2023 WorldEmber Homework in Aegimius | World Anvil

2023 WorldEmber Homework

The Pledge

This year the goal is to focus on building out more of the continent of Hellonde. So far I've only focused on the Menait Dynasty, which is where our current sessions have taken place, but even that hasn't been fullly fleshed out. We've established some lore for the Icraiba Empire, for example but have yet to actually put it into an article, even though we've essentially made it canon.

Additionally there are other easter eggs that we've added to Hollowbury, which deserve to actually get noted. Time to write these things up. I also notice that my actual Hellonde Map is severly lacking in pins, time to get those updated as well so that I know exactly what needs to be written still.

There are so many layers deep that we can go with an area as large as a continent so really I'll be focusing on things that are important to the campaign, or a topic that I really feel interested to talk about. My goal is to not spend all of the time just focusing on settlements, even though that would be a very simple way to get my 10K words. I do want to challenge my self just a little.

Realization
So I just updated the map of Hellonde, and comparing to what I have already laid out on the map and what I have already written.......there's SO MUCH TO DO! Won't lie, I'm slightly excited by it, but wow....if I just focused on the map locations not yet written I'd hit that goal easily. But we won't be doing that.
Hellonde

Possible Stubs:

Menait Dynsaty
  • Zriek
  • Sumina Liadi
  • Bryn Murden
  • Belgrod Warfury
  • Gralie Applewood
  • Chariot Meadow
  • Blackthorn
  • Mistmoor
  • Bellville
  • Everminster
  • Windhaven
  • Riverwatch
  • Silvercrest
  • Starview
  • WhiteCliff
  • Deepholc
  • Hades Bar & Grill
  • Yoshiko's Furry Friends
  • The Guilded Concert Hall
  • Lyra Farven
  • Soren
  • Menait Dynasty
  • Kremerra
  • Campaign Relevant
  • Inanth
  • Belladonna's Grandmother
  • Kremerra
  • Lyra Farven
  • Obsidian Heart
  • Icraiba Empire
  • Icraiba Empire
  • Current war betwen Prince & Princess
  • Capital City
  • Quan Ma
  • Desert
  • Ruling Family
  • Belladonna's Grandmother
  • Runswick
  • Briar Glenn
  • Lakemere (I have something somewhere about this)
  • Tarmu
  • Mepi
  • Noli Huc
  • Ironwood Beacon
  • Farse
  • Djepo
  • Qulzu
  • Behsu
  • Hama
  •  

    Week 2's Homework: Hellonde's Mini Meta

    Hellonde is divided into three sections Menait Dynasty, Icraiba Empire, Roning. Each of these three countries is vastly different. This leads to struggling relations between the three powers of the contintent, mostly impacts the center of the continent which is currently held by the Icraiba Empire.

    The current inspiration board can be found here: Hellonde Inspiration board.

    by MandoMc Designs via MidJourney

    The Menait Dynasy

    The Menait Dynasty is greco-roman inspired, with deep purples and golds. The primary race of the country is Orc's with Elves and humans being in the minority. The largest land area is known as the Dragonfire Lands. They're imbuded with the heat from the Dragon Flame Lantern, which contains Tiaphon's flame.

    Right now the campaign focuses on this country, with the major city of Hollowbury which is found in the Kiadu Wilderness, being written out. There are still alot of settlements that need to be drafted, in the Wilderness before we get to the Dragonfire Lands.

    The Icriaba Empire

    The Icraiba Empire is Egyptian Inspired, with deep turqoise and copper/bronze accents. It's a desert county that's teetering on the brink of a civil war, due to infighting between the twin prince and princess. The primary race of the Empire is human's with other species taking a major minority. Most of the civilization, with the exception of the capital is situated along the coast or other waterways. The country has a very steampunk feeling, and they prioritize tech over magic.

    Roning

    Roning is an elven empire based on Mideval Germany. It's dark and gloomy, with all city's existing in tree cities. They are a secluded people. The feeling is very Grim's Fairy Tales where bad things always happen on the ground.

    by MandoMc Designs via MidJourney

    Week 3 Homework:


    Organization

    Not much to be done this week since I reorganized the world last year and haven't done a ton of world building this year. I'm really happy withe the current layout, and know where most everything goes and how it gets sorted.

    Week 4 Homework:


    Last minute prep

    Since this year I'm working while also doing world Ember, I think most importantly is finding a schedule and sticking to it. Or in my case putting the articles I'm going to write into my project planner and giving them a due date, generally on weekends.

    If I foucs on just adding 1,000 words to the world a day, every Saturday and Sunday I'll be good go to go come the end of the month. How advantageous that the first of the month falls on a Friday, giving us 5 weekends, and 10 days to work. I'll probably work on articles before and after work as the mood hits me as well.

     

    World Ember Articles



    Cover image: by MandoMc Designs

    Comments

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    Nov 5, 2023 17:14 by Elspeth

    Identifying what's most useful to the campaign is a really smart place to start. I've fallen into the trap of creating extensive location details and then the players decide they're going to take a different path instead. :) Have a great WorldEmber!

    Nov 5, 2023 23:21 by Amanda McRoberts

    100%. My players love to add so much character to my worlds. So I've learned to just relax and build the framework. They can decide what's important.   Last campaign we established a "Punny Emporium" that has turned into a global brand, one in EVERY major city. They know there's one in the place they currently are, haven't bothered to look for it, or ask for it. So I haven't written the location yet. Instead we have a Pet store, a candle shop, a shady theater, a pretzel cart, and a guard station. These have become the most important places so far.

    Nov 6, 2023 08:38 by Elspeth

    Exactly! It worried me to start with, but giving them space to explore makes such a difference. It also means I've learned to move things around based on what they want to do. No longer going to the town with the creepy castle that has loads of cool puzzles? No problem. Turns out the castle is also on the other side of the country in the mountains. Who knew? :) I love the idea of a "Punny Emporium", what kind of things does it sell?

    Nov 6, 2023 19:36 by Amanda McRoberts

    Ultra rare enchanted items that there are very few of in existence. In stock items change daily, and there's always a pun on the door. First person of the day to get correct get's an item for free. So it's always best to go first thing in the morning. All but one store is run by a hologram. So they've never actually met the owner himself.

    Nov 6, 2023 19:51 by Elspeth

    That is very cool! I love that! :D

    Nov 30, 2023 12:36 by TJ Trewin

    Fantastic preparation! Good luck on your path to 10k this WorldEmber, you've got this :D   Have you set any rewards for yourself for reaching your goal (or milestones)?


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    Dec 1, 2023 15:12 by Amanda McRoberts

    I have not. Knowing me I'd give myself permission to work on a new map, or some other creative venture. Maybe buy that font I've been eyeing up that I haven't nabbed yet. :D

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