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Wed 17th Jul 2024 11:51

Session 48 -

by Jothilda Oakenfoot

Ravenqueensea 28, 1093 8:30pm
War Tent with Pirate Pete - Captain of the village
NPCs Sivor and Tremond and Light
 
Pete changes the deal that to consider working with us Jo needs to light Elias’ ‘lucky lighter’ 10 times in a row or Elias has to cut Jo’s finger off. Regardless he will work with us
 
Some IRL lighting attempts with Erićs lighter later… Jo fails…
 
We see the guys turn into a Deva and 4 Orthons. Orthons are always in groups of four.
Elias cut off Jo’s finger. But before Pete can get it, Elias grabs it as Pete had changed the deal with the lighter and no longer had right to the appendage.
He threatens to change the deal again but we threaten to expose them to the general populous which gets him to stand down and we start talking strategy.
 
Werewolves Demons and Drow. Great moat, bridge drawn.
Sneak in under moat caverns underground but filled with monsters.
They have troves of vampire spawn.
Pete knows something else but hasn’t shared
 
When people tried to stand up to the Magnus’ before, they had 1 out of every 10 people throughout the whole kingdom killed.
The people here in Serafín village, more of an encampment than a village, mostly of Salphanites and refugees from the other villages.
Lykos told us about the Serafins, organization designed to taking out vampires vampire spawn and creatures of the night
Salphanites, came from Adenaziel with Pete and Salpha allied with the Serafins as a means to an ends
 
A pack of werewolves worshiping a strange moon goddess. Leader Baron Reginald Greytress in Lupine Forest nearby here.
There’s another group of ‘good’ werewolves led by Greg Greytress (Reggie’s son) We plan on going to attempt to ally with them.
A blacksmith in this town is also a person of interest.
 
Pete has some scars so we think the wounds are from a previous attempt on the Magnus’
Fairtress worshipped Lathander before she died and became a devil.
 
We prepare some contractual terms and Pete (goes by Peter now) summons's an Imp to compose it but ultimately we don’t sign but agree we have the same goals.
 
We go to the local inn. Hyadr makes Jo a poppy elixir for the pain of losing a finger. Jo asks for it from Elias and then gives it to Ashe and says not to give it to anyone unless they say the password ‘Morpheus’ finger’
 
We speak to a girl at the bar at the inn who told us that, the Salphanites came here promising to rid them of the Magnus’
In new Galvania the Magnus’ dictated that everything would be given to them and everything would be taken care of, it worked for a while but trade was illegal and the Magnus’, after the fall of Galvania and the conflict with Ardenia the people in New Galvania began to suffer.
The Greytress’ are in the upper class but junior married below him in status.
 
 
Ravenqueensea 29, 1093 8:00am
Blacksmiths - Captain of the village
NPCs Sivor and Tremond and Light
 
George the Blacksmith (human) we decide to visit before going to visit the werewolves. We get 120 silvered arrows from him billed to Peter. Franz then makes a cast of his teeth to make a mold to make a silver grill. (Ask Dan how that happened)
Hyadr silvers his handaxes and we do various other things. Takes six hours
 
We travel on our horses north.
 
We get to a forest with signs of Lathander. We decide to talk to the people coming out of the forest. They are but peasants but Jo tells them, “if the Magnus’ go down, thank the Rosy Thorns”
 
NPCs Sivor and Tremond and Light and 9 horses
 
We try and skirt the coast but cliffs make it mandatory to enter the forest. The forest is bereft of living beasts. It’s really dark Panfyr grants us all the ability to see 320ft in the dark
 
Blightrose’s grow in natural terrain but generally only sprout out of death. All the carcus’ we find have them. They aren’t the cause of death but feed on death
 
We start making con saves… 4 horses don’t want to walk anymore… a few people, including Ashe and Elias, lose their will to keep going but we keep them on the willing horses and keep going.
 
Jo realizes that the mushroom spores are poisonous and uses lesser restoration to cure Ashe and Elias, Ashe then helps the other horse and 2 people double up
 
NPCs Sivor(1ex)= and Tremond and Light and 7 horses remain
 
We make it to a river and decide to find a spot to camp for the night. Panfyr helps Jo find a good spot and Ashe uses her ability to conceal the camp.
 
Hyadr sees an old woman picking flowers in the night. Wakes us all up and tries to use the mushrooms he found to make healing potions.
 
She sees us and comes over her bag full of nightshade, her name is Moldovia.
Franz casts detect thoughts and determines that she is very focused on Peter and the Magnus’ and their wants and needs. The more they need the more they can provide. Thinks she is mentally more powerful than the Magnus’.
“The best way to conquer your enemy is to wait until they make a mistake”
Panfyr gets scared and goes to attack the ‘hag?’
 
She calls ‘sisters’ and two other hags? Appear. Combat to start next week
 
Ravenqueensea 30, 1093 12:00am
NPCs Sivor and Tremond and Light
3 hags we are ready to fight