As revolutionaries seek to overthrow the Aletheian royalty, as vampires and drow lurk just out of eyesight, and as the Void makes its presence known upon Istralar once more, the Gods themselves have taken these adventurers as their champions. Defying all odds to defeat horrifying foes and overcome impossible challenges, these Champions came together from many walks of life to journey together, create their own peace, and take on all that threatens them - whether it be the Apocalypse itself, shards of the Dark Tapestry's might, or incredibly powerful dark foes that attempt to manipulate them and their minds. Will they be able to survive the ever-growing darkness, or will their lives fade away into memory - lost, like tears in the rain...? We play on Sundays, at 2PM AEST.
You've studied hard over the past ~15 days. You stand ready now to depart for the icy wastes of the Northern Continent - but first, you need to learn what has happened. And say your goodbyes, of course.
After freeing Cyne's sister and nearly dying in the process, the party are almost free to return to Ironfalls, where they can resume discussion of the Shards and figure out what to do next. However, Aniks has some unfinished business with his family, and Ashlyn seems to want to duel...
Whilst Aniks tries to stop Riven Drast from claiming the Spiritblade for himself, the princess they came to rescue looks on as her brother nearly falls to one swing. Can the party defeat the tiefling and stop him from gaining the power of the Void, or will they fall, taking three of the Empire's few heirs with them?