The party has kidnapped the Captain of the Scales Guard as the plot surrounding a bombing attempt draws ever closer...
The party has just rescued a key witness from certain death. Now where will this lead?
You have returned from your first mission with the Mercenary Office. Now you have to meet with Four Bear and attend the audience with the Imperial court.
The party has reached the Northland village of Hope and made contact with the Cath Bruig Diplomat. Now they prepare for what to do next...
Your party is now stranded on the Island of Hope. You have food and water but you have been attacked twice and you still have a mission to complete. Why are these northmen attacking you without provocation? How do you get to Hope? What is happening in Hope? How do I get my money?...
You are sent to the distant island of Hope to discover why they are calling for help...
The party, having successfully escorted the Thellari Legionaries from Meridia to Muirthemne must now use their people skills to decide what happens next...