technically falls under the authority of the local Baron who serves under the Duke of Marinovica.  Duke Valchev recently elevated a new barony to a station of power, granting power to the newly appointed house of Kingwood with Baroness Lida Kingwood as the head of the house. 

However, the Baroness has been serving as an Ambassador of House Petrov in the city of Corio and has been away since the war started. Having no children (or spouse), much of the day to day governing has fallen to a council of village elders, and an appointed mayor.

Defences

Industry & Trade

Zlatno Pole is nestled next to a particularly small copse of Ironwood and Lightwood, but the village is mainly known for farming.  Still, Loggers tend to the trees, while the farmers keep the surrounding areas clear and relatively prosperous in their food supply. Much of the benefits in this regard are due mostly from the management of the village counsel along with the caravans from Congregation of Merchants.

Infrastructure

Guilds and Factions

A local branch of the Congregation exists in Zlatno Pole. While not necessarily a "guild" by any means, an alliance between the general goods proprietor, the smithy, and the local innkeeper have kept the wheels of trade turning.

History

Zlatno Pole started off as a small trading outpost that slowly (but steadily) grew into the village it is today. Not many have chosen to stick around and expand the village as the work is tough. Between the unnatural cold in the north, the beast in the woods, and the free elves, not many wizards in the Magisterium have poured effort into growing the village any larger than it has been. Still, Zlatno Pole has persisted.

Points of interest

As a village, there aren't many points of interest within the limits. Most notable are:
  1. Townhall (home of the mayor, meeting hall, and the local seat of administration in Vadbro
  2. The Dilapidated Friar (the village inn and secondary meeting hall - at least for the Congregation of Merchants)
  3. The Duskkeep (the village cemetery and home of the Silent)
  4. The Parish of the Woodsman (the central house of worship for members of the Church of the Seven).

Geography

Zlatno Pole is surrounded by the Keilden forest, with the only major way out along the Imperial Highway to the Northwest and the southeast. There are also numerous hills and thickets that make venturing into the forest difficult - but not impossible. However, a guide would be needed else the beast of the forest could prove a quick end.

Natural Resources

A nearby pond provides for the water of the village as does the underground water pulled up through wells. The village itself is cleared of enough trees to have viable farmland.  Lumber from the Forest goes into the houses, tools, and transportation (i.e. carts, wagons, and carriages).
Important People in village:
  • Mayor: Elliott Phillips
  • Village Council member (1): Jonas Butler
  • Village Council member (2): Ruben Pearson
  • Village Council member (3): Beatrix Shaw
  • Village Council member/Wizard Apprentice: Eve Powell
  • Village Council member/Wizard Apprentice: Leyla Walker
  • Village Council member/Head of the Kingwood Guard: Fredrick Knight
  • Priest: Xavier Hamilton
  • Inn Keeper: Haider Burke
  • General Goods proprietor (Congregation of Merchant's Rep): Samuel Porter
  • Smithy: Eli Davies
  • Member of the Silent: Ao
Founding Date
1820 AR
Type
Village
Population
250
Location under
Owner/Ruler
Additional Rulers/Owners
Ruling/Owning Rank
Owning Organization

This article has no secrets.

Comments

Please Login in order to comment!