Harengon
The Harengon are nimble rabbitfolk with spring-loaded legs, twitching noses, and an irrepressible zest for life. Born of the untamed magic that flows through nature’s hidden places, they are closely tied to The Feywild and the capricious turns of fate. Harengon claim no creator deity, but many believe they were shaped by the world's joy itself—perhaps a spontaneous gift of Tagyn’s laughter or the fertile whim of the Archfey.
With their long ears, expressive eyes, and soft fur in hues ranging from snow-white to shadowy brown, harengon are instantly recognizable. They are rarely still, always shifting weight or bouncing on their toes, and their voices often carry a melodic, curious quality. Many wear clothes decorated with floral or woodland motifs, or practical leathers perfect for travel.
Harengon value freedom above all. They are wanderers, storytellers, and mischief-makers, traveling not for conquest or wealth, but for the thrill of the unknown. They detest confinement—whether physical or social—and view long-term hierarchy or authority with amused skepticism. Their communities are loose, mobile gatherings called “bounds,” which function more like traveling festivals or extended families than structured settlements.
Though small and often underestimated, harengon are resilient survivors, relying on incredible reflexes, intuition, and sheer luck to outwit larger threats. Their people have long histories as scouts, couriers, spies, and even trickster-heroes in times of great need. It is said the luck of a harengon can turn the tide of a battle—or completely derail a tyrant’s plan—with a single unexpected leap.
Culturally, harengon prize stories, games, and cleverness. Their oral traditions are fast-paced and full of wordplay and improvisation. Their bards and druids often serve as living lorekeepers, while others become prankish rogues or adventurous monks, racing across Aigusyl with carefree zeal. Many harengon revere spirits of luck, wind, and moonlight, and more than a few find kinship with Akuji and Rukh, the raccoon and opossum animal lords.
While they are Common in the Thornbriar Fields, the Glimmering Fen, and even parts of the Eldergrove Plains, harengon might show up anywhere fate allows. A chance gust, a poorly shuffled deck, or the beating of a distant drum may be all the excuse a harengon needs to set off toward the next horizon.
To meet a harengon is to meet joy in motion—an embodiment of freedom’s wild grace, whose laughter can lighten the heaviest heart and whose bounding step echoes the rhythm of the world’s most carefree dreams.