Elf

Elves in Amoxis are beings of ageless grace and woven legacy, ancient children of the natural and arcane weaves. Sculpted by the earliest echoes of divine and Fey influence, elves stand as one of the oldest mortal races, their long lives and innate magic making them both revered and resented across the world. They are as diverse as the forests, cities, and realms they inhabit—each lineage shaped by millennia of adaptation, conflict, and philosophical divergence.

Elves are typically tall and slender, with pointed ears, angular features, and eyes that shimmer faintly with the magic of their bloodlines. Their hair and skin tones vary widely, reflecting the environments and energies they've lived among. Forest-dwelling elves may have bark-toned skin and leaf-green hair, while those from arcane enclaves often bear faint sigils or glowlines across their skin. Their voices are melodic, their movements purposeful, and even the youngest carry a sense of ancient memory in their gaze.

Elven society is intricate, built upon centuries of tradition, honor, and unspoken nuance. They often organize into noble houses, mystical circles, or philosophical orders. Elves do not measure worth in material wealth but in beauty, legacy, and the subtle influence of one’s actions over time. Art, music, poetry, and spellcraft are considered sacred expressions of the soul. Most elves live in harmony with their surroundings, whether in hidden forest cities, crystalline towers suspended in starlight, or ruins reclaimed from ancient wars.

Unlike many mortals, elves perceive time in centuries rather than years. This shapes their culture in profound ways—wars are avoided not because they fear violence, but because the consequences stretch too far. Friendships, grudges, and debts can last generations. Elves may seem aloof or slow to act, but it is not for lack of passion; rather, they simply see the tides beyond the storm. Still, when an Elf commits to a cause, they do so with unwavering grace and deadly precision.

Magic is a natural extension of elven being. Most elves can weave minor spells as effortlessly as breathing, and their scholars are among the most advanced in arcane theory. Some elves trace their lineage to the Dragon gods, others to ancient fey pacts or long-extinct deities. This diversity has led to various branches of elvenkind—high elves who pursue arcane perfection; wood elves, guardians of nature’s balance; dusk elves, keepers of twilight mysteries; and others whose loyalties lie with stranger, darker realms.

Relations with other races are often cordial but strained. Elves can come across as condescending, especially when dealing with the fleeting lives of humans or the bluntness of dwarves. However, when mutual respect is earned, they are loyal allies, unmatched in skill and wisdom. They are fierce protectors of their own, and their vengeance, when provoked, can smolder across centuries.

Yet not all elves dwell in the light of nobility or the calm of starlit forests. Some have turned to darker paths—twisting their long lives into obsessive pursuits of power, revenge, or perfection. These fallen elves are often the most dangerous, for an eternity spent brooding can birth horrors that mortal minds were never meant to grasp.

In Amoxis, elves are both a mirror to the world’s beauty and a reminder of its cost. They stand as beacons of enduring artistry and ancient wrath—still writing songs older than empires, still guarding secrets that gods themselves have forgotten.

Basic Information

Anatomy

Elves have pointed ears and lack of facial and body hair.

Growth Rate & Stages

Elves mature ~100 years old.

Additional Information

Perception and Sensory Capabilities

Elves have darkvision and keen senses.

Genetic Ancestor(s)
Scientific Name
Faeus sapiens sapiens
Lifespan
~750 years
Geographic Distribution
Related Ethnicities