You stand at the head of a colossal maze that's reported to be full to the brim with giant creatures, the group of nomads at the head have warned you against it but have also insisted that this is the only way for you to get to your goal, Morthus City and the eventual ocean voyage to Cloudy Bay. Having only just set foot in you are attacked by giant rats, perhaps a sign of things to come...
Petros is trapped with a mad wizard, all alone and scared!
Having fought your way out of the old mine shaft you find yourselves aboveground deep in the snow and in a graveyard no less. Several guards hold the gates while another moves around the parameter. Your quest is to escape and make your way to The Mercantile to retrieve your belongings. Easier said than done!
You've managed to escape the clutches of Obadai and the old haunt of Mal, the tavern is gone, his dream is gone, the new Mal has started to blossom. Now onto greater things!
You've found the bend in the river that the curse emerged from, do you try and stop that or continue on your way?
After killing the extortionist the party must now find a way to meet the Dwarfs at the foot of the Rocky Mountains.
Something is wrong with your new companion, perhaps to strike out on your own?
After an odd attack by a "Zombie" in the Imperial Tavern, you've relocated to The Duckling, will things brighten up for you here?
Deep in the central lands, the hillbillies take a liking to you
Having hit it big time and completed much of your quest the question now remains whats next? Destroy the Brotherhood? Return Dahlia to her home city via ship? Investigate the working of Alberts cohorts? Strikeout into the wilds? The game is yours.
Having entered Egog's chamber now all you need to do is remove the Fallen Star and escape!!
The party wants to hear back to the catacombs to make their fortune!
the parties split, the odds are against you, time to call in the big guns...
You've fought some beasties now you need to drop further into the Catacombs.
You have entered the Catacombs
What will you find at The Juxtaposit Inn?
Having uncovered the plot of the Brotherhood you now must try and stop them!!!
After interrupting the Brotherhoods night you've got some planning to do.
Having just arrived at The Ring of Brodgar you find a collection of cloaked figures and a possible sacrificial lady, now you must decide what action to take.
The Brotherhood is crippled by your actions, yet they still have a secret that's about to be revealed. Use all that you've learned to uncover their grand plan and put an end to their regime.
Having made contact with the slaves and seemingly defeated their masters now the party must escape the clutches of The Elder Brotherhood.
Having finally coordinated your method of infiltration, and setting up the most excellent distraction of setting the library ablaze, you now need to get in and save those slaves from the Elder Brotherhood.
Break the slaves out of the Brotherhoods stronghold.
Having said final goodbyes to your friend Fox you've now been tasked with the role of dismantling The Elder Brotherhood.
Having found your way into the very heart of the enemy you've already encountered a massive setback, the death of Fox. Now you're faced with a choice, continue to fight or run for your lives.
Finding herself in another place Fax has some difficult choices to make, go ahead without the party or turn back.
Standing beside the open door within the library Gabe and Petros plan their next move, meanwhile outside the rest of the gang hide on rooftops and wait for the signal.
Having escaped the clutches of the Ukase's lair with 1000gp to boot, your now on a desperate. run back to your home base, The Red Dragon. Inn.
As the smoke settles on the library you find yourselves racing through the streets of Alisar, the sound of screams dwindle far behind you. Your new friend "Tane" leads the way, where is he taking you, to what end, and why is he helping you?
Cassie and Moose take you to the Library.
Surely this ghost in the large room of the Red Dragon Inn is not a figment of old Barley's imagination. Perhaps there's a way to converse with this specter.
Starting in The Red Dragon Inn Alisar this is a chance for old friends to catch up and plan their next moves.