A charm is a feather enchanted with a fluttering of gold dusted carried inside the feather's rachis. From where a golden halo surrounds the brushes at the slightest movement. It is the highest valuation in the economy.
Mechanics & Inner Workings
Static Gold DustAn invisible area is induced into the feather through the iztanamacaque's spell that serves to contain the dust in a way better than a pot. Should it fall, it would not shatter and the gold be blown away. And should it catch the wind, it would not fly away because the gold makes it too heavy. Oftentimes, the glittering sight of the dust particles dancing about the feather enchants foreign merchants and rulers both that they willing pay for more than the material worth of the charm.
- Dissolve raw bark salt into a jug of boiled water
- Filter out the solid particulates out of the mixture
- Place a single ordinary feather onto the dish
- Gently pour the salt water over the feather
- While doing so, a private iztanamacaque subtly vibrates the salt solution through the feathers' brush
- Tiny portions of gold dust are poured over the feather as the iztanamacaque works
- Gold dust should continue to be poured until resultant salt-gold mixture stops vibrating
International Trade AssetThough the Sang Empire lacks for neither gold nor duck feathers; charms are rarely seen by the commons and just as rarely by the nobility. They are almost exclusively controlled by the merchant class who ship them out to trade in far flung places outside the Alignment, who would never accept spells and where there are more cheaply made alternatives to cocoa and cloth.
- Silver Dish
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